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Filling the Grid for fluff reasons

<font color=blue>Races played:
Amazon, Skaven, Vampire, Orc, Khemri, Lizardmen, Elf, Chaos Dwarf, Dwarf, Necromantic</font>

<i>[Naked Bones was taken.. blast!]</i> -<b> So we are the Naked Bone!</b>

This team, whilst on an away game journey stopped off at an Inn to sleep.
When they awoke, it was apparent that thieves had taken not only their
clothes, equipment and play books, but also their flesh!

Enrgaged by this flagrant breach of all rules of decent vagabondry the team,
having lost their code of honour along with all their other tactics are out
to find their stolen possessions. "<i>Was it you... ohh, you say it wasn't....
well, maybe this boot to the thigh will help you remember"</i>

For every fleshy player killed, clothing will be taken. The teams aim is generate clothes
for every player. Whilst also playing against every race to determine which race it
was that robbed them.


Also, if the d6 roll is 10,11,12 - the killed player was part of the plot to
steal the teams items and flesh... and fluff will be generated accordingly.


Killed Players:

<a href="http://fumbbl.com/FUMBBL.php?page=player&player_id=6718358"><img src='http://fumbbl.com/files/images/skaven/lineman.png' title="Omake [0spp]: Blocked by Spendra Gall: Dice=3&1"></a> :=: <a href="http://fumbbl.com/FUMBBL.php?page=player&player_id=6850403"><img src='http://fumbbl.com/files/images/vampire/thrall.png' title="Sad [1spp], Spendra Gall kill #2: Dice=1&6"></a> :=: <a href="http://fumbbl.com/FUMBBL.php?page=player&player_id=7065708"><img src='http://fumbbl.com/files/images/lizardmen/skink.png' title="Dazier [20spp], 5+3 dice- killed by Obsidian ergo Fold"></a> :=: <a href="http://fumbbl.com/FUMBBL.php?page=player&player_id=4291720"><img src='http://fumbbl.com/files/images/chaosdwarf/hobgoblin.png' title="Sadin [2spp] Dice 1&2"></a>
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Anointed Thrower
6 4 2 7
Pass, Regeneration, Sure Hands
Accurate, +ST
  10 3 2 0 2 1 18/ 140k
(70+70)k
 
2
Anointed Blitzer
6 3 2 8
Block, Regeneration
Tackle, Mighty Blow
  11 0 1 0 4 1 16/ 130k
(90+40)k
 
3
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Block
  11 0 0 0 0 2 10/ 60k
(40+20)k
 
4
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Mighty Blow
  10 0 1 0 3 1 14/ 70k
(40+30)k
 
5
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
  3 0 0 0 0 0 0/ 40k
(40+0)k
 
6
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Block
  11 0 1 0 0 1 8/ 60k
(40+20)k
 
7
Anointed Thrower
6 3 2 7
Pass, Regeneration, Sure Hands
  2 0 0 0 0 0 0/ 70k
(70+0)k
 
8
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Dirty Player, Kick
  11 0 3 0 0 2 19/ 80k
(40+40)k
 
9
Tomb Guardian
4 5 1 9
Decay, Regeneration
  0 0 0 0 0 0 0/ 100k
(100+0)k
 
10
Tomb Guardian
4 5 1 9
Decay, Regeneration
Block, Guard
  11 0 0 0 7 2 24/ 150k
(100+50)k
 
11
Skeleton Lineman
5 3 3 7
Regeneration, Thick Skull
+AG
  11 1 1 0 1 0 6/ 80k
(40+40)k
 
15
Tomb Guardian
4 5 1 9
Decay, Regeneration
  3 0 0 0 0 0 0/ 100k
(100+0)k
 
16
Tomb Guardian
4 5 1 9
Decay, Regeneration
Block
  9 0 0 0 5 1 15/ 130k
(100+30)k
 
13 players  
Coach: Esceulus Re-Rolls (140k): 5  
Race: Tomb Kings Fan Factor: 12  
Current Team Value: 1680k (±290) Assistant Coaches: 0  
Treasury: 20k Cheerleaders: 0  
Team Value: 1680k Apothecary: No  

Games Played:11 (3/2/6) |TD Diff:-6 (9 - 15) |Cas Diff:18 (19/13/6 - 8/5/7)
Last Opponent: Moonlight Carnival