f0rd
Joined: Jun 23, 2004
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  Posted:
Jul 06, 2004 - 12:56 |
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If i roll MA+1 or AG+1 for a blocker should I take it? And if I roll MA+1 for a blitzer should I take it? |
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Sinner
Joined: Aug 02, 2003
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  Posted:
Jul 06, 2004 - 13:04 |
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on the blitzer for sure, on the blocker it would depend if he already has any skills... ag3 would make him a mean scoring threat (errrm, 3 turns) but you might be better off with break tackle there. dunno depends. |
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Kruppe
Joined: Apr 25, 2004
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  Posted:
Jul 06, 2004 - 13:15 |
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what the hell is a blocker? |
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SubSonic
Joined: Aug 22, 2003
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  Posted:
Jul 06, 2004 - 13:23 |
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Tank
Joined: Sep 06, 2003
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  Posted:
Jul 06, 2004 - 13:25 |
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Any of the three stat upgrades works well on a blitzer ( especially STR ).
I'd most likely take the +MA on a BOB, If i rolled a +AG though id prolly consider the whole teams needs. As i see it the Orcs arent the worst ball handlers so i'd be more inclined to take a skill instead. |
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Grod
Joined: Sep 30, 2003
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  Posted:
Jul 06, 2004 - 13:39 |
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For both blitzers and BOBS id definitely take the +ma since the team needs all the ma it can get.
For the +ag, definitely on the blitzer, and on the BOB, id only take it if the BOB already got +ma. |
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Kruppe
Joined: Apr 25, 2004
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  Posted:
Jul 06, 2004 - 13:58 |
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oooh, I jsut always knew them as Black orcs |
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fbbl
Joined: Aug 02, 2003
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  Posted:
Jul 10, 2004 - 11:56 |
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How long are u planing to play your team ?
Most trats and dubble skills arent worth taking on players that can take str skills even if u get 4 skills on them ( i usely never play a team that long . get borred to fast ).
4 good skills .block might guard tackle . even on the 5th skill i would argue that multi block is better then say MA or standfirm.
And how meny BoBs do u have with 5 skills |
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DropDeadFred
Joined: Mar 05, 2004
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  Posted:
Jul 10, 2004 - 12:17 |
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well, i prefer block if first skill on the black orcs and i prfer guard more then the Ag, the black orcs are not ment for scoring there ment to get in the way with lots of guard |
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thmbscrws
Joined: Aug 02, 2003
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  Posted:
Jul 10, 2004 - 12:21 |
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Mv on a bob? Are you people crazy? What possible reason is there to take a movement, they get skills so slow and they need block, guard and mighty blow to be at there peak(not necesarily in that order). Agility i could see maybe if you where wanting to have a str four runner and it would help him get more spps for the other more needed skills. There isn't much differance between mv 4 and mv 5 they are both slow as hell. Whatever you do don't take mv on the bob. |
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JFK
Joined: Aug 02, 2003
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  Posted:
Jul 10, 2004 - 13:04 |
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I had once ag3, st5 BoB, and i must say that i woudl be bether if i took guard, not ag....so if BoB has block, guard, mighty blow, tackle, break tackle....then maybe...i woudl take ma or ag..but this is my oppinon... |
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vanGorn
Joined: Feb 24, 2004
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  Posted:
Jul 10, 2004 - 13:16 |
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In an orc team all attribute increases are welcome.
Strength is no question. Agilty or movement on blitzers, throwers, goblins and even linemen are fine, too.
More agile trolls are better for TTM.
The BOBs may profit from those increases too. Sometimes there is a situation where a dodge is a good choice, especially with stand firm.
Higher AG raises the chance of success. |
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Britnoth
Joined: Aug 02, 2003
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  Posted:
Jul 10, 2004 - 13:47 |
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A single +AG on a troll will not increase TTM success in the slightest. |
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Carl_Stoneyard
Joined: Nov 14, 2003
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  Posted:
Jul 10, 2004 - 13:56 |
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I would prefer: block dodge guard standfirm
That BoB would be a pain in the ass. Two doubles reqired thou... |
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MrMojo
Joined: Apr 17, 2004
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  Posted:
Jul 10, 2004 - 13:57 |
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Why not just PO and DP |
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