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clarkin



Joined: Oct 15, 2007

Post   Posted: May 05, 2010 - 17:12 Reply with quote Back to top

Operating System:
Windows 7 Ultimate

Java Version (Output from: java -version):
java version "1.6.0_19"
Java(TM) SE Runtime Environment (build 1.6.0_19-b04)
Java HotSpot(TM) Client VM (build 16.2-b04, mixed mode, sharing)

Bug Description:
Kroxigor got KO'd on a both-down result from his own block vs a clawed snow troll, log shows thick skull working, but still got moved to the KO box. He should be in the highlighted square in the middle of the LOS.

Link to Screenshot:
Image
On1



Joined: Jul 12, 2004

Post   Posted: May 05, 2010 - 17:14 Reply with quote Back to top

Hehe i think all this is happening because Kalimar had to implement apo on KO = player stay on field.

it's nice Smile
turboraton



Joined: Jul 26, 2009

Post   Posted: May 06, 2010 - 18:38 Reply with quote Back to top

It happened to me as well, here's the image:

http://i42.tinypic.com/a3fp85.jpg

_________________
<turboraton> Peru lost to Argentina, but I won't lose in the next round
<turboraton> Go Blackbox!
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<turboraton> arghhh


Last edited by turboraton on %b %06, %2010 - %19:%May; edited 2 times in total
BooAhl



Joined: Sep 02, 2004

Post   Posted: May 06, 2010 - 18:41 Reply with quote Back to top

[BUG]
JanMattys



Joined: Feb 29, 2004

Post   Posted: May 06, 2010 - 19:01 Reply with quote Back to top

Added the [BUG] tag to thread title.

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Image
clarkin



Joined: Oct 15, 2007

Post   Posted: May 06, 2010 - 19:11 Reply with quote Back to top

turboraton wrote:
It happened to me as well, here's the image:

http://i42.tinypic.com/a3fp85.jpg

This one's slightly different; though perhaps related. I rolled a 7 + 1 for MB = 8 and he was KO'd but should have triggered thick skull instead; in the earlier match where the kroxi got KO'd it was a straight 8 on the injury roll and the thick skull text appeared in the log.
benjysmyth



Joined: Jun 27, 2008

Post   Posted: May 08, 2010 - 12:31 Reply with quote Back to top

Confirmed in this match: http://www.fumbbl.com/FUMBBL.php?page=match&id=3001144

Injury roll was an 8, thick skull was activated in the client log to say the ogre stays on the pitch, but he still went to the KO box.

Image
Kalimar



Joined: Sep 22, 2006

Post   Posted: May 10, 2010 - 14:43 Reply with quote Back to top

Fixed in Version 0.4.6.
clarkin



Joined: Oct 15, 2007

Post   Posted: May 11, 2010 - 18:03 Reply with quote Back to top

Confirmed fixed on a natural 8 at least; haven't seen 7 + 1 for MB yet.
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