coalheart
Joined: Oct 27, 2005
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  Posted:
Feb 22, 2007 - 16:18 |
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A really fun part of blood bowl is to make your own teams from scrap and man I really do that whenever I can. If you have any team you'd like to share just go ahead and post it here! |
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coalheart
Joined: Oct 27, 2005
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  Posted:
Feb 22, 2007 - 16:18 |
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And here goes mine!
Khorne worshipers
0-16 Beastmen 6 3 3 8 Horns 60k each
0-4 Khorne Chaos Knight 5 4 3 9 Frenzy 120k each
0-1 Khorne daemon prince 6 6 3 10 Big guy, Wild animal, Block, Frenzy, Mighty blow, Thick skull, Unstable 160k each
No apothecary and no team wizard allowed
RR: 70k each
All players have G S Ph skills allowed.
Unstable, at the end of each run there is a chance that the unstable player goes back into the chaos realms on a 8+ roll. A player thus dissapeared will not be avaliable until the team’s next game and until an actual player of your team is “sacrificed” to bring him back. If you chose not to do so before your next game begins then this player will not play again for your team.
If you purchase the daemon lord with the initial players of your team you can have it without any other drawback but if you get him after that or even freeboot him you absolutely must sacrifice one of your players to get him play for you. |
Last edited by coalheart on %b %22, %2007 - %16:%Feb; edited 1 time in total |
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Popcorn
Joined: May 12, 2006
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  Posted:
Feb 22, 2007 - 16:19 |
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about Unstable: should be at least 10+ imo |
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Melmoth
Joined: May 05, 2004
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  Posted:
Feb 22, 2007 - 16:21 |
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Chaos Knights are stronger then CWs with that frenzy and the big guy looks broken with block, frenzy from start and 6,6,3,10. Still no apo and regenerate for the whole team makes it funny;-) |
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coalheart
Joined: Oct 27, 2005
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  Posted:
Feb 22, 2007 - 16:23 |
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Quote: | about Unstable: should be at least 10+ imo Smile |
Naaa, 8+ is makes it more dangerous if you decide to pick this beast for your lineup
This is just a for fun team!
How about yours? Any team you'd like to share? |
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Astarael
Joined: Aug 14, 2005
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  Posted:
Feb 22, 2007 - 16:27 |
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Beastmen, about right cost.
Khorne Chaos Knights should be 120k each. Essentially Chaos Warriors with a skill.
Daemon Prince should be 230k without Unstable... So it depends on whether the Unstable negatrait is worth 70k.
Also, I imagine he'd become like the Vampire Lord, people would just freeboot him for games that mattered. 230k of player for 80k by your rules. |
_________________ Oh my. |
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coalheart
Joined: Oct 27, 2005
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  Posted:
Feb 22, 2007 - 16:35 |
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Right, Khorne chaos knights are way too cheap... 120k is ok... and I forgot to add one special rule about the Daemon prince, if you don't buy him on your initial purchase you MUST sacrifice (delete!) a player from your team to have him, that makes him 220k at least, not to mention that if you're lucky enough to make him roll for skills it's a costy player to keep on team who will not complete many of your games! |
_________________ ___________________
Coalheart's Blood bowl lair! |
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coalheart
Joined: Oct 27, 2005
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  Posted:
Feb 22, 2007 - 18:51 |
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can't believe no one else has any custom team around!
Come on! Post them and youll be credited on my website and your custom team will get there for all to see! |
_________________ ___________________
Coalheart's Blood bowl lair! |
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Synn
Joined: Dec 13, 2004
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  Posted:
Feb 22, 2007 - 18:53 |
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Plorg.... send him the Iwins!
__Synn |
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Astarael
Joined: Aug 14, 2005
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  Posted:
Feb 22, 2007 - 18:59 |
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0 - 16 Bums 5 4 2 8 Dirty Player, Bombs 0k
RR: 60k
Apo: Yes
Homeless people work for free.
Yes, I am taking the piss. |
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Nighteye
Joined: Apr 19, 2004
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  Posted:
Feb 22, 2007 - 19:03 |
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If you have a look under suggestions, you will find loads of custom teams, people think are fair and balanced (in their drunken heads) |
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torsoboy
Joined: Nov 23, 2004
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  Posted:
Feb 22, 2007 - 19:09 |
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It would be funnier if that big guy refused to play the next game unless you RIP a player (any player). |
_________________ The plural of anecdote isn't data. |
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coalheart
Joined: Oct 27, 2005
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  Posted:
Feb 22, 2007 - 19:31 |
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nice suggestion torsoboy XD, I'll think of it! Maybe unstable and the RIP demanding nature may make this player unplayable but yet fun XD |
_________________ ___________________
Coalheart's Blood bowl lair! |
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coalheart
Joined: Oct 27, 2005
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  Posted:
Feb 23, 2007 - 10:04 |
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And yet another team... But I still like to see someone else's fluff!
0-16 Satyr 6 3 3 7 Horns 50000
0-4 Centaur 7 3 3 8 Sprint 90000
0-2 Gorgon 6 3 3 8 Foul Appearance, Hypnotic Gaze 80000
0-4 Harpy 6 2 3 7 Dodge, Stunty, right stuff, Leap 60000
0-1 Minotaur 5 5 2 8 Mighty Blow, Frenzy, Horns, Thick Skull, Always Hungry, Big Guy, Throw Team Mate,Wild Animal 110000
RR: 70000 gp each
Apothecary and team wizard allowed as per normal rules
Satyrs have G skills allowed.
Centaurs have G and S skills allowed
Gorgons have G and A skills allowed
Harpies have A skills allowed
Minotaurs in olympian teams have only S skills allowed and no mutations |
_________________ ___________________
Coalheart's Blood bowl lair! |
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Radiant
Joined: Dec 29, 2006
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  Posted:
Feb 23, 2007 - 10:27 |
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Here´s my suggestion that just came out of my mind:
Teams Name: Holy Avengers
0-12 Angel 7 3 3 7 Leap 60000
0-2 Archangel 7 4 3 8 Leap, Block 110000
0-2 Seraphin 7 4 4 7 Leap, Divine Intervention, Blinding Light 140000
Re-Rolls: 60000
Apo: Yes
Wizard: Yes
Avaible Skills:
Angels: General
Archangels: General, Strength
Seraphin: General, Agility
Divine Intervention: Once per game this player automatically heals himself from the first injury he takes. This player can not be healed by an apo.
Blinding Light: A Shiny light surrounds this player, that blinds opponents he is facing. The tackle zones of this players are two squares of the pitch instead of one.
Well hope this team is not too broken, but I geuss it might be interesting playing them |
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