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Asphalt Angels
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Malboro Elf
#1
Lineman
MA
6
ST
3
AG
4
AV
7
R
0
B
5
P
0
F
0
G
7
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Bela A.
#3
Lineman
MA
6
ST
3
AG
4
AV
7
R
15
B
17
P
6
F
0
G
7
Cp
1
In
0
Cs
1
Td
2
Mvp
1
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Block
 
Bullit
#4
Lineman
MA
6
ST
3
AG
4
AV
7
R
0
B
11
P
0
F
0
G
9
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Tar-smile
#5
Lineman
MA
6
ST
3
AG
4
AV
7
R
7
B
9
P
0
F
0
G
9
Cp
0
In
0
Cs
1
Td
1
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Kick
Tar-Smile will be seen sitting on the bench, smoking a cigarette, for most of each game. He only walks on the pitch when his team is kicking off. Tar-Smile will take the kick, watch the ball land in the far corner of the field with a smug smile on his nicotine-stained lips, and then he'll do not much at all for the rest of the drive and walk off afterwards to light a new cigarette.
 
Tick
#6
Lineman
MA
6
ST
3
AG
4
AV
7
R
0
B
14
P
0
F
0
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Harley
#7
Lineman
MA
6
ST
3
AG
4
AV
7
R
8
B
32
P
2
F
0
G
9
Cp
1
In
0
Cs
2
Td
0
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Block
Why is he nicknamed Harley? Harley will tell you it's because he's tough as steel. But really, it's because of how loud he is on the pitch. Vrrooooom-Vrooooom.
 
Yamaha
#8
Lineman
MA
7
ST
3
AG
4
AV
7
R
0
B
7
P
-2
F
0
G
9
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
+MA
VROOM! VROOOOOM! This biker is built for speed.
Poison Mercury
#9
Thrower
MA
6
ST
3
AG
4
AV
7
R
110
B
13
P
68
F
0
G
9
Cp
13
In
0
Cs
0
Td
0
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Pass
Accurate
Safe Throw
 
Sunshine Goldenhair
#10
Thrower
MA
6
ST
3
AG
4
AV
7
R
35
B
8
P
26
F
0
G
9
Cp
7
In
1
Cs
0
Td
0
Mvp
0
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Pass
Sure Hands
Sunshine Goldenhair is never seen smiling, his hair is an unwashed dirty brown, and he'll hardly give you a reason to laugh. He is considered a arrogant sarcastic bastard by peers and foes alike.
Scooter
#11
Catcher
MA
8
ST
3
AG
4
AV
7
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Catch
Nerves of Steel
 
Stinger
#15
Blitzer
MA
7
ST
3
AG
4
AV
8
R
7
B
26
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Block
Side Step
Shredder
#16
Blitzer
MA
7
ST
3
AG
5
AV
8
R
39
B
52
P
0
F
0
G
9
Cp
0
In
0
Cs
2
Td
5
Mvp
3
GPP
34
XPP
0
SPP
34
Injuries
 
Skills
Block
Side Step
+AG
Dodge
Leap
Shredder was the Angels first and for five games sole Blitzer and thus had to shoulder a majority of the workload for the Asphalt offense and defense. There are parallels to Leonardo, who was the Angels only Catcher in the same timeframe, but whereas Leonardo finally broke in under the constant pressure, Shredder thrives on it.

Just as young as Leonardo, just as promising, and even more athletically gifted, Shredder has the mental strength and the talent to make it far. Two Touchdowns, two causalities, and two MVP awards in five games bear witness to his character.

After a game against the Northern Dervishes, where the dwarves moved the ball downfield unopposed, safe and secure inside a cage of guards, Shredder taught himself how to Leap in order to be better prepared the next time the Angels faces such an offense.