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Experiment Number One

Can a chaos team be tooled up as non-bashers and seriosuly compete?
Well, they can outbash fast teams, and outrun bashy teams, and, even better, they've outbashed and outrun an ogre team.
Lucky +AG rolls means a semi-succesful passing game is possible.
Chaos, flexible, fun, unpredictable... Just like the flailing rubbery tentacles of a fresh spawn, mmm that's good.

Now on RETIREMENT TOUR 2007!
Have a crack, can you kill 'em all?
So far they've survived two (2) games!
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
2
Beastman
6 3 3 8
Horns
Strip Ball, Dirty Player
  12 1 3 0 0 2 20/31 100k
(133)k
 
3
Beastman
7 3 3 8
Horns
Block, +MA, Pro, Dauntless
n 14 1 9 1 4 6 68/76 160k
(140)k
 
4
Beastman
6 3 4 7
Horns
+AG, Dodge, Kick
-av 13 7 6 0 2 3 44/51 150k
(135)k
 
5
Chaos Warrior
5 4 4 9
+AG
  7 0 2 0 1 1 13/16 140k
(140)k
 
4 players  
Coach: Natakutoo Re-Rolls (140k): 7  
Race: Chaos Fan Factor: 8  
Current Team Value: 0k Assistant Coaches: 2  
Treasury: 100k Cheerleaders: 1  
Team Value: 1200k Apothecary: Yes  

Games Played:14 (5/0/9) |TD Diff:-13 (20 - 33) |Cas Diff:-10 (6/2/0 - 13/5/0)
Last Opponent: Essendon United