JanMattys
Joined: Feb 29, 2004
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  Posted:
Sep 06, 2005 - 14:34 |
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The Lavino Fighting Hellfishes Thrower passed untouched the 76spps mark.
He is now:
Sure Hands, Pass, Accurate, Strong Arm, Safe Throw, Block
What next?
Tackle, to make him a defensive blitzer? (he often IS in positiong to strike, cause I keep him in the rear)
Dump Off, to counter those annoying dauntless/horns Runners? (AG3 and one tackle zone, but better that just lose the ball)
Kick, to surprise my slower opponents? (I don't have a kicker atm, and the thrower is always in the right position to kick)
Anything else?
Post your thoughts! |
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StarBreeze
Joined: May 17, 2005
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  Posted:
Sep 06, 2005 - 14:44 |
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I'd say Kick (since you dont have one ) |
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MrMojo
Joined: Apr 17, 2004
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  Posted:
Sep 06, 2005 - 14:44 |
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Kick is crucial and undervalued skill. |
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Pingo
Joined: Aug 11, 2004
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  Posted:
Sep 06, 2005 - 14:44 |
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fire him and hope for one with more doubles?
I would take kick or dirty player on him. only with Nerves of Steel is dump off really good in my opinion. |
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Kyyberi
Joined: Nov 27, 2004
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  Posted:
Sep 06, 2005 - 14:46 |
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Dump off is always a good choice. And so is kick. I'd take either one, it's just a matter of opinion which to take. There are better players to play defensive blitzers, just give tackle, shadowing and strip ball to your blitzer.
I might take dump off, and give kick to someone else. When you have dump off, you don't have to secure the ball carrier that much. If someone blitzes him, just dump the ball away. Just remember to keep few eligible targets available, so your opponent is having a hard time to take them all out. |
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Dreamsplitter
Joined: Dec 01, 2004
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  Posted:
Sep 06, 2005 - 14:50 |
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yeh, i really think dump off is gonna make your offense a whola lot safer. |
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Emphasy
Joined: Jun 14, 2004
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  Posted:
Sep 06, 2005 - 14:53 |
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Im really fond of Dump Off myself also... not always it works, but then you got a fair chance to get the ball as far away from you oppo so he might not be able to get it:) |
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Sparticus
Joined: Jan 31, 2004
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  Posted:
Sep 06, 2005 - 14:53 |
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Kick, Dump off, Hail Mary would be My choices...
Personaly ib be SERIOUSLY thinking about a 2nd thower i alwasy do this with my teams i have a offenceive and a defenceive thower, as having your main thower out there like that of i was on the offence ib be enganging that thower to try and KO, or worse to get him off pitch to effectivly remove your passing game... and when u are in defence u can have a surehands\pass thower that has block\tackle as built up skills, if you think about it your thower there has no NOS, or + AG. so hes no better than a normal thower tyring to pick up the ball anyways....food for thought???? |
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Pau
Joined: Jan 12, 2005
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  Posted:
Sep 06, 2005 - 15:32 |
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Kick since you will be using that skill more times than dump off or hail mary. Either that or tackle so he can do other stuff than just throwing the ball |
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Treefinger
Joined: Mar 09, 2004
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  Posted:
Sep 06, 2005 - 15:54 |
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With strong arm, accurate and safe throw, he is a good offensive thrower and should not be used when you are on the defensive (better to have another thrower for that). Therefore I'd actually give him hail Mary for when defenders have gotten past your guys and cornered your thrower deep down while your catcher with diving catch are in a scoring position. |
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JanMattys
Joined: Feb 29, 2004
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  Posted:
Sep 06, 2005 - 15:59 |
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Sparticus wrote: | Kick, Dump off, Hail Mary would be My choices...
Personaly ib be SERIOUSLY thinking about a 2nd thower i alwasy do this with my teams i have a offenceive and a defenceive thower, as having your main thower out there like that of i was on the offence ib be enganging that thower to try and KO, or worse to get him off pitch to effectivly remove your passing game... and when u are in defence u can have a surehands\pass thower that has block\tackle as built up skills, if you think about it your thower there has no NOS, or + AG. so hes no better than a normal thower tyring to pick up the ball anyways....food for thought???? |
I have two developed throwers in my team and I always use them BOTH on defence as well as on offence.
On offence, so that I never leave one thrower all alone in the backfield.
On defence, because a double sure hands is very useful.
I never really run out of throwers with my humans. |
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JanMattys
Joined: Feb 29, 2004
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  Posted:
Sep 06, 2005 - 16:10 |
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BTW, I got kick.
thanks all. |
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macike
Joined: Jun 25, 2005
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Posted:
Sep 06, 2005 - 20:12 |
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I would go for a P. Block as your team has not any. Stealing the ball makes a perfect turn over when the ball ends in thrower's arms.
On the other hand the skill would allow him to chase even the gutter runners. Placing in theirs TZs would not decrease his chance for an interception while making it harder to catch the ball or forcing to make a dodge roll.
I hade a kicking thrower once in my human team. Since that time I think that Kick is a skill for a second line lino. |
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origami
Joined: Oct 14, 2003
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  Posted:
Sep 07, 2005 - 21:34 |
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Yeah, kick was the right choice. Dump off is pretty unreliable on an AG3 team, especially without NOS. Hail Mary...well..if you're playing right, then your thrower shouldn't be getting stranded alone in the backfield. Tackle could be useful, but not as much as kick. |
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