mrt1212
Joined: Feb 26, 2013
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  Posted:
May 07, 2015 - 02:50 |
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No way am I ignoring Jump Up on a POMB Blitzer. No way.
I had one killer that did pretty well for himself but I really regret frenzy on him. Would have much preferred Grab because my lackadaisical attitude towards frenzy got him his first perm. Or a double for Jump Up. Or +MA or +ST.
Frenzy seems like it needs supporting cast or supporting skills to use well. |
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mrt1212
Joined: Feb 26, 2013
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  Posted:
May 07, 2015 - 03:06 |
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That team just makes me think Guard or Juggernaut. you have the ST4 roadblock and ST3 one, you can always use Guard, and if he gets another skill then you can have hella options. If you had a OTTD threat maybe frenzy/juggernaut...which is what I used the aforementioned killer for on occasion. |
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Arktoris
Joined: Feb 16, 2004
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  Posted:
May 07, 2015 - 05:05 |
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Guard
then fend for 76spp |
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cdassak
Joined: Oct 23, 2013
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  Posted:
May 08, 2015 - 13:11 |
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The community has spoken, I'm taking Guard.
Modezuma will get Frenzy as suggested.
I guess only me and fly voted Break tackle. |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
May 08, 2015 - 13:17 |
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Both frenzy and guard are very well suited to ST 4 blodge stand firm, so I could see either of those work. I'd definitely get frenzy (and jugger) on one of the two: it's a prime way to deal with high AV opponents for teams that lack claw. |
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C3I2
Joined: Feb 08, 2005
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  Posted:
May 08, 2015 - 13:59 |
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Juggernaut, then Strip Ball |
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