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PorkusMaximus



Joined: May 19, 2008

Post   Posted: May 21, 2008 - 00:59 Reply with quote Back to top

OK well it looks like there is more finesse to Orcs than I originally thought. I'll try and put this advise to work.

Although: I'm in the process of playing an Orc vs Orc game at the moment and the amount of fumbling from the throwers is horrifying. This game doesn't give me much faith for Orc "versatility". :p


Last edited by PorkusMaximus on %b %21, %2008 - %01:%May; edited 1 time in total
koadah



Joined: Mar 30, 2005

Post   Posted: May 21, 2008 - 01:10 Reply with quote Back to top

http://www.specialist-games.com/assets/orkpb.pdf

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Pro511



Joined: Aug 14, 2006

Post   Posted: May 21, 2008 - 02:11 Reply with quote Back to top

OK, I just watched your last game.

Hats off to all the veterans for going out of the way to talk Orc tactics but I don't think that's the problem here.

Excuse my bluntness but first you've got to work on a fundamental game play.

Twice your black orcs got KOed trying to block a mummy. Mummies have a higher strength. Even with one assist you were still only rolling one die blocks against them. I have no idea what you were doing turn 1 in the second half... etc...

I don't think the problem here has anything to do with orcs or any subtlety of team race or even player positions.

You gotta start at the start... maybe here:
http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=1850

(or the above link is great too)

Stick to finding two dice blocks first, then one dice with guys with block. Take out the weaker players to get man advantages, use assist more effectively... etc...

You're not going to win games just by being Orcs. You're going to have to actually play better blood bowl.

I'm certainly not the best player, I'm still striving to learn all I can. Some teams I have a feel for and some teams I'm clueless about. I still make lots of extremely stupid mistakes as well. Fortunately, this is a great place to watch fantastic players and learn more about the game.

Was that too blunt? I feel like that was too blunt. I didn't mean it to be blunt. Somebody edit that to make it nicer, I gotta go wash dishes. Wink

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Quod



Joined: May 03, 2004

Post   Posted: May 21, 2008 - 03:49 Reply with quote Back to top

Your teams skills and cost are what make Orcs great, AV9 is a huge boon to building your team as well. 4 cheap ST4, 4 cheap Block with good movement/agi, and cheap Lino's. A troll is a fantastic meatshield, and a gobbo for attempting one turn touchdowns. Last of all, you have throwers to help move the ball around.

Don't concede games, even when you are copping a pounding. You will learn from your pounding, but more importantly, you will get the MVP and cash from completing the game, this is very important.

You want to Have a troll, and when you can afford it, a goblin. When you only have 1 turn to score, give it a go with throwing the goblin. Odds are low that you'll score, but when you do, it puts you that one TD ahead.

All the bashy teams you play against you do have other advantages against.
Chaos - More block, more AV, more players
Dwarves - More ST, more AG
Lizard - More AV, more block, more G skill access
Ogre - More block, more AG, more RR, more G skill access
Khemri - More AV, more block, more AG

Guard is your biggest weapon against other high ST teams, you have 9 players that have standard access to it.

Skill progressions
Black Orc
Mighty Blow, Block, Guard - Faster skill gain due to MB, and more CAS means more chance to win, and less chance your BoB will be tied up by a lino
Block, MB, Guard - Safer but slower
Doubles - Stand Firm/Sidestep, Dodge (SF and Dodge gives your player much more flexibility to attempt to dodge around)

Blitzer
Mighty Blow, Tackle, Guard - for more hitting power and faster skill gain
Guard, Tackle, MB - For better utility and support
Doubles - Standfirm, Frenzy, Dodge (Standfirm and frenzy gives you flexibility to move on your blitzer, and the threat of surfing someone without being surfed back)

Lino
DP - You want 2 to 3 DP's, learn to play with them, but most importantly, learn to play against them
Doubles - Guard

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Quod



Joined: May 03, 2004

Post   Posted: May 21, 2008 - 04:19 Reply with quote Back to top

Looking through your games I also see that you need more help with the general playing of BB than with your specific team choice.

http://fumbbl.com/help:GeneralStrategy
http://fumbbl.com/help:RaceStrategy

Read those two pages and live by the info in them. If you want the basics without reading, here are some:
1. Do non dice roll moves first.
2. Do the most strategically important low risk moves
3. Do moves with best probability of succeeding first
4. Do NOT do important moves with big guys
5. Plan each move with the worst possible outcome in mind

One of the most important things along with these rules, is understanding the probability of a particular action succeeding.
A good example of this for you would be the probability of getting a ball to your blitzer.

1. AG3 Blitzer picks the ball up backfield and runs it all the way to endzone
3+ roll to pickup ball

2. AG3 Thrower picks up ball and passes it to a AG3 Blitzer who runs it to the endzone.
3+ roll to pickup ball with reroll
3+ roll to throw a quick pass
3+ roll to catch an accurate pass

As you can see, you are less likely to succeed if you try to pass the ball than if your scorer picks it up in the first place. Save the passing for when you are on defence, or you are ahead on the score already, and a bad pass won't hurt your game.

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harvestmouse



Joined: May 13, 2007

Post   Posted: May 21, 2008 - 04:44 Reply with quote Back to top

Hiya and welcome.

On a quick look I have 4 pieces of advice.

1. Try playing in academy for a bit, you may find that more fun.

2. Try getting your blitzers upto 4. They're invaluable. I may be disagreed with here, but I'd rather have 4 blitzers before for black orcs.

3. Stop conceding so easily.

4. Try playing with a ying yang team as well. Help you learn tactics. So now you play a bashy team, try a flair team too.
CircularLogic



Joined: Aug 22, 2003

Post   Posted: May 21, 2008 - 07:44 Reply with quote Back to top

Newbie511 wrote:

You're not going to win games just by being Orcs. You're going to have to actually play better blood bowl.


I disagree! Very Happy
f0rd



Joined: Jun 23, 2004

Post   Posted: May 21, 2008 - 08:48 Reply with quote Back to top

CircularLogic wrote:
Newbie511 wrote:

You're not going to win games just by being Orcs. You're going to have to actually play better blood bowl.


I disagree! Very Happy


I disagree, try elves, any halfwit can win with them, playing with bashers is always uphill Smile

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CircularLogic



Joined: Aug 22, 2003

Post   Posted: May 21, 2008 - 08:59 Reply with quote Back to top

There we go.. lets have a series of games to settle this - you elfs, me orcs.

Edit:
Look at your own teams. Both your orcs teams have a better win percantage than any of your elven teams.
JanMattys



Joined: Feb 29, 2004

Post   Posted: May 21, 2008 - 09:23 Reply with quote Back to top

Also you might want to read this INVALUABLE thread for help:

http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=1850&highlight=7+tips+bloodbowl+competence

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f0rd



Joined: Jun 23, 2004

Post   Posted: May 21, 2008 - 09:28 Reply with quote Back to top

CircularLogic wrote:
There we go.. lets have a series of games to settle this - you elfs, me orcs.

Edit:
Look at your own teams. Both your orcs teams have a better win percantage than any of your elven teams.


OOT:
Thats because I am a poor elven coach, like 90% of my games ever are with orcs, look at Dreadclaw he is a good example, I would say he is as good with elves as he is with orcs, better percentage with elves.I think he will beat you 10-0 with elves vs orcs at high TS, though he might win a few the opposite way as well Smile

And what you have overlooked is the racestatistic, thats the only tool we have for determine how good races are compared to one another. Saying "skilled coaches prefer elves thats why they have a higher win%" is just nonsense until proven by fact.
endOOT

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Purplegoo



Joined: Mar 23, 2006

Post   Posted: May 21, 2008 - 09:33 Reply with quote Back to top

f0rd wrote:
"skilled coaches prefer elves thats why they have a higher win%" is just nonsense until proven by fact.


Although isn't that because win % (and CR by extension) only has a little bit to do with skill, and has lots more to do with the games you choose to play?

Like Elves, don't like Elves, I don't think it matters how good or bad you are whether you like a race or not.
f0rd



Joined: Jun 23, 2004

Post   Posted: May 21, 2008 - 09:42 Reply with quote Back to top

Purplegoo wrote:
Although isn't that because win % (and CR by extension) only has a little bit to do with skill, and has lots more to do with the games you choose to play?


Sure it could be, I am just saying its not a fact that the high percentage of elves has something to do with skilled players preffering them.

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JanMattys



Joined: Feb 29, 2004

Post   Posted: May 21, 2008 - 09:52 Reply with quote Back to top

/me points at his high elves record.

I've never gone past CR 165 with humans. Started coaching elves and voilĂ , I'm CR 173 and have lost 5 times out of 57 with them. I've never been a *lose-once-every-eleven-games* coach before.
As far as I'm concerned, elves are easy to win with due to:
a- they are forgiving. You make a mistake, you can recover pretty well in the following turn.
b- they are fast and mobile. I.e. you can't be stalled against for many turns (unless you're a really poor coach).

Just my two pence. With elves, even an average coach can get a pretty decent record. With other races (including bashers like dwarves or orcs) it's much more difficult.

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CircularLogic



Joined: Aug 22, 2003

Post   Posted: May 21, 2008 - 09:54 Reply with quote Back to top

Well, as much as I cannot prove, that the racial factor is skewed due to factor that more inexperienced coaches are drawn to orcs, you cannot disprove it.

Same goes for "elves can most of the times chose when to play bashers and are thus at an inherent advantage". As it stands, the number of coaches that will decline a woodelf challenge are far below the number that will decline a khemri/dorf/UD/orc challenge.
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