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Underground Squad
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Slugnoid
#1
Troll
MA
4
ST
5
AG
1
AV
9
R
0
B
15
P
0
F
0
G
2
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Always Hungry
Big Guy
Mighty Blow
Really Stupid
Regenerate
Throw Team Mate
Power(s): Insect control, Super intelligence
Source of powers: Mutant undead
Weapon: Nuclear Net
Transportation: Winter Tricycle
She-Dog
#2
Troll
MA
4
ST
5
AG
1
AV
9
R
0
B
22
P
0
F
0
G
4
Cp
0
In
0
Cs
2
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Always Hungry
Big Guy
Mighty Blow
Really Stupid
Regenerate
Throw Team Mate
Guard
Power(s): Prehensile tail, Clairvoyance, Mind control
Source of powers: Mystic mutant
Weapon: Thunder Spoon
Transportation: Terrastallion
 
Invisible Hillbilly
#3
Goblin
MA
7
ST
2
AG
3
AV
7
R
22
B
7
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
1
Mvp
2
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Dodge
Right Stuff
Stunty
+MA
Power(s): Time manipulation
Source of powers: Mutant mutant
Weapon: Gigasai
Transportation: Brain Donkey
Ultrastroke
#4
Goblin
MA
6
ST
2
AG
3
AV
7
R
1
B
3
P
0
F
1
G
4
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Power(s): Hypnosis, X-ray vision, Luck
Source of powers: Mutant mutagen
Weapon: Secret Decoder Pistol
Transportation: Metal Llama
 
Super Enigma
#5
Goblin
MA
6
ST
2
AG
3
AV
7
R
24
B
11
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Power(s): Dark generation/control, Extra appendage(s), Prehensile tail
Source of powers: Mutant home study course
Weapon: Hydrobattleaxe
Transportation: Fire Capsule
Millennium Claw
#6
Goblin
MA
6
ST
2
AG
3
AV
7
R
0
B
6
P
0
F
1
G
4
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Power(s): Super-human throwing accuracy, Deus ex machina
Source of powers: Mutant lycanthropy
Weapon: Turbo Screwdriver
Transportation: Battle Truck
 
Hate Ape
#7
Goblin
MA
6
ST
2
AG
3
AV
7
R
17
B
3
P
0
F
2
G
4
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Power(s): Flight, Body duplication
Source of powers: Mutant divine intervention
Weapon: Gas Derringer
Transportation: Ghost Llama
Chameleon Tarantula
#8
Goblin
MA
6
ST
2
AG
3
AV
7
R
3
B
3
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Power(s): Immortality, Plant control, Cosmic awareness
Source of powers: Mutant ancient lore
Weapon: Water Scimitar
Transportation: Death 4x4
 
Element Octopus
#10
Goblin
MA
6
ST
2
AG
3
AV
7
R
0
B
5
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Power(s): Psychic, Enhanced common sense
Source of powers: Mutant undead
Weapon: Ether Neutralizer
Transportation: Prince Moped
Radioactive Manhunter
#11
Goblin
MA
6
ST
2
AG
3
AV
7
R
32
B
8
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
2
Mvp
1
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Sure Feet
Power(s): Gadget creation, Magnetism, Flame generation/control
Source of powers: Mutant evolved artificially
Weapon: Force Dagger
Transportation: Sun Skates
 
Psychic Terrorist
#12
Goblin
MA
6
ST
2
AG
3
AV
7
R
27
B
9
P
0
F
0
G
4
Cp
0
In
1
Cs
0
Td
2
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Catch
Power(s): Laser vision, Luck
Source of powers: Mutant mutant
Weapon: Slime Blade
Transportation: Electrasuv
Princess Marauder
#13
Goblin
MA
6
ST
2
AG
3
AV
7
R
12
B
3
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Power(s): Intangibility, Seventh sense
Source of powers: Mystic mutant
Weapon: Adamantium Machine Gun
Transportation: Super Car