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Mint of the Imperium
Retired [X] High Elf

It is said that i only write in a post-partum sense. Mint of the Imperium showed promise in early fixtures, without ever standing out, or understanding the principle of only passing when you can score. They preferred the wholely more dignified pass and run half way into the opposite half of the field. Perhaps they hoped for a double-skull, perhaps they were brave or perhaps they thought it made them look good for that blissful situation where you ask yourself - 'ah ha, but if i had another turn right now- i would score'. Early encounters saw them battered if not always defeated, but their final outing to another high elf side saw their end. Only inadequate high elves ever blame their coach.
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Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
2
Lion Warrior
9 3 4 7
Catch
Dodge, +MA
  12 0 6 0 1 2 30/ 140k
(148)k
 
3
Lineman
6 3 4 8   1 0 0 0 0 0 0/ 70k
(70)k
 
4
Lineman
6 3 4 8
Kick, Dodge
  12 1 0 0 1 3 18/ 110k
(115)k
 
5
Dragon Warrior
7 3 4 8
Block
Dauntless
m 6 1 0 0 0 1 6/ 130k
(0)k
 
7
Lineman
6 3 4 8
Block
  13 1 1 0 1 0 6/ 90k
(90)k
 
8
Lineman
6 3 4 8
Guard
  13 2 1 1 1 1 14/ 100k
(100)k
 
9
Lineman
6 3 4 7
Block
-av 11 0 0 0 1 1 7/ 90k
(70)k
 
10
Lineman
6 3 4 8
Diving Tackle
  11 1 1 0 0 1 9/ 90k
(90)k
 
11
Lion Warrior
8 3 4 7
Catch
Dodge
n, m 9 0 3 0 0 0 9/ 110k
(0)k
 
12
Phoenix Warrior
6 3 4 8
Pass
Accurate
m 8 7 0 0 1 1 14/ 100k
(0)k
 
7 players (+3 players missing next game)  
Coach: Hoodeddwarf Re-Rolls (100k): 3  
Race: High Elf Fan Factor: 3  
Current Team Value: 0k Assistant Coaches: 2  
Treasury: 90k Cheerleaders: 0  
Team Value: 940k Apothecary: Yes  

Games Played:13 (3/2/8) |TD Diff:-9 (14 - 23) |Cas Diff:-23 (8/2/3 - 18/13/5)
Last Opponent: Foolish Monks