Jigplums
Joined: Aug 02, 2003
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  Posted:
Jul 14, 2006 - 15:26 |
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seouledout
Joined: Oct 30, 2005
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  Posted:
Jul 14, 2006 - 15:41 |
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Britnoth
Joined: Aug 02, 2003
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  Posted:
Jul 14, 2006 - 15:55 |
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Alot of people here repeating 'claw' without even bothering to look at the team.
He already has a claw rsc player.
2 options:
1. Frenzy - gives him the ability to surf anything on its own near the sidelines.
2. Multiple block - can knock over 2 players on his own if he makes the difficult dauntless roll. Without block tho this isnt very safe.
Myself id take frenzy. |
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Moxy
Joined: Aug 02, 2003
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  Posted:
Jul 14, 2006 - 15:57 |
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Optihut
Joined: Dec 16, 2004
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  Posted:
Jul 14, 2006 - 16:01 |
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Britnoth wrote: | Alot of people here repeating 'claw' without even bothering to look at the team.
He already has a claw rsc player. |
Well, unlike leader, it's actually beneficial to have several claw guys... |
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pac
Joined: Oct 03, 2005
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  Posted:
Jul 14, 2006 - 16:05 |
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Britnoth wrote: | Myself id take frenzy. |
Frenzy <i>and</i> Dauntless on a player without Block? Rather you than me!
(Claw.) |
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venuskukko
Joined: Nov 18, 2005
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  Posted:
Jul 14, 2006 - 16:11 |
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Synn
Joined: Dec 13, 2004
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  Posted:
Jul 14, 2006 - 16:36 |
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McLaren
Joined: Jan 19, 2006
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  Posted:
Jul 14, 2006 - 16:49 |
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Frenzy.
VLL.
Or spikes for survivability... |
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ankkh
Joined: Feb 29, 2004
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  Posted:
Jul 14, 2006 - 18:40 |
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Thanks for the input guys! I think that I'm leaning towards: Strip ball, leap, tackle, VLL or claw, maybe even block... in no particular order. Frenzy sounds a bit dangerous with 2 dauntless rolls (st 1) needed, and if someone is nearing the sideline I'll probably risk it and use my rat ogre. Claw has its advantages, but atm I have a meaner bugger with claw/rsc who will be my main choice for damage. |
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Sinner
Joined: Aug 02, 2003
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  Posted:
Jul 14, 2006 - 19:03 |
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I'd probably go with Big Hand. Knock loose the ball and grab it while you can |
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Topper
Joined: Aug 03, 2003
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  Posted:
Jul 14, 2006 - 19:03 |
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Yeah, but this guy should sack the ballcarrier - or the supporter for the carrier.
And therefor Claw is good - this tactic will offcourse get him killed in a sec without block...
Actually why not passblock?
It´s not a double no, but with the superior AG you can make the interceptions, and with your appearence you make it tougher to either catch or throw the ball. |
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spelledaren
Joined: Mar 06, 2004
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  Posted:
Jul 14, 2006 - 19:04 |
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Claw. He will hit the one carrying the ball, and you usually don't want that player to get up again. |
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Curro
Joined: Jun 07, 2005
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  Posted:
Jul 17, 2006 - 13:07 |
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