Ansbach
Joined: Jul 12, 2004
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  Posted:
Jan 09, 2006 - 05:35 |
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I would say definitely MA with the leap and 4 AG. You have a roster full of block so you only really need it for his longevity and if he was younger I would say play it safe and take block... but since he's already getting old you might as well go for the gusto! If that extra MA get's him out of harm's way 1/6th more often then it is helping his longevity as much as block anyway.
Remember - it's better to burn out than to fade away! |
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Superstar
Joined: Sep 28, 2004
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  Posted:
Jan 09, 2006 - 05:50 |
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ClayInfinity
Joined: Aug 15, 2003
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  Posted:
Jan 09, 2006 - 05:53 |
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Ansbach wrote: |
Remember - it's better to burn out than to fade away! |
My my, hey hey
Rock and roll is here to stay
It’s better to burn out
Than to fade away
My my, hey hey.
(And take the MA) |
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Laviak
Joined: Jul 19, 2004
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  Posted:
Jan 09, 2006 - 06:23 |
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strip ball could be a good choice - you'd likely be re-rolling both down anyway most times as you want him to drop the ball. Even so, I'd still go for the +ma. (or block if you're particularly keen on keeping him alive) |
_________________ We Fink Wer Orks
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Help save blood bowl, foul an elf today!. |
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torsoboy
Joined: Nov 23, 2004
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  Posted:
Jan 09, 2006 - 21:26 |
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I took +MA. Reasoning: MA7 allows him to cover the whole backfield by himself when receiving. Second, I've found that one of the greatest hurdles of winning with my dwarfs was actually getting the ball from my half into the endzone! MA would help me out with that, I'll just have to play it more safely.
Thanks, I would've chosen Block otherwise (not that Block was a worse choice). |
_________________ The plural of anecdote isn't data. |
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