45 coaches online • Server time: 00:12
Forum Chat
Log in
Recent Forum Topics goto Post ramchop takes on the...goto Post Blackbox Teamsgoto Post Secret Stunty Cup IV
SearchSearch 
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic
DukeTyrion



Joined: Feb 18, 2004

Post   Posted: May 23, 2007 - 17:22 Reply with quote Back to top

Nice work Pac, looks good.

I am trying to develop a Rats team at the moment and it's interesting to see the Rat coaches seem to take Diving Tackle (After Block/SS) instead of Sure Hands, which was the route I had looked at for the Gutter Runners.
pac



Joined: Oct 03, 2005

Post   Posted: May 23, 2007 - 17:33 Reply with quote Back to top

'Flings are up, and Dwarves (the latter not exactly being rocket science …).

_________________
Join us in building Blood Bowl Sixth Edition.
In other news, the Hittites are back. Join us in #fumbbl.hi Very Happy
JanMattys



Joined: Feb 29, 2004

Post   Posted: May 23, 2007 - 18:15 Reply with quote Back to top

Tbh: a personal criterium of the poster is more than enough. I sometimes cherrypick and sometimes I don't. And I believe this holds true for EVERY team of EVERY coach in EVERY division.


ps: my long time noDP policy is partially responsible for my less than 55% win percentage, methink.... My last 25 games have a record of 17/1/7

I think this is Pac's thing and you should really follow your heart pac. I have quite an established route for positionals that I'll list here anyway (if it's interesting to anyone, that is):

1- Always take stat increases

2-
Thrower: accurate - safethrow - block - tackle
doubles: strong arm - dodge

Blitzer: guard - tackle - mightyblow - shadowing
doubles: standfirm - dodge

catcher: block - sidestep - divingtackle - passblock
doubles: dauntless - guard

Ogre: guard - multipleblock - breaktackle - pilingon
doubles: Block - Pro (or Standifirm, never reached second double for a BG)

lineman: block - tackle - kick (if I don't have it) - dirtyplayer (if I don't have it)
doubles: guard - dodge


This doesn't change, no matter what skill increases I get. An ST3 catcher would get dauntless and not guard first double, and an ST4 blitzer would get Tackle before Mightyblow.
The only change I can think of is a +AG thrower rolling a double. That would probably be Dodge BEFORE strongarm.

_________________
Image
Meech



Joined: Sep 15, 2005

Post   Posted: May 23, 2007 - 18:26 Reply with quote Back to top

Pac, for some races (Vamps and maybe the stunties and Ogre teams) you may need to wave the 55-70% rule. Just a thought though.

Edit: After looking at the Vamps page I can see that is correct Smile
Edit: And Halflings too!
Edit: I just finished Ogres, none qualify

_________________
Putting the FU in fumbbl since 9/2005


Last edited by Meech on %b %23, %2007 - %18:%May; edited 1 time in total
Macavity



Joined: Nov 23, 2004

Post   Posted: May 23, 2007 - 18:32 Reply with quote Back to top

JanMattys wrote:
Tbh: a personal criterium of the poster is more than enough. I sometimes cherrypick and sometimes I don't. And I believe this holds true for EVERY team of EVERY coach in EVERY division.


Nope only time I pick is that I don't play back-to-back games against dwarves with my no tree flings. Lots of teams that will play anything!


On the otherhand, I AM insane......

_________________
When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis
pac



Joined: Oct 03, 2005

Post   Posted: May 23, 2007 - 20:05 Reply with quote Back to top

Meech wrote:
Pac, for some races (Vamps and maybe the stunties and Ogre teams) you may need to wave the 55-70% rule. Just a thought though.

Edit: After looking at the Vamps page I can see that is correct Smile
Edit: And Halflings too!
Edit: I just finished Ogres, none qualify

Well, there's one team for Vamps and one team for Halflings. I'll decide what to do with Ogres (Goblins?) when I get to them.

Probably, the percent 'window' should be adjusted for every roster based on that roster's average win% from the Race stats page. I'll have a think about that …

_________________
Join us in building Blood Bowl Sixth Edition.
In other news, the Hittites are back. Join us in #fumbbl.hi Very Happy
Shrap



Joined: Sep 18, 2006

Post   Posted: May 23, 2007 - 22:02 Reply with quote Back to top

Great link!
My only criticism is about trolls.
I've "only" played nearing a hundred games with trolls, and will be taking Pro with any and all trolls I ever play before I think of taking block.
I understand that many people have played many more games with them, but as many times as I get knocked down by POW/SKULL, I find that I get hit with Really Stupid/Always Hungry/GFI/TTM more.
Plus you can reroll your own blocks anyway with Pro as well.
Just think it's worth a mention as it's gotta be one of the best skills for those Big Guys.
Esp. Really Stupid ones.
Meech



Joined: Sep 15, 2005

Post   Posted: May 23, 2007 - 22:07 Reply with quote Back to top

By the way Pac more information is useful! Thanks!

_________________
Putting the FU in fumbbl since 9/2005
pac



Joined: Oct 03, 2005

Post   Posted: May 23, 2007 - 22:09 Reply with quote Back to top

Shrap wrote:
Great link!
My only criticism is about trolls.
I've "only" played nearing a hundred games with trolls, and will be taking Pro with any and all trolls I ever play before I think of taking block.
I understand that many people have played many more games with them, but as many times as I get knocked down by POW/SKULL, I find that I get hit with Really Stupid/Always Hungry/GFI/TTM more.
Plus you can reroll your own blocks anyway with Pro as well.
Just think it's worth a mention as it's gotta be one of the best skills for those Big Guys.
Esp. Really Stupid ones.

Interesting opinion.

But wrong.

Take Block first.

Very Happy

Edit: Okay, you want to know why?

Well, first of all, the function of a Troll is not to take actions. It's to soak up hits. Pro is no use at all when you're being blocked.

Secondly, Pro does not make a Big Guy reliable. It only fools you into thinking the player is reliable. More often that not, if you fail before the Pro roll, you will still have failed after it.

Thirdly: trust the experienced coaches surveyed. Wink

_________________
Join us in building Blood Bowl Sixth Edition.
In other news, the Hittites are back. Join us in #fumbbl.hi Very Happy
Shrap



Joined: Sep 18, 2006

Post   Posted: May 23, 2007 - 22:53 Reply with quote Back to top

Wakka wakka wakka

Vote Pac

Fine it...it just may help my win percentage though not likely!
(Not that I have ever rolled doubles on a big guy....*sigh*)
Plorg



Joined: May 08, 2005

Post   Posted: May 23, 2007 - 23:24 Reply with quote Back to top

pac wrote:
Interesting opinion.

But wrong.

Take Block first.

For Trolls on Goblin teams (who DO take crucial actions such as TTMs),
Pro is debatably better than Block.
Same with Trees on Fling teams.
pac



Joined: Oct 03, 2005

Post   Posted: May 23, 2007 - 23:30 Reply with quote Back to top

Plorg wrote:
For Trolls on Goblin teams (who DO take crucial actions such as TTMs),
Pro is debatably better than Block.
Same with Trees on Fling teams.

Possibly … But no decent Stunty team relies on TTM to win. And they still rely on their Big Guys to take their lumps. I will be sticking with Block. Smile

_________________
Join us in building Blood Bowl Sixth Edition.
In other news, the Hittites are back. Join us in #fumbbl.hi Very Happy
DukeTyrion



Joined: Feb 18, 2004

Post   Posted: May 24, 2007 - 01:04 Reply with quote Back to top

Plorg wrote:
pac wrote:
Interesting opinion.

But wrong.

Take Block first.

For Trolls on Goblin teams (who DO take crucial actions such as TTMs),
Pro is debatably better than Block.
Same with Trees on Fling teams.


Even in that instance, Pass would be better than Pro
Plorg



Joined: May 08, 2005

Post   Posted: May 24, 2007 - 01:08 Reply with quote Back to top

DukeTyrion wrote:
Plorg wrote:
pac wrote:
Interesting opinion.

But wrong.

Take Block first.

For Trolls on Goblin teams (who DO take crucial actions such as TTMs),
Pro is debatably better than Block.
Same with Trees on Fling teams.


Even in that instance, Pass would be better than Pro

Not for Big Guys who have to both block and TTM
(and pass Really Stupid/Take Root rolls).
pac



Joined: Oct 03, 2005

Post   Posted: May 24, 2007 - 03:10 Reply with quote Back to top

It feels very wrong … but I did CDs. Sad
Display posts from previous:     
 Jump to:   
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic