Pentalarc
Joined: Mar 17, 2012
|
  Posted:
Jun 10, 2014 - 00:51 |
|
Was thinking of a replacement for the underused and problematic Deathroller.
Here's what I've got, basically a crazy drunk guy with a keg on a chain.
Dwarven Brewmeister: 4/7/1/8 Ball and Chain, Thick Skull, Secret Weapon |
|
|
Overhamsteren
Joined: May 27, 2006
|
  Posted:
Jun 10, 2014 - 00:54 |
|
Goblin ball&chain is only ma3 dwarf one shouldn't be faster. |
_________________ Like a Tiger Defying the Laws of Gravity
Thanks to the BBRC for all the great work you did. |
|
Cloggy
Joined: Sep 23, 2004
|
  Posted:
Jun 10, 2014 - 00:56 |
|
Unless he comes truly cheap I can't see many dwarf teams buying him to be honest. |
_________________ Proud owner of three completed Ranked grids, sadly lacking in having a life. |
|
Rabe
Joined: Jun 06, 2009
|
  Posted:
Jun 10, 2014 - 01:13 |
|
But I really like the deathroller (even though I liked the Lrb4 one more). |
_________________ .
|
|
Pentalarc
Joined: Mar 17, 2012
|
  Posted:
Jun 10, 2014 - 01:16 |
|
Yeah, I think you're right on the gobbo thing. . . should be MA3 |
|
|
Dalfort
Joined: Jun 23, 2008
|
  Posted:
Jun 10, 2014 - 01:59 |
|
Definitely should be only MA3, Fez is Skaven and is MA4...
But I like the idea |
_________________
|
|
Wuhan
Joined: Aug 02, 2003
|
  Posted:
Jun 10, 2014 - 03:11 |
|
what ever happened to the dwarf runesmith? +1 agil or +1 str, for only 50k instead of the wiz? |
|
|
cameronhawkins
Joined: Aug 19, 2011
|
  Posted:
Jun 10, 2014 - 03:19 |
|
Dunno.
The whole thing about the Deathroller is that it gives Dwarves a means of dealing with high-strength lineups early in their development, which this player doesn't quite do.
Also, a Dwarf should be slower than a Goblin.
I would make it
Dwarven Brewmeister: 2/7/1/8 Ball and Chain, Secret Weapon, Guard, Grab.
You can slowly wade this player across the LOS, using Guard to support other dwarves, and Grab to open up holes, but MA2 keeps it all it check. |
|
|
garyt1
Joined: Mar 12, 2011
|
  Posted:
Jun 10, 2014 - 04:37 |
|
The Anvil of Doom would be a handy Dwarf secret weapon By coincidence not only is this Dwarf technology/magic it is also the name of a Death Metal band.. |
_________________ “A wise man can learn more from a foolish question than a fool can learn from a wise answer.” |
|
albinv
Joined: Sep 15, 2012
|
Posted:
Jun 10, 2014 - 17:59 |
|
Nice idea, but for dorfs it would still be bloat in R and B on fumbbl unfortunately.
The min maxing issue is one of the hardest things to cope with for me on fumbbl, id love to use the deathroller and some of the other big guys who are just crazy fun.
Good attempt though. |
|
|
licker
Joined: Jul 10, 2009
|
  Posted:
Jun 10, 2014 - 18:03 |
|
I'm not clear why this is better than a death roller.
I'm clear on why death rollers are underused, but dwarfs don't really suffer much from not having a 'BG', they suffer when they start facing lots of claw. |
|
|
Calthor
Joined: Jan 24, 2006
|
  Posted:
Jun 10, 2014 - 18:10 |
|
Isn't it a better/simpler/cleaner idea to just hypothetically decrease the cost of our Deathroller?
Just sayin'. |
|
|
Garion
Joined: Aug 19, 2009
|
  Posted:
Jun 10, 2014 - 18:43 |
|
Deathroller is fine. Try using it, sure it's sub optimal but it's still awesome. Stupid thing about dwarves is their best roster leaves out 3 positionals.
Also to the op there already is a dwarf fanatic they are called Doom Seekers. Check out my slayer team to for secret league - https://fumbbl.com/help:DwarfSlayersT |
_________________
|
|
Garion
Joined: Aug 19, 2009
|
  Posted:
Jun 10, 2014 - 18:44 |
|
Wuhan wrote: | what ever happened to the dwarf runesmith? +1 agil or +1 str, for only 50k instead of the wiz? |
Lrb5 happened. They removed all special rules to dumb down the game and he was removed in the process. A terrible mistake imo. |
_________________
|
|
Endzone
Joined: Apr 01, 2008
|
  Posted:
Jun 10, 2014 - 18:46 |
|
The deathroller is cool - the issue is the price. As a rule big guys and secret weapons add fun to the game due to their potential for carnage and unpredictability. Unfortunately they are priced mostly on the former. IMO all big guys and secret weapons should be priced so that standard team builds involve their inclusion. Unfortunately in CRP they are overpriced so underused. |
|
|
|