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Poll
Which was your favourtie Teenage Mutant Ninja Turtle?
Leonardo - Blue, Swords
11%
 11%  [ 12 ]
Donatello - Purple, a stick
23%
 23%  [ 25 ]
Raphael - Red, some forks
12%
 12%  [ 13 ]
Michaelangelo - Orange, nunchucks
14%
 14%  [ 15 ]
None
5%
 5%  [ 6 ]
I don't care / I hate you / Your an Idiot
18%
 18%  [ 19 ]
Pie
5%
 5%  [ 6 ]
Macavity
8%
 8%  [ 9 ]
Total Votes : 105


seouledout



Joined: Oct 30, 2005

Post   Posted: Jun 01, 2006 - 19:29 Reply with quote Back to top

Not to be too much of a geek, but Donatello's "stick" is a bo staff, Raphael's "forks" are sai, and Lenoardo had katana not just "swords".

OK.... Finished being a geek now.
Optihut



Joined: Dec 16, 2004

Post   Posted: Jun 01, 2006 - 20:19 Reply with quote Back to top

seouledout wrote:
and Lenoardo had katana


You're wrong, he had Pizza.
sk8bcn



Joined: Apr 13, 2004

Post   Posted: Jun 02, 2006 - 09:54 Reply with quote Back to top

Britnoth wrote:
DUmp off is the worst possible skill on a str 4 thrower... he has +ST making him ahrd to knock over... and you want to give him a skill that is for keeping the ball even if he is blitzed and knocked over? COntradictory.

Same thing with NoS, NOS?? on str 4? what the hell for? Smile

AG6 doubles = guard. str 4 doubles = guard (mb on a 2nd double). Elves need guard, str 4 guards are hard to push away, ag6 guards can get anywhere.

Brit - still looking for some common sense in this thread.. Wink


mmmmm. beeing blitzed is possible no, against some strong teams. Well, sure hands must be taken.

I can't say Brith' is wrong in telling me I am wrong. However, I still think it might be a very good try and I ll try myself on my str 4 passer.

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spelledaren



Joined: Mar 06, 2004

Post   Posted: Jun 02, 2006 - 09:58 Reply with quote Back to top

Safe Throw, and then Dodge, Block for the ag6 one.

Block, Sure Hands, Dodge for the St4 one. (in that order)

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Slick



Joined: Jul 03, 2004

Post   Posted: Jun 02, 2006 - 10:13 Reply with quote Back to top

Um, whoever said accurate is not useful for this guy, get off the pipe! Passing goes like this, Roll, Modify -1 for long pass, -2 for long bomb, +1 for accurate. So now long pass is made on 2+ instead of fumbled as in roll = 2 -1 for long pass = 1 ball is fumbled and long bomb is made on 3+. Because he is ag6 all throws will already be accurate if they are not fumbbled. This is also true for ag5 players for those of you who hadnt noticed. ag6 only added advantages can dodge into two tackles zones on 2+ and can pick up ball in two tackle zones on 2+.

PS: Ball being fumbled on modified roll that equals 1 is true but is total garbage. Only natural ones should be a fumble. The way it is currently just jacks up the passing game. Only my opinion but then again i thing using agility to rate passing is garbage anyway. There should be a fifth stat called dexterity for passing and catching.

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sk8bcn



Joined: Apr 13, 2004

Post   Posted: Jun 02, 2006 - 11:00 Reply with quote Back to top

Slick wrote:
Um, whoever said accurate is not useful for this guy



And who said it was?

(A pie to the guy answering "Optihut")

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DukeTyrion



Joined: Feb 18, 2004

Post   Posted: Jun 02, 2006 - 11:09 Reply with quote Back to top

Britnoth wrote:
Brit - still looking for some common sense in this thread.. Wink


Still looking for Britnoth to stop being so full of himself in this thread Razz

Anyhow, let us know what route you decide to go down.

And how can anyone not go with the blue swords Confused
Tophat



Joined: Jun 01, 2006

Post   Posted: Jun 02, 2006 - 11:14 Reply with quote Back to top

Quote:
And how can anyone not go with the blue swords
the swords where cool , leonardo was a self righteous plick

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DukeTyrion



Joined: Feb 18, 2004

Post   Posted: Jun 02, 2006 - 11:27 Reply with quote Back to top

Tophat wrote:
Quote:
And how can anyone not go with the blue swords
the swords where cool , leonardo was a self righteous plick


Fair point ... how come we never got to vote for the Rat?
Wotfudboy



Joined: Feb 17, 2004

Post   Posted: Jun 02, 2006 - 12:04 Reply with quote Back to top

DukeTyrion wrote:
Britnoth wrote:
Brit - still looking for some common sense in this thread.. Wink


Still looking for Britnoth to stop being so full of himself in this thread Razz

Anyhow, let us know what route you decide to go down.

And how can anyone not go with the blue swords Confused


Just to be irritating, Leonardo didn't have blue "swords"... he had blue "trim" (ie headband and arm ties) and and normal metal looking blades, as per googled picture: http://www.fantasykat.com/shows/tmnt.html

Anyway, nothing wrong with people having opinions and then voicing them... it just irritates me when the person adopts the view that if you don't agree with them then you are not only wrong, but somehow of lesser intelligence.
Optihut



Joined: Dec 16, 2004

Post   Posted: Jun 02, 2006 - 12:19 Reply with quote Back to top

Slick wrote:
PS: Ball being fumbled on modified roll that equals 1 is true but is total garbage. Only natural ones should be a fumble. The way it is currently just jacks up the passing game. Only my opinion but then again i thing using agility to rate passing is garbage anyway. There should be a fifth stat called dexterity for passing and catching.


Actually it's not garbage: When I had my boardgame league, we misunderstood the passing rules and in fact only applied fumbles to natural 1s. You'd end up having everyone (skeletons, orcs, you name it) make long bomb passes out of spite and to keep the opponent from reaching the ball. It was completely ridiculous and changed the gameplay quite a bit.

As for another trait: Well, to make things more realistic, of course a couple more stats and perhaps something else than a d6 could be introduced, but that'd completely butcher one of Bloodbowl's main attractions: Being a very simple (rulewise), yet very complex (tactical and strategical options wise) game. Therefore a 5th stat isn't needed and would be in fact counterproductive, imho, ymmv.
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