Zombie69
Joined: Jul 02, 2007
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  Posted:
Jun 28, 2009 - 16:53 |
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Ansbach wrote: | I'm not a big fan of +MA except in some of the obvious examples above. It ultimately boils down to the opportunity cost - how often and how important is taking that one extra step going to be vs. what you gave up to get the +MA? |
It's not just the one extra step though. Let's say your player has MA4. If he wants to move 5, it will be useful to avoid the GFI. If he wants to move 6, it also saves one GFI. If he needs to move 7, he now can. So there are actually 3 different ranges where the extra MA point is handy, which is why it's so good. |
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Lomack
Joined: Jun 25, 2008
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  Posted:
Sep 16, 2009 - 15:31 |
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Where's the summary on Page 1 Plorg?! |
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RC
Joined: Sep 22, 2005
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  Posted:
Sep 16, 2009 - 15:50 |
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I don't take MA on lineelves, skaven linemen, bobs, cws, rotters , pro elf blitzers , high elves blitzers, skellies or zombies or on beastmen.
(can take it on beastman, cw or on DE blitzer if I want it to become ball carrier or OTS dude). |
_________________ "Oh, you hate your job? Why didn't you say so? There's a support group for that. It's called EVERYBODY, and they meet at the bar." |
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