AegisTheHyena
Joined: Nov 22, 2014
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  Posted:
Mar 27, 2015 - 08:08 |
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I've been wanting to invent a couple of "races" for a while now, and I think I finally have an idea of what one I'd like to see added would be like:
The Anthro-Kin are all about having a little something for every situation, from claws to throwing to catching and more. Unfortunately, their fur isn't usually enough to give easy protection.
Wolves hit, Foxes catch and run away, Felines are annoying (since when are they not; cat owners out there will know what I mean ) Mice are the scorers, Serpents tie enemies down, and Wolverines hit hard.
Rerolls: 60K
0-2 Anthro Wolf: 6 3 3 7; Block, Claw (GSA access)
0-3 Anthro Fox: 7 2 3 7; Catch (Maybe Sneaky Git + DP instead?) (GA access)
0-3 Anthro Feline: 7 3 4 7; Pass (Sidestep maybe?) (A access)
0-2 Anthro Mouse: 9 1 5 7; Stunty (A access)
0-2 Anthro Serpent: 5 4 3 7; Tentacles (Constriction) (GS access)
Big Guy:
0-1 Anthro Wolverine: 6 4 2 8; Frenzy, Mighty Blow (S access)
Just a random thought at three in the morning... |
_________________ Civilization 7 is on Hiatus until August. Then the Katha enter the Iron Age! |
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akaRenton
Joined: Apr 15, 2008
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  Posted:
Mar 27, 2015 - 19:35 |
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No linemen, too many positionals, mouse op, too much easy cpomb access, max 13 player roster. Some nice ideas but needs a lot of tweaking dude. |
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Leilond
Joined: Jan 02, 2012
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  Posted:
Mar 27, 2015 - 21:13 |
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Five AG4+ and three ST4, ag5 oneturner and cpombers without doubles... all in the same team... no lines, max 13 players
Nice idea, but totally unbalanced |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Mar 27, 2015 - 21:23 |
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If there would be a sucky and lino, then everything else could be balanced with appropriate overpricing. But it is probably a better idea to trim the idea drastically. I tend to believe that even current rosters (delves, orcs) have too many positionals available for them. |
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AegisTheHyena
Joined: Nov 22, 2014
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  Posted:
Mar 27, 2015 - 21:33 |
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Back to the drawing board. Heh. |
_________________ Civilization 7 is on Hiatus until August. Then the Katha enter the Iron Age! |
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Antithesisoftime
Joined: Aug 20, 2014
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  Posted:
Mar 27, 2015 - 22:11 |
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I could see it working a bit more like this
Rerolls: 60K
0-1 Anthro Wolverine: 5 5 1 8; Claw, Frenzy, Mighty Blow, Wild Animal, Loner (S access)
0-2 Anthro Wolf: 6 3 3 7; Block, Claw (GS access)
0-2 Anthro Feline: 8 2 4 7; Dodge, Sidestep (AP access)
0-16 Anthro Serpent: 5 3 3 7; Tentacles (Constriction) (G access)
This comes out less powerful, makes your snakes into linemen, turns the cats into a true annoyance, and a potential 1 turn threat, and the obvious choice for ball carrier, makes the Wolf your obvious blitzer, and gives you a big man that can go head to head with most other big men, but a couple negatraits to prevent him from being too OP without some skills. |
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