24 coaches online • Server time: 06:39
* * * Did you know? Up until now, 1484720 players have died on the pitch.
Log in
Recent Forum Topics goto Post Vamps win another ma...goto Post Gnomes are trashgoto Post Gnome Roster - how a...
XXXL21: PLAYER MARKETS
Player Market
A season has up to five Player Markets in which teams may participate in legal player auctions and hire unemployed or temporary unlocked players.
XXXL teams may hire up to 4 players per season in a Player Market.

Player Markets are organized Secret Auctions, coaches may bid for up to three players over three rounds of bidding.
Bids are handled in units of 5K, must be higher than the player’s current and a team’s total amount of bids must not be larger than the team’s current treasury.

Example for a secret bid:

ROUND 1: Player X : 200K
ROUND 2: Player XX: 75K
ROUND 3: Player XXX: 140K

The highest bid gets the player.
If two or more teams teams make the same bid for the same player the team with the highest Professionalism Rating gains the advantage. Exceptions are made if two teams are currently participating in a Blood Feud, as players will always favor to join the current leader of such a Feud.

If a player that has been bid on is already sold in an earlier round, the remaining bids will move up.
If for instance in the example above player XX is already sold after round 1, the bid for player XXX moves up to round 2.

Players will join a new team for their current player value.
Pre-Season Market
A first market is held at the start of the season’s Pre-Season Tournament for teams that participate at the tournament.

The market is held before the first round of the season’s Pre-Season tournament and features unemployed players from dissolved teams.

Additionally tournament related players will be unlocked for hiring during regular team management.

Hired players at this Player Market gain Loner(+3) or add +1 to their current Loner for the full Pre-Season tournament.

Players that don’t get hired remain in the pool of unemployed players for the next market.
XXXL Player Market
A second market is held at the start of the Regular Season between matchday 1 and 2 for teams that participate in the upcoming season.

The market is held during the General Team Management phase before the second Great Bribery and features unemployed players from dissolved teams.

If available players from any recently finished XXL tournament will be added to the list of players that can be bid on at the auction.

Hired players at this Player Market gain Loner (+3) or add +1 to their current Loner for 1d3 matches.

Players that don’t get hired remain in the pool of unemployed players for the next market.



XXL Player Markets
Additional XXL markets are held between two matchdays if an ongoing parallel XXL Idolz tournament has beed finished. The market features the best players of the recent tournament.

These markets are held during a General Team Management phase after a XXL tournament has finished.

Hired players at this Player Market gain Loner(+3) or add +1 to their current Loner for one match.

Players that don’t get hired remain in the pool of unemployed players for the next market.

Black Friday Market
A last market is held at the end of the Regular Season for teams that participated in the ongoing season.

The market is held during the General Team Management phase before the first round of the playoffs and includes any of the unemployed players not hired in the previous markets.

Hired players at this Player Market gain Loner(+3) or add +1 to their current Loner for remainder of the upcoming playoffs.

Players that remain unemployed after this market will retire from Blood Bowl.
Corruption Market
An additional player market may be activated with a Corruption Card.

The market is held during the ongoing or upcoming General team Management phase and features the current pool of unemployed players and 1d3 randomly generated players.

Disharmony
Firing a newly bought, stolen or traded player before ever fielding said player in a game may result in disharmony among the team, staff or audience. Roll a 1d6 to decide on the consequences.

Disharmony RollEffect
1: Player MutinyThe disrespectful team management angers the fired player.
Instead of simply joining to the pool of unemployed players, the player offers to play for the next opponent for free. If the upcoming opponent team has already 16 players, the player will repeat the offer on following match days until a team is willing and able to field the player.
2: Bad ReputationThe preposterous team management hurts the reputation among XXXL players.
No players will accept any future trade offer. Free Agents will always prefer rival offers at Great Briberies in case of two or more same offers. Lasts until Season Reset.
3: Loss of PopularityThe arrogant team management leads to irritation among the fans.
The team loses 1d3+1 DF. 'Ooligans miss out the next game.
4: Bewildered StaffThe illogical team management leads to protest among the staff.
Rostered specialists and staff leave the team in protest. Team loses half their Re-Rolls.
5: DisharmonyThe alienating team management leads to disharmony among the players.
2d3 random Loner(+3) or add +1 to their existing Loner for one match.
6: GeniusThe genius team management keeps playing 3D chess with the league.
Another masterful decision to weaken the opponent and strengthen the own team’s perspective. Team gains a random Black Market Card.