Play hard. You'll forget the fear.
* Hire all Journeymen who don't suffer a permanent injury.
* Don't hire anybody else.
*** TEAM UPDATE: Team grid filled 1 March 2014, 61 games in. Thanks, Relezite!
*** TEAM UPDATE II: Grid beaten 8 October 2014, 95 games in. Thanks, DrPoods!
*** TEAM UPDATE III: "Equal Opportunity" badge (kill one of every race) earned 27 January 2016, 150 games in. Thanks, R0binR!
*** TEAM UPDATE IV: First 200 Games Stats
Admins: I may run fewer than 11 men for one match at a time. If I need to defend the premise of this team against accusations of Journeyman abuse, I would refer to the team requirement that all Journeymen must be hired unless they die or suffer a permanent injury: at no time does the team maintain fewer than 11 players minus the number retired after the previous match.
This is fun, by the way. There's a "Galaga" effect: I can't go over 11 men unless I suffer a MNG. And it works fine: you should expect a fight, 'cause you're gonna get one.