19 coaches online • Server time: 05:14
* * * Did you know? The brightest star is debog with 2031 SPPs.
Log in
Recent Forum Topics goto Post Designer's Comm...goto Post It's almost tim...goto Post Claw/MB
Dawi'Zharr of Zharr-Naggrund
Retired [X] Chaos Dwarf

<b>"Thousands of years ago in the timeline of the Warhammer universe, a group of Dwarfs moved northwards from their ancestral home somewhere in the Southlands. They moved along the high ridge of the mountains known as the World's Edge Mountains, following the trail of mineral ores and precious gems, eventually reaching the region at the far north of the World's Edge Mountains which they called Zorn Uzkul or the Great Skull Land. This was a vast, cold, and inhospitable plateau where the air was thin and the rocks bare. From this point, some of the Dwarfs turned east and then south along the barren Mountains of Mourn.

Then came the Time of Chaos. The Dwarfs who dwelled in the west believed that those who had travelled east had been destroyed by the tides of Chaos that swelled in from the north, but this was not true. The forces of Chaos did not fatally mutate the hardy Dwarfs as it would have done for weaker species such as humans, but instead changed them in much smaller ways. The most common mutations amongst Chaos Dwarfs are prominent tusks, or hooves instead of feet. Chaos Dwarfs also lack the western dwarf's resistance to magic because of their more direct exposure to Chaos.

Chaos Dwarfs occupy a region of the fictional Warhammer World that would roughly coincide with the middle east in the real world. It is to the east of the Old World, known as the Dark Lands. It is a large plain and mostly barren, filled with ash and fire.

The Chaos Dwarfs' major city is Zharr-Naggrund. Zharr-Naggrund is situated in the middle of the Plain of Zharr, a massive crater in the Darklands full of underground workshops and mines. Much of their activity goes toward building and preserving this city. It is in the form of a massive ziggurat, with gates larger than there is any need for, which led to it being also called The Tower of Zharr-Naggrund. On the top of the city is the Temple of Hashut, where slaves are sacrificed to their god Hashut. The mighty city is the centre of Chaos Dwarf lands, but there are others. Far to the south is the Black Tower, and the Tower of Gorgorth is situated in the Mountains of Ash.

The Chaos Dwarfs hate their brethren for abandoning them to the wave of chaos. The Dwarfs, in turn, have completely disowned their evil kin, even going so far as to rewrite their family histories to make it seem as if they never existed. Chaos Dwarfs are unlike other Warhammer dwarfs in many ways, being enthusiastic slavers with orc and goblin slaves, as well as humans, under hobgoblin overseers. Many of them are potent sorcerers, using magic more like other races rather than the purely runic magic of other Dwarfs. They worship a god named Hashut, also known as the "Father of Darkness", rather than the Dwarf ancestor gods.

Unlike most of the races in Warhammer Fantasy, Chaos Dwarfs see little need for further campaigns into distant lands to gain more land or belongings; they have all the slaves they need in the Mountains of Mourn and the Darklands, along with more material wealth than they actually need; although being Dwarfs, they continue to search for more.

There are relatively few Chaos Dwarfs, the vast numbers of slaves who toil in the Tower of Zharr-Naggrund and in the Plain of Zharrduk outnumber them many times over. All the Chaos Dwarfs belong to one of the Chaos Dwarf Sorcerers, they are his subjects and also his kinsmen, bonded by ties of blood-loyalty which all Chaos Dwarfs deem unbreakable. Bands of Chaos Dwarfs scour the Dark Lands searching for captives to bring back to Zharr-Naggrund to work in the mines and forges, or to sacrifice at the Temple of Hashut. The temple is guarded by Bull Centaurs."</b>
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Troll
5 5 1 9
Always Hungry, Big Guy, Mighty Blow, Really Stupid, Regenerate, Throw Team Mate
+MA
  5 0 0 0 2 1 9/ 130k
(109)k
 
2
Bull Centaur
6 4 2 9
Sprint, Sure Feet, Thick Skull
Block
  8 0 2 0 3 0 12/ 150k
(163)k
 
3
Bull Centaur
6 4 3 9
Sprint, Sure Feet, Thick Skull
+AG, Block
  8 0 4 0 0 3 27/ 190k
(190)k
 
4
Chaos Dwarf Blocker
4 3 2 9
Block, Tackle, Thick Skull
  8 0 0 0 1 0 2/ 70k
(75)k
 
5
Chaos Dwarf Blocker
4 3 2 9
Block, Tackle, Thick Skull
  8 0 0 0 2 0 4/ 70k
(75)k
 
6
Chaos Dwarf Blocker
4 3 2 9
Block, Tackle, Thick Skull
  8 0 0 0 2 0 4/ 70k
(75)k
 
7
Chaos Dwarf Blocker
4 3 2 9
Block, Tackle, Thick Skull
  8 0 0 0 0 1 5/ 70k
(75)k
 
8
Chaos Dwarf Blocker
4 3 2 9
Block, Tackle, Thick Skull
  8 0 0 0 1 0 2/ 70k
(75)k
 
9
Chaos Dwarf Blocker
3 3 2 9
Block, Tackle, Thick Skull
Guard
-ma, m 8 0 0 0 1 2 12/ 90k
(0)k
 
10
Hobgoblin
6 3 3 7   8 0 0 0 0 0 0/ 40k
(30)k
 
11
Hobgoblin
6 3 3 7
Dodge
  8 0 5 0 0 0 15/ 70k
(50)k
 
12
Hobgoblin
6 3 3 7
Dirty Player
  8 1 0 0 0 1 6/ 60k
(80)k
 
13
Hobgoblin
6 3 3 7   3 1 0 0 0 0 1/ 40k
(30)k
 
12 players (+1 player missing next game)  
Coach: bloodbowljunky Re-Rolls (140k): 4  
Race: Chaos Dwarf Fan Factor: 8  
Current Team Value: 0k Assistant Coaches: 0  
Treasury: 10k Cheerleaders: 0  
Team Value: 1440k Apothecary: Yes  

Games Played:8 (4/3/1) |TD Diff:5 (11 - 6) |Cas Diff:9 (4/6/9 - 6/4/0)
Last Opponent: Pointy Ships Raiders