Nightbird
Joined: Aug 02, 2003
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  Posted:
Nov 27, 2018 - 18:17 |
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Super Star Skill-Up
For this player:
Blade Aspen
On this team:
Ash Grove Avengers
As w/ most War Dancers of this caliber I use him as a hit & run blitzer
& attempt not to expose him too much or too often. I'm leaning towards 'Sure Feet' due to this style of use.
Comments?
Suggestions? |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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WizardX11
Joined: Mar 13, 2018
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  Posted:
Nov 27, 2018 - 18:23 |
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mrt1212
Joined: Feb 26, 2013
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  Posted:
Nov 27, 2018 - 18:31 |
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Dauntless or Diving Tackle. Dauntless mostly. |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Nov 27, 2018 - 19:25 |
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Either Dauntless or Wrestle to improve sacking chance. |
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gamelsetlmatch
Joined: Mar 05, 2013
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  Posted:
Nov 27, 2018 - 20:13 |
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Strip ball, so your other Wardancer can go get the ball.
Then, buy some more dudes =P |
_________________ Stargate!
“In our play we reveal what kind of people we are.” |
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Nightbird
Joined: Aug 02, 2003
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  Posted:
Nov 27, 2018 - 20:27 |
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gamelsetlmatch wrote: | Strip ball, so your other Wardancer can go get the ball.
Then, buy some more dudes =P |
Yes, but w/ frenzeh it's a bit more risky.
And yes, working on the 'more dudes' thing.
Will be able to hire my 3rd new lino in 3 games after choosing this skill.
I always keep round enough in the treasury sos I can replace a War Dancer, if need be, so it's been slow. |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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ArrestedDevelopment
Joined: Sep 14, 2015
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  Posted:
Nov 27, 2018 - 20:36 |
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Personally i think not running more than 3 loners is going to keep your wardancers alive more easily than keeping cash to replace them. |
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Nightbird
Joined: Aug 02, 2003
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  Posted:
Nov 27, 2018 - 20:39 |
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ArrestedDevelopment wrote: | Personally i think not running more than 3 loners is going to keep your wardancers alive more easily than keeping cash to replace them. |
Understood, but I don't mind as Wood Elf loners aren't so bad
& after choosing this skill I'll be down to only 3 loners anyhow. |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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gamelsetlmatch
Joined: Mar 05, 2013
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  Posted:
Nov 27, 2018 - 20:57 |
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Nightbird wrote: | gamelsetlmatch wrote: | Strip ball, so your other Wardancer can go get the ball.
Then, buy some more dudes =P |
Yes, but w/ frenzeh it's a bit more risky.
And yes, working on the 'more dudes' thing.
Will be able to hire my 3rd new lino in 3 games after choosing this skill.
I always keep round enough in the treasury sos I can replace a War Dancer, if need be, so it's been slow. |
With frenzy, strip so much more useful because you can pop the ball and then possibly bounce him on the ball or away from it, depending on the scatter.
You're a very skilled player man ..you got this!! |
_________________ Stargate!
“In our play we reveal what kind of people we are.” |
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Nightbird
Joined: Aug 02, 2003
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  Posted:
Nov 28, 2018 - 00:16 |
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hmmmm...very few votes atm.
hard to decide! |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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Nightbird
Joined: Aug 02, 2003
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  Posted:
Nov 28, 2018 - 03:19 |
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VOTE!!! |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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gamelsetlmatch
Joined: Mar 05, 2013
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  Posted:
Nov 28, 2018 - 04:57 |
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You block with him about 11 times a game. Obviously you rely on him, so I picked sure feet so you can get there safer |
_________________ Stargate!
“In our play we reveal what kind of people we are.” |
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Nightbird
Joined: Aug 02, 2003
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  Posted:
Nov 28, 2018 - 19:55 |
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gamelsetlmatch wrote: | You block with him about 11 times a game. Obviously you rely on him, so I picked sure feet so you can get there safer |
I'm still on the fence.
Feels like an important pick & just not sure what to take.
11 times includes frenzy follow up blocks remember.
And Dauntless has gained steam too |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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Rawlf
Joined: Jul 15, 2007
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  Posted:
Nov 28, 2018 - 20:41 |
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I have a similar wardancer on my Team. https://fumbbl.com/p/team?team_id=374915
I did take dauntless but I am not very happy with it. I just don't like the extra roll and whenever possible calculate without it. So I don't get much out of it.
If I could go back and change it I would go for pro. To max out the everyday blocking, to help on those crucial turns where you could use 3 Team rerolls and to help out when desperate.
In the logic of my team, sure hands would have been great as well but that is a special case. |
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Nightbird
Joined: Aug 02, 2003
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  Posted:
Nov 29, 2018 - 01:37 |
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Rawlf wrote: | I have a similar wardancer on my Team. https://fumbbl.com/p/team?team_id=374915
I did take dauntless but I am not very happy with it. I just don't like the extra roll and whenever possible calculate without it. So I don't get much out of it.
If I could go back and change it I would go for pro. To max out the everyday blocking, to help on those crucial turns where you could use 3 Team rerolls and to help out when desperate.
In the logic of my team, sure hands would have been great as well but that is a special case. |
Hmmm, be nice if I'd gotten the +ag so I didn't have to think!
And wait, what's this, what's this...a bomma
Why you pro & no HMP |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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