MonkeyMan576
Joined: Jul 02, 2008
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  Posted:
Feb 27, 2017 - 16:34 |
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Extra Nasty: This player may perform a foul action even if your team has already fouled this turn. |
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delusional
Joined: Jan 18, 2013
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  Posted:
Feb 27, 2017 - 16:46 |
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Hmm, would be good to counter CPOMB more as the PO fix of always Piling on and having players on the ground is broken once more then 2 players pile on.
Hence if you can then do two fouls the CPOMB team don't get the advantage.
Personally I think the whole CAS system is broken. Blood Bowl has stuck with 1x Apocrathy for too long. This has lead to far fewer Wood elf vs Chaos or Goblins vs Khemri games.
Let teams bash other teams up. Have coaches loose a few players per game, not whole teams. Then we can have fun like Extra Nasty players. |
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m0gw41
Joined: Jun 12, 2012
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  Posted:
Feb 27, 2017 - 17:11 |
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General access? Or maybe Strength access to give those big guys something to aim for! |
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MonkeyMan576
Joined: Jul 02, 2008
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  Posted:
Feb 27, 2017 - 17:12 |
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CaptainKrunch
Joined: Nov 06, 2010
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  Posted:
Feb 27, 2017 - 17:33 |
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delusional wrote: | Blood Bowl has stuck with 1x Apocrathy for too long. |
You can get another via inducements, albeit at twice the price.
As to the OP, I do like the skill. But I personally think fouls shouldn't be limited to one per turn, period. As many as you want, every single turn. Maybe balanced with a mechanic where each foul has an increased chance for a player to be sent off. Maybe with bribes only working on a 4+ for any foul past the first. But I don't think either are necessary.
Edit: I would also make this an agility skill, perhaps replacing sneaky git with this skill text. I already dislike dirty player being a general skill. |
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