jamesfarrell129
Joined: Dec 23, 2009
|
  Posted:
Nov 17, 2014 - 15:47 |
|
Roland wrote: | WhatBall wrote: | I'll go off-topic a bit now and suggest that taking double skills should be allowed for some of the skills if people wanted to. Might make some unique players. E.g. Dodge/Dodge player has 2 dodge RRs per turn, Frenzy/Frenzy player makes 3 blocks, or the nasty DP/DP zombie for booting nasty Clawbombers. |
DP level 6 |
The perfect undead skeleton... (or hobgoblin). Gang fouls all by themselves!
I love the ideas of making big guys 'better'... just don't think that PO or claw nerfs are the way to go. No idea what is though |
_________________ NAF name: sandwich |
|
PainState
Joined: Apr 04, 2007
|
  Posted:
Nov 17, 2014 - 16:04 |
|
jamesfarrell129 wrote: |
I love the ideas of making big guys 'better'... just don't think that PO or claw nerfs are the way to go. No idea what is though |
I already told you on page 4 with the 5 point plan that the Big Guys got the shaft under CRP post.
Do that and Big Guys are back at the top of the killing food chain!!! |
_________________ Comish of the: |
|
Uomotigre3
Joined: Sep 28, 2007
|
  Posted:
Nov 26, 2014 - 19:36 |
|
What about thick skull prevents claws? |
|
|
koadah
Joined: Mar 30, 2005
|
  Posted:
Nov 26, 2014 - 19:48 |
|
|
harvestmouse
Joined: May 13, 2007
|
  Posted:
Nov 26, 2014 - 20:46 |
|
That'd be one hell of a party they'd hold at Karag 8 peaks, if ever that happened! |
|
|
|
| |