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Oyxl Great Pyramid Heroes
Roster [L] Snakemen (CIBBL)

Head Coach:

the Hinterlands of Khuresh

Home Field:
Calith "the Jungle" Field

Team Colours:
Green & Brown

Oyxl Great Pyramid Heroes
Back in the dawning of the Old World, gods had a vision of a subterranean empire, a hollow realm where creatures part man and part snake burrowed and writhed in the dark, tainted earth beneath the hot far-away lands of Khuresh.


At some point in history Chaos arose and creatures started pouring through the Warp Portal. A great battle took place here and the Lizardmen that at one time guarded the temple were all slaughtered.

For an age all was quiet, then new creatures were spotted in the temple region by the Skaven and Goblins that inhabited the Jungles, part man part snake, with arms of a human and tail of a snake with scaly skin and a forked tongue. No one knew quite where these creatures came from but one thing was certain, they were servants of Slaanesh. Some believe they were once Lizardmen, now aligned to Chaos and gifted the chance of a 2nd life by a Chaos God. Others believe they were once human explorers that were twisted by the designs of Chaos. While some believe they are just the result of snakes huge exposure to Warpstone that have since pledged allegiance to Slaanesh.

The Snakemen learned of the game when still in its infancy. Through their great Warp Portal they picked up transmissions from the NBC and watched as races from all over Amorica and The Old World participated in the sport. Their interest peaked one day watching The Chaos All Stars slaughtering some hapless elves and they created their first team. SSSchHit V'gghUYth. They made their way north out of the Jungle and on the outskirts of the Hinterlands came across a Skaven team and the rest is history.


The Hinterlands of Khuresh are filled with dense tropical jungle where no man dare enter. It is said that the plants are living and big enough to devour a man whole, the earth is poisoned by warpstone and the very air you breath is noxious.

Only a few creatures are capable of living in such an inhospitable environment; the Skaven who are drawn to the warpstone, Forest Goblins who are small, nimble and immune to the poisons of the Jungle. Herds of Beastmen and small tribes of Lizardmen have set up camps on the outskirts of the Jungles even they dare not venture too deep in to the undergrowth.

Right in the centre of the Jungle lies a great temple created by The Old Ones. Deep within lies a Warp Portal which The Old Ones used to travel through dimensions. It is a place that has endless supplies of Warpstone, a black, extremely powerful and dangerous mineral that Skaven treasure and use with deadly efficiency.
Year Two, Autumn - Bronze Division
Oluf Halfleg predictions:
"I'm not gonna lie, I think Bronze might be the worst case scenario for the snakemen, as their unique qualities tend to shine against teams that like to move around more than hitting, and taking a lot of hits to the face isn't exactly a strong point of the cold blooded beastmen. They are, however, a notoriously slippery team, and they have more than one trick up their sleeve. At the end of the day, can they ruin the party for everybody else?"

Year Two, Summer – Conjoined Blue Eagle I
2nd place. Prestige Points Earned: +16 (and +0 Achiev.) (3-1-1)
Over 50% of casualties against are deads or permenent injuries. Seems to be really difficult to keep snakes healthy!. 3 wins out of 5 games and 1 only loss is the best result in this team history...however, rivals were far from tier1 races so...nothing to get too optimistic with.

Year Two, Spring - Ind, Lumbria & Khuresh
3rd place. Prestige Points Earned: +5 (and +1 Achiev.) (0-2-1)
Snakes threaten to fire coach sonrises. Team is not clicking yet. Coach seemed to give up on snakes and close to accept an offer from Deamons teams. Sonrises changes his mind and decides to stick around a bit longer. Did Ouszz and Pipa Swer improvement have something to do with coach decision to stay? Probably yes.

Year One, Autumn - Copper Division
5th place. Prestige Points Earned: +5 (and +0 Achiev.) (1-2-2)
Team is difficult to coach. Too slow and missing relevant starting skills. We file a pledge to CIBBL Headquartters asking for a roster revision...we are granted some minors adjustments which it is an improvement.
On the field...mediocrity so far.

Players Badges

Snake Charmer
Pipa Swer (Runner) Bio

Team Bio template by Balle2000

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Progression: Standard
1OuszzConstrictor5528Tentacles, +ST, Block, Dodge 190006537100k (100+100k) 
2Argorzzz ZumbbzzeeConstrictor5428Tentacles, Block, Mighty Blow 80002319100k (100+40k) 
3RiptorrMesmer5338Hypnotic Gaze, Prehensile Tail, Side Step, Block 18110211390k (90+20k) 
4UngarrMesmer5338Hypnotic Gaze, Prehensile Tail, Side Step 600010290k (90+0k) 
5 Pipa SwerRunner6337Side Step, Prehensile Tail, Dodge, Block, Tackle, Fend 13060333990k (90+60k) 
6LinferRunner6337Side Step, Prehensile Tail, Dodge 000000090k (90+0k) 
7ArmaggetRunner6337Side Step, Prehensile Tail, Dodge, Block 4030011490k (90+20k) 
9Trey TruestoneSnakeman4328Prehensile Tail, Block-ag, -ma1400021960k (60+20k) 
10 Cory HotfieldSnakeman5338Prehensile Tail 300000060k (60+0k) 
11NertSnakeman5338Prehensile Tail, Block, Tackle 19020612360k (60+40k) 
12EsqdsSnakeman4338Prehensile Tail, Block, Dauntless-ma, n16000321660k (60+40k) 
13 Vincent WeaklightningSnakeman5338Prehensile Tail 200000060k (60+0k) 
12 players  
Coach:sonrises Re-Rolls (120k):3  
Race:Snakemen (CIBBL) Fan Factor:7  
Team Value:1590k Assistant Coaches:0  
Treasury:50000 Cheerleaders:0  
Tournament Weight:1590k Apothecary:Yes  

Games Played:19 (5/5/9) |TD Diff:-3 (18 - 21) |Cas Diff:-22 (19/10/3 - 29/18/7)
Last Opponent: Norscan Curse