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[S] DC Super Heroes
Flash
#12
Plaguebearer
MA
5
ST
2
AG
3
AV
8
R
87
B
18
P
0
F
0
G
12
Cp
0
In
0
Cs
2
Td
5
Mvp
0
GPP
19
XPP
0
SPP
19
Injuries
-ma
Skills
Disturbing Presence
Foul Appearance
Horns
Nurgle's Rot
Regeneration
+AG
+MA
The Flash is all about avoiding attacks while getting his own Hypersonic
Speed attack in. The Experienced and Veteran versions both have Outwit
on their first click. Turn off an opponent’s Toughness or Impervious, and
attack with Hypersonic Speed! If the Flash’s target has a defense of 15,
he could do 9 points of damage before reaching a point where he would
have to roll Critical Hits every time! Lots of dice luck is involved, but the
potential is there. If you’re not so good with the dice, use Hypersonic
Speed to run circles around your opponent while taking a quick close
combat attack. The Flash’s defenses make him a tough customer to trip
up. Super Senses provides a chance for him to dodge an attack, while
Energy Shield protects him from ranged attacks.
Match performances
Date
Opponent
Comp
TD
Int
Cas
Mvp
Spp
2007-10-25
-
1
-
-
-
3
2008-01-03
-
-
-
1
-
2
2008-02-14
-
1
-
-
-
3
2008-03-03
-
1
-
1
-
5
2008-03-03
-
1
-
-
-
3
2008-03-14
-
1
-
-
-
3