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Farscape
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John Crichton
#1
Thrower
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
9
In
0
Cs
0
Td
1
Mvp
0
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Pass
Sure Hands
Accurate
The distinction of being a second-generation astronaut came, for Crichton, double-edged. After earning his doctorate in Theoretical Sciences, Crichton spent his time as a scientist/astronaut in his famous father's shadow, always trying to impress and please Jack Crichton, but never forced to scrabble to make a name for himself, since he was born into the legacy without even lifting a finger. When his experimental mission aboard the Farscape One module shot him through a wormhole, Crichton found himself definitely not in Kansas anymore. Here, he was at last forced to call upon the heroic qualities he'd inherited from Dad but had never needed to use. Crichton's natural leadership and decision-making skills make him an important member of Moya's crew; his complete lack of cultural understanding of alien races and technology makes his "heroics" just that much more difficult.
Scorpius
#2
Thrower
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
4
In
0
Cs
1
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Pass
Sure Hands
Accurate
Scorpius works for the Peacekeeper military, but only so far as working for them serves his purposes. His single-minded mission: to develop a means to control the creation, and travel possibilities, of the natural space phenomenon known as wormholes. His development of the Aurora Chair was a major coup and he uses it no matter how cruel it might be to his advantage. His primary mission now is to find Crichton, because the secret to wormhole technology may be locked in the human astronaut's mind, placed there by the race known as The Ancients.
 
Ka D'Argo
#3
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
4
Td
0
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
Guard
Huge and powerful, D'Argo was wrongly imprisoned by the Peacekeepers as a scapegoat for the murder of his own Sebacean wife, Lo'Lann. His hatred for the Peacekeepers runs deeper than most, and he lives to reunite with his son, and to avenge the wrongs that have been done him and his family. His experience aboard Moya, and the love and friendship he's seen develop among Moya's crew has taught him patience and understanding... to some degree. His relationship with Zhaan, in particular, has taught him that there is much that's mightier than the sword (or Qualta Blade, his Luxan weapon of choice, half sword, half energy rifle). D'Argo admires Zhaan for this more than he'd ever admit out loud... fortunately, Zhaan can often sense what goes unsaid.
Bialar Crais
#4
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
2
Td
1
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Block
Guard
Bialar Crais was born in a Sebacean farming community, but while still a boy, he and his younger brother Tauvo were wrestled from their family and conscripted against their will into the Peacekeeper military. If you asked Crais what his crusade was, he'd tell you he was bent on avenging the brutal murder of his brother. He'd say that loudly, with gusto and insistence. But Crais knows, in his heart, that Crichton didn't murder his brother on purpose, but having no one to blame is terrifying to Crais. He needs a scapegoat, and Crichton, coupled with the "contaminated Aeryn, fill that role perfectly. Crais' respect for the Peacekeeper mandates is unclear; at times, he's the flagbearer for military tradition; at other times, he's a renegade. Anything that could be construed as a challenge to his authority terrifies him; he despises Scorpius for almost the same reason he despises Crichton. Like Inspector Javert, Crais simply wants the universe to operate by his rules. And only Crais knows what his rules are. Because of this, the motives behind his decision to defect from the Peacekeeper military, and his decision to steal Talyn, remain to be fully revealed.
 
Aeryn Sun
#5
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
3
Mvp
0
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Block
Guard
Part of the frontline Pleisar Regiment of the Peacekeeper Military, Aeryn was a top-notch soldier and combat pilot until her encounter with Crichton and Moya rendered her, by Peacekeeper standards, "irreversibly contaminated," and ostracized her from the only family she'd ever known. Her experience on Moya has taught her that there are other means and methods of communicating, but, like D'Argo, she still turns to combat as her primary solution to any problem Moya might face. She sees the Peacekeepers, now, through the eyes of Moya's crew, and knows them to be relentless and in many ways wrong, but there is much of Aeryn that still considers herself a traitor.
Chiana
#6
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
2
Td
0
Mvp
2
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Block
Tackle
Chiana's happiest when she has the opportunity to show off her scoundrel skills; she's a thief, a liar, a seductress and a drama queen. But beyond that, she's a very young woman, and often conceals her fears under blustery pseudo-confidence that's plausible maybe fifty percent of the time. Her talents for subterfuge have proved useful on more than one occasion for Moya's crew, but her tendency to be contrary makes her an unlikely team player in crisis situations. Chiana doesn't do what Chiana doesn't want to do, and as a general rule, that's anything that would risk her hide, ruin her reputation, or tear her clothing. Unless of course that's what she was going for.
 
Pa'u Zotoh Zhaan
#7
Catcher
MA
8
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
1
In
0
Cs
0
Td
4
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Catch
Dodge
+AG
Block
An 812 year old 10th-level Pa'u (a priest), Zhaan was imprisoned for the murder of another Delvian priest - her lover - who she suspected was using his power to lead Delvia astray. Delvians are flora, not fauna, and therefore Zhaan, a plant-evolved being, has extreme reactions to solar energy, and has experienced photogasms -- intensely pleasurable experiences -- when exposed to solar flares. Additionally, Zhaan knows herbs and herbal medicine intimately, which often gives her the responsibility of doctor and healer aboard Moya.
Dominar Rygel XVI
#8
Catcher
MA
8
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
2
In
2
Cs
0
Td
6
Mvp
0
GPP
24
XPP
0
SPP
24
Injuries
n
Skills
Catch
Dodge
+AG
Block
The Sixteenth Rygel in a line of Dominars, Rygel was once the ruler of over 600 billion subjects in the Hynerian Empire. A prisoner of the Peacekeepers for over 300 cycles (roughly 300 years), and now aboard Moya, Rygel still acts like a ruler. Rygel (barely over two feet tall) rarely deigns to stand; instead, he floats about Moya on his ThroneSled, looking down his nose at the other members of the crew, muttering to himself, stealing what looks valuable, and eating whatever will fit in his froglike mouth. With an ornery temper, a tendency to fart helium, an unnecessarily egomaniacal attitude and the notion that everyone - in particular, attractive females, and especially Chiana - should bow to his bidding, Rygel is not the easiest creature to spend time with. Despite all this, Moya's crew has found him to be oddly endearing, and, though it hurts them to say it, he's part of the family, too.
 
Joolushko Tunai Fenta Hovalis
#9
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
3
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Jool is a young alien woman of remarkable accomplishment. Strikingly beautiful with orange-and-yellow-hued skin offset by a mane of wild, silken hair, she has a fiery temperament to match her visage. Raised in a peaceful star system, Jool attended a rigorous series of universities, raising herself into the "meritocracy" -- earned respect and privilege. As such, she has, at a young age, become schooled in the arts and graces of a finer life. She's proficient in everything from music and art to biology, chemistry and universal cosmology. However, all of this is "book knowledge" -- never before utilized in the real world. As such, despite her prodigious factual base, none of it is proven in experience. While on a trip to the other side of the galaxy -- the equivalent of visiting Italy to study ancient sculpture -- her group was hijacked and forced into slavery. Near death, her body was sold into medical research, and for the last 15 years, she's been frozen solid, her organs earmarked for donation to anyone who had the money to purchase them. However, before she could be dissected and carved up, Crichton and the others aboard Moya rescued her -- Jool's last 2 remaining friends (also flash-frozen when she was) dying in the process. And for this last bit, she will forever blame Crichton. When back-footed, she lashes out. When cornered, she fights -- even if a rational argument eludes her. When at ease, she can charm the scales off a snake. Despite all this, Jool is not a hard woman. She's full of charm and sass and verve and vinegar -- confident by intelligence, clever by brain, sexy by genetics.
Moya
#11
Ogre
MA
5
ST
5
AG
2
AV
9
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Big Guy
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
 
Talyn
#12
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills