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Four Keepers
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'Unknown'
#1
Wardancer
MA
8
ST
3
AG
4
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Dodge
Leap
‘Unknown’ (as his name suggests) is somewhat of an unknown commodity. His basic ability and strength speak for themselves but aside from the fact that he is quite obviously elven, little is known about his history. It is noted however that every so often he is seen to go into fits prior to a match, his follow team mates quickly hurrying him away before anyone can see. It is also thought that this player infact plies his trade throughout the Bloodbowl circuit and few doubt the fact that he can drag any team he plays for to victory from the very jaws of defeat.
Felix Karr
#2
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
A former Reiksguard master, Felix is now a prominent merchant and well known philanthropist. Despite not being quite as fit as he was in his younger days, the old devil can still runs rings around many opposition and if that fails, go through most as well. Karr’s genial attitude and generous nature bond the team together. Where as their leader is an ‘unknown’, Felix is very much the public front of the Keepers of Ulgu.
 
Gurni Grimmesson
#3
Blitzer
MA
5
ST
3
AG
3
AV
9
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Thick Skull
Gurni is a high ranking dwarven engineer who originates from none other than Slayer Keep. Despite not being a member of the bizarre warrior cult himself, Gurni is a dervish on the pitch, able to break skulls or run the ball with the best of them. His relationship with ‘Unknown’ is one based very much around mutual respect and it is rumoured that this dwarf is the only one of his kind to have learnt of the team captain’s mysterious past.
Commodous Volke
#4
Ogre
MA
5
ST
5
AG
2
AV
9
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Big Guy
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
For all intents and purposes Volke is indeed an ogre. He naturally has huge brute strength and is resilient to almost anything an opponent can throw at him. What few know however is that this giant is infact a grey wizard, and a powerful one at that. Due to the ban on all magic users from playing (imposed by the BBL) Volke is forced to constantly create a field of illusion around himself in order that he won’t be recognised, leaving his wits slower than usual. This unfortunate addition does however have that advantage of adding greatly to his disguise!