74 coaches online • Server time: 23:30
* * * Did you know? The highest gate in a single match is 243000.
Log in
Recent Forum Topics goto Post Gnome Roster - how a...goto Post NBFL Season 32: The ...goto Post SWL Season 100!
Aleithian Dwarves: Deep-dwelling psionic dwarves who follow the dragon god Sardior.
Badlands Dwarves: Have adapted to life in the inhospitable wastes, developing a natural knack for finding water and tolerance to heat and thirst.
Deep Dwarf: Underground-dwelling dwarves with a greater ability to see in the dark, but a sensitivity to light. They are more resistant to magic and poison than standard dwarves.
Dream Dwarves: Contemplative dwarves in touch with the world around them, which they call the earth dream.
Duergar: Also known as gray dwarves, these evil dwarves are always bald and wear dull clothing and accoutrements. They can magically enhance their size and turn invisible.
Frost Dwarves: Extraplanar dwarves found on the Ice Wastes of the Infinite Layers of the Abyss. They were once duergar enslaved by frost giants.
Glacier Dwarves: Dwarves that reside in cold glaciers, mining a special material known as blue ice. These dwarves have great skill at crafting with ice and magical ice, and are tolerant to cold weather.
Hill Dwarves: The standard dwarven race.
Mountain Dwarves: They live deeper underground and have fairer skin than hill dwarves.
Seacliff Dwarves: These dwarves make their home in high seaside cliffs. They are excellent swimmers.

Arctic Dwarves: Found in the northernmost reaches of Faerûn, the Inugaakalikurit, or artic dwarves, are even smaller than most other dwarves. They are very strong and immune to cold.
Gold Dwarves: Shorter and more charismatic than their shield dwarf cousins, these are the dominant dwarves in southern Faerûn. They primarily reside in an around the Deep Realm, an underground realm surrounding a grand canyon like gorge. The gorge had once been an enormous cavern, which collapsed during a titanic battle between Dwarves and Drow.
Shield Dwarves: The dominant dwarves in the northern parts of Faerûn, they are taller than their gold dwarf brethren. Primary holds include Citadel Adbar, Mithral Hall, Citadel Felbarr, Hillsafar Hall, and Fireshear. Large Dwarven minorities are also located in Sundabar, Mirabar, and Waterdeep.
Urdunnir: Also known as orecutter dwarves, these dwarves have the magical ability to shape metal and stone, as well as the ability to walk through solid stone.
Wild Dwarves: Short, primitive dwarves found in the deep jungles of Faerûn.
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Troll Slayer
5 3 2 8
Block, Dauntless, Frenzy, Thick Skull
  6 0 0 0 1 0 2/ 90k
(95)k
 
2
Troll Slayer
5 3 2 8
Block, Dauntless, Frenzy, Thick Skull
Mighty Blow, Tackle
  13 0 0 0 11 1 27/ 130k
(145)k
 
3
Blitzer
5 3 3 9
Block, Thick Skull
Guard
  16 0 1 0 1 1 10/ 100k
(115)k
 
5
Runner
6 3 3 8
Sure Hands, Thick Skull
Block, Strip Ball
  16 4 8 0 0 0 28/ 120k
(128)k
 
8
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Stand Firm
  3 0 0 0 1 1 7/ 100k
(105)k
 
11
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Guard, Mighty Blow
  16 0 0 0 7 1 19/ 110k
(135)k
 
13
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Guard
  16 0 0 0 1 2 12/ 90k
(115)k
 
7 players  
Coach: Tathar Re-Rolls (80k): 4  
Race: Dwarf Fan Factor: 12  
Current Team Value: 0k Assistant Coaches: 0  
Treasury: 60k Cheerleaders: 0  
Team Value: 1070k Apothecary: Yes  

Games Played:16 (13/0/3) |TD Diff:13 (25 - 12) |Cas Diff:22 (27/13/6 - 10/8/6)
Last Opponent: Kislev Stampeders