seanh1986
Joined: Jul 16, 2005
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  Posted:
Dec 10, 2008 - 09:04 |
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Alright so my [B] witch elf just skilled...
Already had +ag and block and rolled an 11.
I was very set on 5 ag + leap as an awesome crowd surfer... But 6 Ag is hard to turn down!
So I figured I'd take it to a poll and see what people think!
Pros of 6 Ag:
Very easy dodging and ball pick-ups
Pros of 5 Ag + leap:
More versatility... Easier surfing, etc
Please Discuss |
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tragedy4you
Joined: Jul 24, 2005
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  Posted:
Dec 10, 2008 - 09:17 |
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ag 6 is just cool and adding leap later will be no problem, imagine pass block in addition or something like that. |
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eagle009
Joined: Jul 27, 2006
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  Posted:
Dec 10, 2008 - 09:20 |
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The extra +ag wont come into play that often, but is a game winner when it does. Though I think I dont use it properly. |
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Ansbach
Joined: Jul 12, 2004
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  Posted:
Dec 10, 2008 - 09:23 |
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Not to mention: +ag reduces your chance of dying, leap increases it - and you are 7AV in [B]... |
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floppeditbackwards
Joined: Nov 27, 2007
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  Posted:
Dec 10, 2008 - 09:26 |
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retire him now. save yourself the trauma |
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seanh1986
Joined: Jul 16, 2005
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  Posted:
Dec 10, 2008 - 09:32 |
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tragedy4you wrote: | ag 6 is just cool and adding leap later will be no problem, imagine pass block in addition or something like that. |
Passblock would make a very nice addition, can u use leap during a passblock phase? I don't see why not, in which case that'd be a very nice 6ag and leap combo.
Ansbach wrote: | Not to mention: +ag reduces your chance of dying, leap increases it - and you are 7AV in [B]... |
I woulda thought +ag makes him more of a foul target... 6 Ag rather than 5 ag + leap. |
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xcver
Joined: Mar 10, 2005
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  Posted:
Dec 10, 2008 - 09:53 |
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footballolb16 wrote: | tragedy4you wrote: | ag 6 is just cool and adding leap later will be no problem, imagine pass block in addition or something like that. |
Passblock would make a very nice addition, can u use leap during a passblock phase? I don't see why not, in which case that'd be a very nice 6ag and leap combo.
Ansbach wrote: | Not to mention: +ag reduces your chance of dying, leap increases it - and you are 7AV in [B]... |
I woulda thought +ag makes him more of a foul target... 6 Ag rather than 5 ag + leap. |
I really don't think AG6 will make her more of a foul target than AG5+Leap... |
_________________ "Power without perception is virtually useless and therefore of no true value!" - Ryouken - Master of the Hokuto no Ken Martial Arts |
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Leijonet
Joined: Jul 01, 2006
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  Posted:
Dec 10, 2008 - 09:54 |
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Leap will make her more mobile, being able to leap over opposing players instead of dodging around them is incredibly useful and allows you to roll fewer dice, which is always a good thing. AG6 on the other hand will also make her incredibly difficult to protect from, since she'll dodge into two TZs on 2+, and if your opponent EVER drops the ball she will be able to get it. Also AG6 means 3+ Long Bombs if necessary. On the other hand you will be tempted to dodge more, which means more dicerolls and more failures... And falling down in two TZs will likely mean a foul the next turn.
Leap CAN be used in a PB-action, but it's wise to remember that you can't use rerolls in your opponents turn.
In the end I think I'd still go for +AG, on the simple basis that it's more difficult to roll. But it's your call, obviously. |
_________________ Build a man a fire, and he will be warm for a day. Set a man on fire, and he will be warm for the rest of his life.
Leijonet -Winging justice since 6/9-08 |
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xcver
Joined: Mar 10, 2005
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  Posted:
Dec 10, 2008 - 09:57 |
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Leijonet wrote: | Also AG6 means 3+ Long Bombs if necessary. |
Huh? I would think that you still get the -2 modifier for the long bomb with the 1 making it a fumble |
_________________ "Power without perception is virtually useless and therefore of no true value!" - Ryouken - Master of the Hokuto no Ken Martial Arts |
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Tathar
Joined: Sep 29, 2006
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  Posted:
Dec 10, 2008 - 10:00 |
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AG 6 can come in handy for ball handling in TZ's and passing the ball after. Use a more expendable leaper (who will hopefully get AG 5) |
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morraywolfymax
Joined: Aug 02, 2003
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  Posted:
Dec 10, 2008 - 10:15 |
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Pass block is pretty pointless in [B] as no one passes very often! Well I haven't had any elaborate Khemri teams pass against me yet?
I'd go leap! |
_________________ Anyone named Vampy is ace! |
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Uberskiller
Joined: Dec 14, 2004
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  Posted:
Dec 10, 2008 - 10:18 |
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it's a no-brainer.
+ag.
- Taking up the ball in 2 tz on 2+
- dodging into 2 ts on 2+
- incredible passing |
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pac
Joined: Oct 03, 2005
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  Posted:
Dec 10, 2008 - 10:29 |
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FYI: AG 6 does not improve passing over AG 5. |
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CircularLogic
Joined: Aug 22, 2003
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  Posted:
Dec 10, 2008 - 10:32 |
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I wonder.. 2TZ result in a -1 modifier to the AG-roll. You roll a 2 that is modified to 1. Does the pickup fail due to the modified 1? |
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torsoboy
Joined: Nov 23, 2004
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  Posted:
Dec 10, 2008 - 10:41 |
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floppeditbackwards wrote: | retire him now. save yourself the trauma |
Witches generally don't have wee wees. Unless they just plucked them somewhere.. |
_________________ The plural of anecdote isn't data. |
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