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<b>The Wood Elves (known as "Asrai" to themselves) were once a colony of the High Elves, the original group of elves in the Warhammer world. After political struggles between the High Elves and other warring nations, the High Elves called all colonies of elves to return to Ulthuan, an island-continent in the ocean to the west of Athel Loren, and the ancestral home of all elves. Feeling attached to their new woodland homes, the Wood Elves refused to return, and became outcasts of elven society. The Wood Elves created their own home deep in the woods of Athel Loren, and, eventually, created a close bond between themselves and the other woodland spirits and native animals that live there.

The Warhammer world has geography that is roughly analogous to the real world, with some minor differences. Therefore, if we use that comparison, Athel Loren would be a huge forest taking up a large portion of eastern France and that region of the world, while Ulthuan would be a large island continent in the mid-north Atlantic Ocean. The medieval Arthurian nation of Bretonnia lies to the west of Athel Loren and is perhaps the only nation to have an agreement with the Wood Elves.

Wood Elves are completely in tune with nature, when Wood Elves use "magic" to elicit supernatural happenings, it is essentially just the elves "speaking the language of the trees" and communing with the spirits of nature, asking them to do the elves bidding. Even when the elves use animals for war, the animals are treated like equals, growing strong bonds with their masters (though the elves would surely not use this word, as it does not accurately describe the partnership between an elf and his beast).

The Wood Elves are unusual in that they are neither morally 'good' nor 'bad', (like the High Elves and the Dark Elves), respectively. They are not neutral either; just in the middle- like nature itself, their only goal is to survive. This makes their behaviour seem fickle, capricious, even wicked to those who do not understand their society. This unfortunately includes most of the other races in the Warhammer fantasy setting.

Athel Loren, the enchanted forest of the Wood Elves, is ruled by two powerful elves called Ariel and Orion who are possessed by deities which are manifestations of aspects of nature. Ariel being the peaceful regenerative representation of nature, and Orion is the warlike unpredictable side.
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Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Treeman
2 6 1 10
Loner, Mighty Blow, Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate
  5 0 0 0 2 0 4/6 120k
(120+0)k
 
2
Lineman
7 3 4 7
Dirty Player
  5 1 2 0 0 0 7/16 90k
(70+20)k
 
3
Lineman
7 3 4 7   4 0 0 0 0 0 0/6 70k
(70+0)k
 
5
Lineman
7 3 4 7
Mighty Blow
  5 0 2 0 2 0 10/16 100k
(70+30)k
 
6
Lineman
7 3 4 7
Block
  4 1 0 0 0 1 6/16 90k
(70+20)k
 
7
Lineman
7 3 4 7
Guard
  5 1 0 0 0 2 11/16 100k
(70+30)k
 
8
Lineman
7 3 5 7
+AG, Sure Hands
  4 3 2 0 1 1 16/31 130k
(70+60)k
 
9
Lineman
7 3 5 7
+AG
  5 1 0 0 1 1 8/16 110k
(70+40)k
 
10
Lineman
7 3 4 7
Block
  5 1 1 0 1 1 11/16 90k
(70+20)k
 
11
Lineman
7 3 4 7   5 0 0 0 0 0 0/6 70k
(70+0)k
 
14
Catcher
8 2 4 7
Catch, Dodge, Sprint
  0 0 0 0 0 0 0/6 90k
(90+0)k
 
15
Wardancer
8 3 4 7
Block, Dodge, Leap
  1 0 0 0 0 0 0/6 120k
(120+0)k
 
16
Wardancer
8 3 5 7
Block, Dodge, Leap
+AG
  3 0 2 0 0 0 6/16 160k
(120+40)k
 
13 players  
Coach: bloodbowljunky Re-Rolls (100k): 3  
Race: Wood Elf Fan Factor: 10  
Current Team Value: 1640k (±250) Assistant Coaches: 0  
Treasury: 0k Cheerleaders: 0  
Team Value: 1640k Apothecary: Yes  

Games Played:5 (3/2/0) |TD Diff:6 (10 - 4) |Cas Diff:5 (3/6/1 - 2/2/1)
Last Opponent: Amazing Blood Elves