Smells Like Circus Spirit
Block
Catch
Dauntless
+AG
Dodge
Guard
Tackle
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1A) 1st round, pick #4
Injuries: None
Incarnations: None
Initial Skills: Dodge/PD/Guard/+AG
Initial SPP: 80
0-20 (Draft): Dodge
21-40 (Draft): PD -> Tackle
41-60 (Draft): Guard
61-80 (Draft): +AG
81-100 (SPP)
Block
Catch
Dauntless
+AG
Diving Tackle
Guard
Mighty Blow
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1B) 1st round, pick #11
Injuries: None
Incarnations: None
Initial Skills: DivingTackle/Guard/PD/MightyBlow
Initial SPP: 80
0-20 (Draft): DivingTackle
21-40 (Draft): Guard
41-60 (Draft): PD -> +AG
61-80 (Draft): MightyBlow
81-100 (SPP)
Block
Catch
Dauntless
Guard
Mighty Blow
Stand Firm
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1A) 3rd round, pick #32
Injuries: None
Incarnations: None
Initial Skills: StandFirm/MightyBlow/Guard
Initial SPP: 60
0-20 (Draft): StandFirm
21-40 (Draft): MightyBlow
41-60 (Draft): Guard
61-80 (SPP):
81-100 (SPP)
Block
Catch
Dauntless
Guard
Jump Up
Mighty Blow
Sure Feet
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1B) 4th round, pick #53
Injuries: None
Incarnations: None
Initial Skills: JumpUp/SureFeet/MightyBlow/Guard
Initial SPP: 80
0-20 (Draft): JumpUp
21-40 (Draft): SureFeet
41-60 (Draft): MightyBlow
61-80 (Draft): Guard
81-100 (SPP)
Wrestle
Guard
Jump Up
Mighty Blow
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1B) 6th round, pick #81
Injuries: None
Incarnations: None
Initial Skills: JumpUp/MightyBlow/Guard
Initial SPP: 60
0-20 (Draft): JumpUp
21-40 (Draft): MightyBlow
41-60 (Draft): Guard
61-80 (SPP):
81-100 (SPP)
Wrestle
Grab
Guard
Mighty Blow
Thick Skull
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1A) 6th round, pick #73
Injuries: None
Incarnations: None
Initial Skills: Guard/ThickSkull/Grab/MightyBlow
Initial SPP: 80
0-20 (Draft): Guard
21-40 (Draft): ThickSkull
41-60 (Draft): Grab
61-80 (Draft): MightyBlow
81-100 (SPP)
Wrestle
Guard
Side Step
Thick Skull
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1A) 7th round, pick #88
Injuries: None
Incarnations: None
Initial Skills: Guard/SideStep/ThickSkull
Initial SPP: 60
0-20 (Draft): Guard
21-40 (Draft): SideStep
41-60 (Draft): ThickSkull
61-80 (SPP):
81-100 (SPP)
Horns
Block
Frenzy
Mighty Blow
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1A) 5th round, pick #60
Injuries: None
Incarnations: None
Initial Skills: Frenzy/PD/MightyBlow
Initial SPP: 60
0-20 (Draft): Frenzy
21-40 (Draft): PD -> Block
41-60 (Draft): MightyBlow
61-80 (SPP):
81-100 (SPP)
Leap
Thick Skull
Very Long Legs
Guard
Strip Ball
Tackle
Wrestle
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1A) 2nd round, pick #18
Injuries: None
Incarnations: None
Initial Skills: Wrestle/Guard/PD/PD
Initial SPP: 80
0-20 (Draft): Wrestle
21-40 (Draft): Guard
41-60 (Draft): PD -> Tackle
61-80 (Draft): PD -> StripBall
81-100 (SPP)
Leap
Thick Skull
Very Long Legs
+AG
Dodge
Side Step
Wrestle
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1B) 2nd round, pick #25
Injuries: None
Incarnations: None
Initial Skills: SideStep/Wrestle/+AG/Dodge
Initial SPP: 80
0-20 (Draft): SideStep
21-40 (Draft): Wrestle
41-60 (Draft): +AG
61-80 (Draft): Dodge
81-100 (SPP)
Leap
Thick Skull
Very Long Legs
+ST
Block
Fend
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1A) 4th round, pick #46
Injuries: None
Incarnations: None
Initial Skills: Fend/Block/+STR
Initial SPP: 60
0-20 (Draft): Fend
21-40 (Draft): Block
41-60 (Draft): +STR
61-80 (SPP):
81-100 (SPP)
Leap
Thick Skull
Very Long Legs
Dirty Player
Mighty Blow
Tackle
Wrestle
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1B) 7th round, pick #95
Injuries: None
Incarnations: None
Initial Skills: Wrestle/MightyBlow/PD/DirtyPlayer
Initial SPP: 80
0-20 (Draft): Wrestle
21-40 (Draft): MightyBlow
41-60 (Draft): PD -> Tackle
61-80 (Draft): DirtyPlayer
81-100 (SPP)
Strip Ball
Block
Frenzy
Mighty Blow
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1A) 8th round, pick #102
Injuries: None
Incarnations: None
Initial Skills: MightyBlow/Frenzy/PD
Initial SPP: 60
0-20 (Draft): MightyBlow
21-40 (Draft): Frenzy
41-60 (Draft): PD
61-80 (SPP):
81-100 (SPP)
Pass
Sure Hands
+AG
Block
Dump-Off
Safe Throw
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1B) 3rd round, pick #39
Injuries: None
Incarnations: None
Initial Skills: SafeThrow/PD/DumpOff/+AG
Initial SPP: 80
0-20 (Draft): SafeThrow
21-40 (Draft): PD -> Block
41-60 (Draft): DumpOff
61-80 (Draft): +AG
81-100 (SPP)
Pass
Sure Hands
+ST
Dodge
Leader
Side Step
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1B) 5th round, pick #67
Injuries: None
Incarnations: None
Initial Skills: SideStep/Leader/+STR/Dodge
Initial SPP: 80
0-20 (Draft): SideStep
21-40 (Draft): Leader
41-60 (Draft): +STR
61-80 (Draft): Dodge
81-100 (SPP)
Pass
Sure Hands
+AG
Dodge
Safe Throw
First Game: Season 1 Game 1
Acquisition Type: Draftee
Draft Info: D(1B) 8th round, pick #109
Injuries: None
Incarnations: None
Initial Skills: Dodge/+AG/SafeThrow
Initial SPP: 60
0-20 (Draft): Dodge
21-40 (Draft): +AG
41-60 (Draft): SafeThrow
61-80 (SPP):
81-100 (SPP)