43 coaches online • Server time: 10:59
Forum Chat
Log in
Recent Forum Topics goto Post Blood Bowl 2024 Edit...goto Post New Team Page Betagoto Post One turn score list
SearchSearch 
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic
Poll
What to take on a double
sure hands-A reliable ball runner!
20%
 20%  [ 7 ]
Mighty blow, killer Fling!
17%
 17%  [ 6 ]
Piling on, Jump up next!
8%
 8%  [ 3 ]
Dauntless, No one is Too big for me!
29%
 29%  [ 10 ]
Other, please motivate
17%
 17%  [ 6 ]
The pie, nuff said
5%
 5%  [ 2 ]
Total Votes : 34


Afroman



Joined: Feb 09, 2006

Post   Posted: Jan 06, 2012 - 01:27 Reply with quote Back to top

So this player is showing potential but truth to tell it's the first time I can remember a Fling rolling two doubles....

So What do I give him?
uuni



Joined: Mar 12, 2010

Post   Posted: Jan 06, 2012 - 01:44 Reply with quote Back to top

Random though: strip ball. -2d block is 4/9 to get the ball out of non-surehanding opponent, with rr this comes to more than 2/3. Stunty ftw?
f_alk



Joined: Sep 30, 2005

Post   Posted: Jan 06, 2012 - 01:56 Reply with quote Back to top

Pro - to reroll your half of your failed landings
Guard - why not?
Fend - because it is annoying, esp. if someone tries to use the block against you to get away from your trees
...
otherwise I would take Sure Hands
T_Witch



Joined: Sep 01, 2008

Post   Posted: Jan 06, 2012 - 02:10 Reply with quote Back to top

gratz on the dbl dbl...not a fling coach...but i would think MB, PO, or dauntless will just get him killed faster. Of those choices I'd go sure hands for strip ball protection. I like the fend suggestion though for his survival...or guard...makes him go well with your other blodger for going after opposing ball carriers.
garyt1



Joined: Mar 12, 2011

Post   Posted: Jan 06, 2012 - 07:43 Reply with quote Back to top

Strip ball certainly could have its uses for an extra threat. Probably wont help if their carrier is in a cage though.

_________________
“A wise man can learn more from a foolish question than a fool can learn from a wise answer.”
Beerox



Joined: Feb 14, 2008

Post   Posted: Jan 06, 2012 - 08:09 Reply with quote Back to top

Piling on. C'mon man that is hilarious, and it puts him safely on the ground Smile
jarvis_pants



Joined: Oct 30, 2008

Post   Posted: Jan 06, 2012 - 08:47
FUMBBL Staff
Reply with quote Back to top

garyt1 wrote:
Strip ball certainly could have its uses for an extra threat. Probably wont help if their carrier is in a cage though.


Stunty means you ignore tackle zones so flings dont care about cages.

_________________
"May Nuffle have mercy on your rolls." - St.Basher
Lorebass



Joined: Jun 25, 2010

Post   Posted: Jan 06, 2012 - 09:03
FUMBBL Staff
Reply with quote Back to top

they will when they are hitting at a minus 3 die
Azure



Joined: Jan 30, 2007

Post   Posted: Jan 06, 2012 - 09:07 Reply with quote Back to top

Halflings:

1st double: MB
2nd double: PO

Enjoy Smile

Here is an Example
freak_in_a_frock



Joined: Aug 02, 2003

Post   Posted: Jan 06, 2012 - 09:15 Reply with quote Back to top

Dauntless?
Strider84



Joined: Jun 03, 2009

Post   Posted: Jan 06, 2012 - 09:24 Reply with quote Back to top

guard!
mr-maverick



Joined: Sep 10, 2010

Post   Posted: Jan 06, 2012 - 09:53 Reply with quote Back to top

Definately Guard

Reason is that as you ignore TZs u can get into a cage to offer an assist and reduce oppo's TZs.
Your second blodge fling can then get in and hit the ball carrier with...shock horror 1d vs a st3 oppo....
and even better since your other blodger has +ag, you may even get hold of the ball

_________________
-Alcohol doesn't solve any problems, but if you think again, neither does milk.
-The early bird catches the worm, but its the second mouse that gets the cheese.
the_Sage



Joined: Jan 13, 2011

Post   Posted: Jan 06, 2012 - 11:12 Reply with quote Back to top

Lorebass wrote:
they will when they are hitting at a minus 3 die

Which you won't be; just need to mark a cage corner.

Strip ball is great (though would be even better with wrestle). Sure hands is the other obvious choice.
Garion



Joined: Aug 19, 2009

Post   Posted: Jan 06, 2012 - 11:45 Reply with quote Back to top

Pile On, no contest, now that you cant foul with any reliability, it is best just to Blitz with this player and Pile On every turn.
JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Jan 06, 2012 - 11:58 Reply with quote Back to top

I would take MB, Surehands not as useful on a Fling cos if a Stripballer is blitzing you he probably has 2 dice and Tackle.

_________________
Pull down the veil - actively bad for the hobby!
Display posts from previous:     
 Jump to:   
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic