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CircularLogic



Joined: Aug 22, 2003

Post   Posted: Apr 02, 2008 - 14:06 Reply with quote Back to top

Current standing:

<img width="800px" src=http://img33.picoodle.com/data/img33/3/9/23/f_KotHround8m_f15aba0.gif>

The fans were going wild and the chanting of thousands of dwarves and hobgoblins echoed from the ceilings of the subterran pitch. Aaron Rastoon, captain of the 'Deadalus Spirits' checked the big clock, sighed and then looked at his team. Or at least the remains of it. He had started out with 14 good comerades - not the most skilled players he had ever seen, but with a power of will he had rarely seen before on the pitch.
They were holding the title of the champion now for six matches and those matches had reduces their numbers to eleven. But now he had only five teammates around. The rest had taken down by the brutal blows of the dwarves they were facing and Aaron was hearing the screams of the injured from the dougout. One minute to go and the spirits were trailing 1-2. They HAD to score and they knew it. The team that holds the title for 7 games was promised wealth and - even more important - freedom.

The ref came over to the huddle of the human survivors. "Your timeout is over. One minute till kickoff." Everyone nodded. Everybody knew the page of the playbook. They had practised it multiple times - their emergency maneuver. Maruk the ogre would throw Hank, who was son of a hobgoblin and a halfling (at least that was commonly assumed - noone could imagine such a small and ugly thing being human). All they needed was a good pass to him. Aaron took his position in the backfield, while the rest got ready for the play. Even from afar he could see the grim faces of the dwarves under their spiked helmets. "Time to catch them off-guard" he thought as the ref blew his whistle and the ball came flying into their half....


Deep down in the mines of Kharak-Ankor thousands of slaves are working in the heat of the subterran forges fueling the war maschinery of the chaos dwarves. Each day is a recurring nightmare of pain and misery, braking even the strongest of every race. Desperation drives people into insanity - the insanity needed to put your life on the line in the King of the Hill Battle!

Every full moon slaves are allowed to form a blood bowl team. Those who prove their worth on the field may enter the "King of the Hill" battle and fight for their freedom. Kharak-Ankor contains many levels, reflecting the hirachy among the Chaosdwarves. On the highest level the rules and his most loyal aristrocrats live while the lowest levels are in direct contact with the slave pits. Every level has it`s blood bowl pitch although the teams playing on each level vary greatly in quality. In the "King of the Hill" Tournament every team can challenge a team from a higher level to prove their worth and take their place if they win. The team residing on the top level hold the title of the champion which they need to hold for SEVEN games in order to win the tournament, granting the team their freedom and enough money good life afterwards. This might seem odd for the evil Chaos Dwarves, but noone has every made it so far....



King of the Hill has it`s own IRC-Channel now! Join #KotH!


Tournament Details:
- Race Restriction: Every LRB-race is elegible besides OGRES (they are just too valuable as working horses in the pits to let them form a team)
- Rookie team in [L] to start
- No STAR PLAYERS allowed
- Wizards ARE allowed
- Starting FF of at least 7 (representing the support from fellow slaves, they recruit players from)
- dedicated coaches who are online on a regular basis
- Every coach should wrte the times he visits fumbbl regulary in his teambio
- Race Restriction: Not more than 3 teams of each race

Currently restricted races: Khemri Dwarves and Undead!

Yes - King of the Hill is back. I again want to apologize for my RL break causing the first incarnation of this system to die. Things have changed for me personally and I`m sure to be in my current work place for at least 2 more years. In addition, PeteW has agreed to be my co-admin for the league and a few kinks have been ironed out from the last round. There are several changes and improvements to make everything run smoothly and less hectic. So if you are looking for an open challenge system, where winning is rewarded, look no further! Join! Now!



How the league works:
Every team has a rank - indicated by the score on the group-page. In a certain rank are as much teams a the rank says e.g. 3 teams are in rank 3 or 5 teams in rank 5. This leads to a pyramid structur:
Code:

     1     
    2 2   
   3 3 3   
  4 4 4 4 
 5 5 5 5 5
6 6 6 6 6 6


In the beginning there will be a quick tourney to determine the starting ranks. After that every team has the right to challenge a team from the rank DIRECTLY above. So a team from third rank has two options to challenge if they haven`t played against any of the teams holding rank two. The challenge can be issued by PM to the dedicated admin at the start of each round. These challenges are then matched (to avoid double challenges etc.) and all matchups are posted in this thread. The challenged team HAS TO PLAY! If the coach does not want to play, the game counts as a loss for him. If the challenger wins, his team takes over the place of the defeated challenged team. In case of a tie or a loss for the challenger, nothing happens. If a team can hold the title of the champion for SEVEN games, the season of the league is over and this team shall be declared the winner.

Overall structure:
The 'King of the Hill Challenge' is onganized in rounds. Each round lasts 10 days. During the first two days, challenges can be made by sending a PM to the challenge admin. After the deadline for challenges has passed, the matchups for the rounds are generated from the challenges and posted in the thread here. There are then 8 more days for the coaches to arrange their match, play it and post the result (with a nice matchreport) here. After a coach has played his challenge, he may then arrange a friendly game with a team within his tier to recover from a bashy challenge or simply to train. Those matches are played after the challenge on a mutual basis (like [R]).

Details on issuing a challenge:
- The challenger has to make sure, that the team he wants to challenge is in the tier above him.
- The challenger then checks, if BOTH his team and the opposing team have played at least 7 games since the last time they have met.
- The challenger then sends a PM to the challenge admin.
- After the set deadline, a list of matchups for the round is generated by the challenge-admin. This list is posted in the thread here.
- The challenger now contacts his opponent by PM. In this PM he should offer at least two dates to play, selected from the times the challenged coach has put in his teambio
- The challenged coach should reply via PM to confirm one of the times or offer two alternative timepoints (from the times the challenger can play).

The "Challenge the Champion"-rule:
The Champion can be challenged by a tier2-team even if they have faced each other within the last 7 games. In order to challenge the champion, the champion, the contester just has to make sure, that he doesn`t play the champion twice in a row.

Q&A:
Q: Where can I sign up and when does the league start?
A: You can sign up here on the group page. The league will kick off as soon as there are enough players for the initial tournament. After that, new teams can always join.

Q: There seems to be no penalty for losing an issued challenge - couldn`t Khemri just challenge some skaven 4 times in a row until they have completely destroyed the opposing team?
A: No team may face the same team twice within 7 games. So if the skaven win against the khemri, they have at least seven games to recover before they can again be challenged by this team.

Q: How can I advance if I have lost against all teams of the rank above me?
A: You have to hold your ground until someone from your rank or the rank above advances and putting a new team above you to challenge or both teams have played enough games to challenge again.

Q: I would love to join, but I know that nuffle gives it to me the hard way in the first game usually and I don`t want to go through a whole season just handing out wins. What should I do?
A: No problem. You can retire your team or drop out from the league any team you like (as long as you are not rank 1 or 2). You can also join the league any time you like with a fresh team.

Q: What happens if a coach drops out?
A: If a coach drops out or retires his team, he leaves a gap in the rank. If a rank has not the full number of teams in it, any challenger managing a draw advances - passing the 'gap' down to the next rank, until it has reached the lowest rank and is filled by new teams. If multiple teams should drop out from one rank of if gaps are accumulating, complete ranks may be deleted, putting the remaining teams in the next lower rank. Any rank having more teams than normal causes the challenged them to be demoted in case of a tie without the challenger advancing.

Q: Don`t the high-AV races have an advantage, because they can become a stronger team in such a hostile environment? Won`t it be impossible to start up new teams when all the other teams are developed?
A: There will be a teamrating limitation tied to the rank. Every team has to stay under this limit. As you climb up the pyramid, your team may become stronger and stronger, matching your opponents.

Q: What happens if a coach doesn`t respond to the challenge?
A: If there is no reply from a coach or two coaches cannot agree on a match-time, they have to contact an admin who then decides what to do.

Q: Is there anything to help sheduling the games? Could there be dodging through pretending not to have time?
A: Coaches are encouraged to put the times, that they usually spent on fumbbl, into the teambio (see example below). The challenger can then offer directly (at least) two dates within those times to play. If the challenged coach cannot make it at those two times and cannot offer two appointments within the timeframe of the challenger, he has to suck it up and fortfeit. The game should take place within 7 days after the challenge was issued.

Example
Code:

Times to play King of the Hill:
Weekdays (except Thursday) 00:30 bb-time to 05:00 bb-time
Weekends 17:00 bb-time to 06:00 bb-time


Q: If a team is challenged, is that a proprietary challenge, or may other teams challenge the challenged team as well, and if so, which match is the challenged team obliged to play (first)?
A: Only one challenge might be active on one team. The challenge admin will create the matchups from top tier to the bottom. If a team has sucessfully challenged a higher tier team, it cannot be challenged itself. If multiple teams challenge the same team, then the challenger is chosen depending on:
- the number of games passed since the last successful challenge
- report points
- TS of the team (team with the lowest TS wins)

Q: In case of a fortfeit - does those teams count to have played?
A: Out of practical reasons (=very hard to track): No.

Q: Will there be a racelimit?
A: There shouldn`t be more than 3 teams per race until the league hits 30 teams. After that, one race should not bring in more than 10% of the teams.

Q: Doesn`t the "Challenge the Champion "-rule contradict the 7-game-rule?
A: Yes. The "Challenge the Champion"-rule is the only exception to the 7-game-rule and ensures, that tier 1 is never safe from challenges.


Final Note:

This is the King of the Hill - the first league I will be (re-)running. I hope that the concept appeals to as many coaches as possible. Due to the new matchmaking system involving quite some work we would be happy about anyone who wants to help us run this league smoothly. If anyone has questions or ideas to improve the tourney - feel free to ask or tell me. It might very well be the case that I have forgotten something important.

Have fun!
CL


Last edited by CircularLogic on %b %23, %2008 - %19:%Sep; edited 21 times in total
SillySod



Joined: Oct 10, 2006

Post   Posted: Apr 02, 2008 - 14:10 Reply with quote Back to top

Sounds fun. Why no star players but allow wizzies?

_________________
Putting the "eh?" back into Sexeh.

"There are those to whom knowledge is a shield. There are those to whom it is a weapon. Neither view is balanced."
WardenUSA



Joined: Jan 24, 2008

Post   Posted: Apr 02, 2008 - 14:11 Reply with quote Back to top

I'm in, i'll make a team =)
PeteW



Joined: Aug 05, 2005

Post   Posted: Apr 02, 2008 - 14:20 Reply with quote Back to top

SillySod wrote:
Sounds fun. Why no star players but allow wizzies?


Because some of the slaves are wizards, but none of the star players are slaves.

_________________
"Jesus loves me this I know, 'cos my Bible tells me so." MrMojo - where did you go?
SeraphimRed



Joined: Feb 01, 2004

Post   Posted: Apr 02, 2008 - 14:21 Reply with quote Back to top

I like the idea.

Hope you get the right coaches for such a system, as a lack of real structure will make it tough to manage I imagine.

Wizards but no stars tends to hamper Undead based teams - not sure if that's intentional or just fluff.

Seven wins seems like a lot to end the season (not sure if any of my L teams has ever won 7 straight games Smile )... it might be worth considering a time cap too, where the guy on top after such a time/number of games is the winner.

Edit::Ok, no stars is fluff, but wouldn't slave wizards be rather dangerous? Wink

_________________

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PeteW



Joined: Aug 05, 2005

Post   Posted: Apr 02, 2008 - 14:45 Reply with quote Back to top

SeraphimRed wrote:
I like the idea.

Hope you get the right coaches for such a system, as a lack of real structure will make it tough to manage I imagine.

Wizards but no stars tends to hamper Undead based teams - not sure if that's intentional or just fluff.

Seven wins seems like a lot to end the season (not sure if any of my L teams has ever won 7 straight games Smile )... it might be worth considering a time cap too, where the guy on top after such a time/number of games is the winner.

Edit::Ok, no stars is fluff, but wouldn't slave wizards be rather dangerous? Wink


To remain King, you only have remain undefeated for 7 games, so draws are okay too. Makes the challenge to win greater for the challenger.

Wizzies and no stars makes it more encouraging for people to coach elves, as their stars are naff and wizzies help. This is a good thing since the structure of the league will help bashers more.

_________________
"Jesus loves me this I know, 'cos my Bible tells me so." MrMojo - where did you go?
follyward



Joined: Apr 24, 2007

Post   Posted: Apr 02, 2008 - 14:49 Reply with quote Back to top

is there a restriction of teams in each level? do teams go DOWN in level and if so what causes them to go down? finally, what is the final reward at the end of the 7 game win streak when my team wins it?
krytie



Joined: Aug 16, 2007

Post   Posted: Apr 02, 2008 - 14:52 Reply with quote Back to top

Sounds like fun. Count me in. Fluff-wise, this might just be an excuse to finally start my first ever Dorf team Smile

Sera -- If i'm reading the rules correctly, you only need 7 straight games without loss, not seven straight wins, so musch easier to defend the lead (but still very difficult Razz )

Circ -- you may wanna update your fluff and Q&A sections cos they still mention 5 games at times, instead of the new 7 game rule.

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There are three types of people in this world -- those who can count and those who cannot!
SeraphimRed



Joined: Feb 01, 2004

Post   Posted: Apr 02, 2008 - 14:58 Reply with quote Back to top

Ok, my bad, 7 games without loss.

There's also a contradiction in the allowed races:

Quote:

Tournament Details:
- Race Restriction: Every LRB-race is elegible besides OGRES (they are just too valuable as working horses in the pits to let them form a team)



Quote:

Currently restricted races: NONE!



_________________

Enhance YOUR FUMBBL


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PeteW



Joined: Aug 05, 2005

Post   Posted: Apr 02, 2008 - 15:00 Reply with quote Back to top

follyward wrote:
is there a restriction of teams in each level? do teams go DOWN in level and if so what causes them to go down? finally, what is the final reward at the end of the 7 game win streak when my team wins it?


Each level has an increased number of teams in it. So there is one king, 2 in the level below him, 3 in the level below that, etc. There is no race restriction in each level, only in the overall league.

A team goes down a level if they are beaten by a challenger from the level below. A draw results in no change.

If a team manages to be king for 7 games then they can have a special banner but in their team bio (which will be forthcoming.)

_________________
"Jesus loves me this I know, 'cos my Bible tells me so." MrMojo - where did you go?
SillySod



Joined: Oct 10, 2006

Post   Posted: Apr 02, 2008 - 15:28 Reply with quote Back to top

Pete, I'm not sure the structure favours bashers that much more.... surely theres a certain amount to be gained from elfballing so a scary basher team gets few games?

I'm considering using chaos dorfs with the teme that we're the home team looking to steal our own trophy off the slaves Very Happy

_________________
Putting the "eh?" back into Sexeh.

"There are those to whom knowledge is a shield. There are those to whom it is a weapon. Neither view is balanced."
CircularLogic



Joined: Aug 22, 2003

Post   Posted: Apr 02, 2008 - 15:34 Reply with quote Back to top

SeraphimRed wrote:
Ok, my bad, 7 games without loss.

There's also a contradiction in the allowed races:

Quote:

Tournament Details:
- Race Restriction: Every LRB-race is elegible besides OGRES (they are just too valuable as working horses in the pits to let them form a team)



Quote:

Currently restricted races: NONE!



Simple.. there are two restriction-rules: Ogres are never allowed - the rest are not allowed as soon as there are more then 3 races (or 10% if there are more then 30 races). I just thought it was redundant to list ogres there again.


Last edited by CircularLogic on %b %02, %2008 - %15:%Apr; edited 1 time in total
CircularLogic



Joined: Aug 22, 2003

Post   Posted: Apr 02, 2008 - 16:09 Reply with quote Back to top

krytie wrote:
Circ -- you may wanna update your fluff and Q&A sections cos they still mention 5 games at times, instead of the new 7 game rule.


Fixed - thx.

Btw: There are already 2 orcs-teams in, so only 1 orc slot left. We will start as soon as there are at least 16 teams for the opening tournament.
SeraphimRed



Joined: Feb 01, 2004

Post   Posted: Apr 02, 2008 - 16:13 Reply with quote Back to top

Oh I see what you did there. Smile

BTW - how will the 16 teams fit into your pyramid, given that

1 level 1
11 level 2
111 level 3
1111 level 4
11111 Level 5

15 teams...

I'm tempted to create a Khemri team for this, despite the Star nerfage, but am waiting to see what other coaches apply re: time zones and scheduling etc....

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SillySod



Joined: Oct 10, 2006

Post   Posted: Apr 02, 2008 - 16:35 Reply with quote Back to top

Ok, after I check my schedule has time I'm definately in with chaos dorfs, dunno if that suits sera or not with me living on student time (which runs according to the phases of the moon).

Sera, I imagine that one lonely team (aka Russo's team) will have level 6 all to itself Very Happy

With the tournament, may I suggest either a short Swiss style or a KO but where the losers play the losers as well as the winners play the winners..... it would mean that everyone gets the same number of games and more importantly it would let you actually rank people.... a straight KO tournament wont give you an obvious tier system Smile

_________________
Putting the "eh?" back into Sexeh.

"There are those to whom knowledge is a shield. There are those to whom it is a weapon. Neither view is balanced."
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