MarckusOfCamlan
Joined: Jul 20, 2017
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  Posted:
Apr 27, 2020 - 03:46 |
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MenonaLoco
Joined: Jan 05, 2016
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  Posted:
Apr 27, 2020 - 06:29 |
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Last edited by MenonaLoco on %b %23, %2021 - %23:%Oct; edited 1 time in total |
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Flytime
Joined: Sep 06, 2017
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  Posted:
Apr 27, 2020 - 07:19 |
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Garion
Joined: Aug 19, 2009
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  Posted:
Apr 27, 2020 - 08:10 |
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Yeah +ma or dodge. Both good picks |
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ArthurWynne
Joined: Sep 23, 2015
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  Posted:
Apr 27, 2020 - 09:51 |
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Since you took AG 6, you want Dodge so you can use it properly. |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Apr 27, 2020 - 12:47 |
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PaddyMick
Joined: Jan 03, 2012
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  Posted:
Apr 27, 2020 - 13:35 |
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A bomb is easy for you but can be intercepted still, so I reckon Safe Throw, and you can bomb with greater confidence - 'cos that is what this player, is a Long Bomb Machine, right? Double down on what she does best, imo
MA is the next best option, to extend the range of the bomb by 1 square |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Apr 27, 2020 - 14:41 |
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AG 5 was enough btw, could have taken Dodge and Leap.
Leap past the defenders and pass. |
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MarckusOfCamlan
Joined: Jul 20, 2017
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  Posted:
Apr 27, 2020 - 17:39 |
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AG6 Strong Arm made me won games so far.
Easy bombs are cool with Averorln teams. It was one of the choices I had with a double, and I'm far from regreting it.
I'm not sure I'll need a +1 move though, but it's among the option I greatly consider... as is +1 armor. |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Apr 27, 2020 - 18:12 |
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AG 6 is not different from AG 5 to throw a long bomb (unless there are negative modifiers affecting the thrower, like Very Sunny and Tackle zones).
Most of times AG 6 will not make a difference while every game it bloats the team by 40 TV for little benefit.
By the way, Accurate is better than Strong Arm if you are interested in passing.
With AG 5, Accurate would have been better.
I'd take Strong Arm with a double + Accurate on an AG 3 thrower, but on an AG 5 or 6 thrower Strong Arm is worse than Accurate. |
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MarckusOfCamlan
Joined: Jul 20, 2017
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  Posted:
Apr 27, 2020 - 19:14 |
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Can you tell me how AG 5 or 6 make no differences on a bomb? |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Apr 27, 2020 - 19:40 |
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Agility table
AG 1: 6+
AG 2: 5+
AG 3: 4+
AG 4: 3+
AG 5: 2+
AG 6: 1+
AG 5: long bomb 4+
AG 6: long bomb 4+
In short, although AG 6 on the Agility Table requires 1+, 1 before or after modification is always a fumble, so you need to roll high enough to avoid the 1 after the -2 Long Bomb modifiers have affected the die roll.
(D6 roll of 4+) - 2 Long Bomb modifiers = 2+ which is the minimum not to fumble. |
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garyt1
Joined: Mar 12, 2011
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  Posted:
May 22, 2020 - 03:38 |
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Does Strong Arm make it 3+? As it adds 1 to the roll. |
_________________ “A wise man can learn more from a foolish question than a fool can learn from a wise answer.” |
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Synn
Joined: Dec 13, 2004
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  Posted:
May 22, 2020 - 05:13 |
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Dodge unless you don’t mind his arm being forcibly removed.
The best ability is ‘survivability’. 😎👠|
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NickNutria
Joined: Jul 25, 2006
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  Posted:
Jun 05, 2020 - 16:01 |
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Yes, strong arm makes it a 3+ and accurate would make a long bomb a 2+. |
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