SvenS
Joined: Jul 07, 2007
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  Posted:
Jan 27, 2010 - 16:41 |
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Hi!
I'd like to be able to setup a standalone tourney with custom (non lrb) teams.
What would I have to do to make it work?
Thx |
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DonTomaso
Joined: Feb 20, 2005
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  Posted:
Jan 27, 2010 - 16:57 |
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SzieberthAdam
Joined: Aug 31, 2008
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  Posted:
Jan 27, 2010 - 16:59 |
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Create custom HTML rosters. Play your matches. You cant upload the results of course. Those had to be handled manually. |
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SvenS
Joined: Jul 07, 2007
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  Posted:
Jan 27, 2010 - 17:02 |
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Thx that would work for one off games but harder for a tourney with progression. I guess I could just edit postgame manually though.
Im kind of hoping it could be set up as a real progressing tourney.
So Im guessing that would require some kind of database with teams kind of like a tiny fumbbl? |
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SzieberthAdam
Joined: Aug 31, 2008
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  Posted:
Jan 27, 2010 - 17:07 |
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there was a java software for that but i cant remember its name |
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Shraaaag
Joined: Feb 15, 2004
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  Posted:
Jan 27, 2010 - 17:16 |
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Do it like you would with a Table Top league with an online front-end. Make roster (there are some roster making tools out there), play games using stand alone mode of the JavaBBowl client. Edit your team post-game. And post your results (and updated team) somewhere online, where everyone in your league has access to see and edit/upload their teams. |
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SvenS
Joined: Jul 07, 2007
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  Posted:
Jan 27, 2010 - 17:34 |
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Yeah thats probably the easiest way to do it, thx.
Had been cool to do it the real way though and perhaps I'd learn something from it! |
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SvenS
Joined: Jul 07, 2007
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  Posted:
Jan 27, 2010 - 19:54 |
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Hmm ok modified a saved fumbbl team and changed players and all names.
Oddly now despite all changes the old team name shows up when using the team and the dont have any rerolls!
I've deleated all of the old versions of the team no change.
Any clue? |
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dogstar
Joined: Oct 11, 2007
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  Posted:
Sep 07, 2011 - 12:32 |
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is it possible to develop individual players in the stand alone game i.e build their exp points and skills. |
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f_alk
Joined: Sep 30, 2005
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  Posted:
Sep 07, 2011 - 17:19 |
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Yes,
the client rolls your skill and ageing rolls for you whenever a player gets a new skill-level. You can find these dice-results in the roster.html that's part of the result files.
Then you edit the player in the html in such a way that it fits the above results (concerning aging results and/or skills).
Similar, you have to delete players with the injury "d" by hand. Else you will start with a dead player in your dug-out.
Oh, and you have to recalculate the teams value along the old rules and edit it yourself.
There were some nice editors out there, which helped quite a lot. |
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harvestmouse
Joined: May 13, 2007
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  Posted:
Sep 07, 2011 - 20:12 |
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Use a proper javabowl html editor. I've played around with a few and the one I'm using is scribe. It's but doesn't let me keep track of stats or add pics. I also have teamedit, which allows more but isn't as easy to work with. I recently refound the good one on soapyfrog, but now I'm way into my own little custom universe it's not worth me changing. |
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dogstar
Joined: Oct 11, 2007
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  Posted:
Sep 07, 2011 - 22:59 |
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so once i have played a stand alone game using say reikland against orcland how do i then adjust my throwers player stats in line with sp he has earnt during a game does it just give you the option to save as an updated team and give you the option to add skills when you have enough points as with the onlin version on here. please message me and please explain to me any extra downloads i need to do this and where i get the downloads from etc... i think the software i'm running is javabowl 8.8 or 8.9 whatever it is that runs with fummbl other than that i havent downloaded anything to go with it. please treat me like a complete computer novice/idiot. thanks. |
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harvestmouse
Joined: May 13, 2007
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  Posted:
Sep 07, 2011 - 23:21 |
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The javabowl editors basically remove the html coding work. So it's like a workable team sheet, you just add what is needed, pretty much like working with a pencil and paper. Once you save them add them to your team in the javabowl folder and work your league out on something like excel. When the teams due to play again just load that team. You can also send them as a zip, so can be sent from computer to computer and play on a proxy. |
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f_alk
Joined: Sep 30, 2005
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  Posted:
Sep 08, 2011 - 02:13 |
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I've sent you a link to AddoPaddo's AllstarTeamEditor, just unpack it and use it - it is quite self explaining
For the tournament, just use an excel-sheet (or open office, or whatever is your liking) like harvestmouse just said! |
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Dalfort
Joined: Jun 23, 2008
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  Posted:
Sep 08, 2011 - 02:20 |
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the halfling scribes spreadsheet is good for keeping track of the teams and results, it also automatically works out top teams/players stats for different things too.
Here
it also links the older versions too. |
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