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Lakrillo



Joined: Sep 12, 2007

Post   Posted: Dec 12, 2008 - 13:12 Reply with quote Back to top

I actually think that LRB5 would be awsome together with blackbox.
I am comissioner for a tabletop league, which have had over 350 games played. I have played over 100 LRB5 matches myself with various teams in various teamrating levels and i can just say that LRB5 fixes a lot of things that LRB4 is broken on.

We have found in our league that Teamvalue over 2 millions is starting to hurt a lot due to spiralling expenses and inducements, i guess top teams will hover somewhere around 250k and try to optimize the skills within that range. LRB5 is all about team management in a way that LRB4 isnt, in LRB5 you want to optimize your skill-selection in a much harder way than LRB4.

Also, i think that Fumbbl is overevaluating itself as a testing-ground for new rules, there are hard play elsewhere around the world which have been communicated to the rulesdesigners. I think most mayor flaws are already ironed out in LRB5, especially if some of the stuff from the proposed LRB6 goes in, but of course there will be new stuff found after an even bigger amount of games.


Shadow: If i face a team which has spent two doubles on getting DP+SG, i would be happy. Those 100k is not worth it really. I would fear a team with MB+ piling on much more. If i know that the opponents goal is fouling each turn and that is his main weapon, i will defend so that foul is unassisted and he will get sent off sooner or later anyway while spending his resources on that aim.
There are always tactics and counter-tactics, and fouling is not such a powerful weapon in LRB5 as it is in LRB4 that you would have to write in your bios that you want to foul or not.

What i have seen with LRB 5 is that the percentage of matches that are entertaining for both coaches are higher than in LRB4, and that i my main argument for LRB5.
I would gladly play LRB5 together with Blackbox, as i think the combination of them both would be really good.
Though i doubt that there will be someone that creates a new client any time soon, which is sad.
Cloggy



Joined: Sep 23, 2004

Post   Posted: Dec 12, 2008 - 13:16 Reply with quote Back to top

LRB5 should be Paul Hicks's wet dream. So what the dp is a bit weaker. I have been experimenting with a heavily DP loaded undead team in my local league and fouling as a strategy, rather than an afterthought has gained strength, not lost it.

A heavy fouling game used be at least partially the opponent's choice. Don't foul back and keep the eye on the fouler, and mostly you're ok as long as you position your team well.

Now you can foul every turn without the chance of the ref interfering changing one bit.

There have even been people in the TT community wanting the eye back because their leagues have become too violent.

So is LRB5 the answer, Yes. But not to the this question.

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Proud owner of three completed Ranked grids, sadly lacking in having a life.
xcver



Joined: Mar 10, 2005

Post   Posted: Dec 12, 2008 - 13:41 Reply with quote Back to top

shadow46x2 wrote:
i don't play lrb5 period, because i don't agree with the mindset that galak used of throwing as much crap on the wall, and praying some of it sticks...

while there is some nice things in LRB5, admittedly, like the SF & safe throw fixes...in my opinion, the majority is just that....crap...it's like using a nuclear weapon to kill an ant....way too many changes for things that weren't necessary.....


well what an open mind....just some theoretical banter Because just someone changing a bit more rules really doesn't cut it because that happened inbetween several editions of the game...and wouldn't it just be better to get some games going and give that feedback for a LRB6 or LRB7 implementation? Cause they will be coming and maybe they than can be an edition you like....but it sounded to me more like a personal problem you have with Galak doing it...

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"Power without perception is virtually useless and therefore of no true value!" - Ryouken - Master of the Hokuto no Ken Martial Arts
sk8bcn



Joined: Apr 13, 2004

Post   Posted: Dec 12, 2008 - 14:27 Reply with quote Back to top

pac wrote:
The LRB 5(6) flaws that would cause the most trouble are actually the ones we don't even know about yet.

Due to the number of games played and the density of experienced coaches (who are all looking at what one another are doing and will readily copy successful tactics), FUMBBL has a history of shining a spotlight on 'broken' rules which - for 10 or more years in some cases! - had gone unfixed.

If/when LRB 6 comes here, FUMBBL will turn into a giant testing ground, in which everyone is racing to find and exploit the flaws and features it brings with it. Not that shaking everything up like that would necessarily be a bad thing - but the net result (in the short term, at least) certainly wouldn't be to resolve problems!


I lost faith in seeing LRB5 or 6 on fumbbl.

Maybe, Cyanid will host the new massive testing ground existing.

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SillySod



Joined: Oct 10, 2006

Post   Posted: Dec 12, 2008 - 14:53 Reply with quote Back to top

xcver wrote:
well what an open mind....just some theoretical banter Because just someone changing a bit more rules really doesn't cut it because that happened inbetween several editions of the game...and wouldn't it just be better to get some games going and give that feedback for a LRB6 or LRB7 implementation? Cause they will be coming and maybe they than can be an edition you like....but it sounded to me more like a personal problem you have with Galak doing it...


Sadly (and somewhat irritatingly) they arent. LRB6 will be the last version of the game for a few years (minimum) and the options for rules changes are already closed.

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Putting the "eh?" back into Sexeh.

"There are those to whom knowledge is a shield. There are those to whom it is a weapon. Neither view is balanced."
morraywolfymax



Joined: Aug 02, 2003

Post   Posted: Dec 12, 2008 - 15:33 Reply with quote Back to top

And how do you know that young man?

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Anyone named Vampy is ace!
SillySod



Joined: Oct 10, 2006

Post   Posted: Dec 12, 2008 - 15:48 Reply with quote Back to top

GalakStarscraper wrote:
Jervis Johnson who controls the development of the game has said that effective Nov 1 2008 no new changes to Blood Bowl could be introduced for many years to come that were not already in testing as of Oct 2008.


That is in his bio because he has had to say it alot recently (Galak is a member of the BBRC). In fairness this has been planned for some time but that dosent make me much happier about it - LRB5 is so close to being a brilliant rulebook. Its just a pity that the roster fixes are focused on contraversial races rather than the truly broken ones like amazons.

_________________
Putting the "eh?" back into Sexeh.

"There are those to whom knowledge is a shield. There are those to whom it is a weapon. Neither view is balanced."
CircularLogic



Joined: Aug 22, 2003

Post   Posted: Dec 12, 2008 - 15:48 Reply with quote Back to top

Read the specialist games forum... Silly is right..

The thing I oppose the most is the dumbing down of parts of the game. No traits anymore.. cut down dicerolls where you can.. fouling has become an absolute nobrainer.

Inducements are fine apart from the fact that they made stars/wizard for the non-induced team unaffordable.
The new niggle is great. Aging gone is, too. TV is nice. Spiraling expenses... don`t like it too much.
aerofool



Joined: Jun 11, 2008

Post   Posted: Dec 12, 2008 - 15:57 Reply with quote Back to top

The current update BBRR schedule is every 2 years. Annually didn't seem to be enough time to see the end result of the rule set. Thus meaning we will see another LRB update in 2010. One would think that 2 years would be more than enough time to get the client fully updated. With the reveal of the most recent LRB update this past October, we have fallen even further behind on the client. I say we need to find some way to convince SkiJunkie and Christer to put forth doubled efforts in getting a client and server together that we can call fully up to date!

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Scott
SillySod



Joined: Oct 10, 2006

Post   Posted: Dec 12, 2008 - 16:20 Reply with quote Back to top

aerofool wrote:
The current update BBRR schedule is every 2 years. Annually didn't seem to be enough time to see the end result of the rule set. Thus meaning we will see another LRB update in 2010. One would think that 2 years would be more than enough time to get the client fully updated. With the reveal of the most recent LRB update this past October, we have fallen even further behind on the client. I say we need to find some way to convince SkiJunkie and Christer to put forth doubled efforts in getting a client and server together that we can call fully up to date!


No.

_________________
Putting the "eh?" back into Sexeh.

"There are those to whom knowledge is a shield. There are those to whom it is a weapon. Neither view is balanced."
Pirog



Joined: Jul 13, 2006

Post   Posted: Dec 12, 2008 - 16:30 Reply with quote Back to top

nexusvalhees wrote:
I can't wait to see the threads once the eye is gone and people really get to see what fouling for 16 turns is like.


I don't think it's the actual fouls that people dislike so much. It's how dp's and gangfouls so often ends up with serious injuries, and a niggle in LRB4 is most often the same thing as RIP. This will change in LRB5.
Alf115



Joined: Aug 17, 2005

Post   Posted: Dec 12, 2008 - 16:34 Reply with quote Back to top

Coach-D wrote:
there's 3 experimental new teams in lrb6

http://www.blood-bowl.net/LRB_PBBL/NewTeams2008_LRB5.pdf


CHAOS PACT, the return !
Grod



Joined: Sep 30, 2003

Post   Posted: Dec 12, 2008 - 16:39 Reply with quote Back to top

CircularLogic wrote:

The thing I oppose the most is the dumbing down of parts of the game. No traits anymore..


Well I like replacing the traits rule. Gives much more variety in skill choices that was otherwise not possible. Especially for players who can only choose skills from 1 category, the choice is often very limited and fairly automatic, not leaving much room for exciting unique team building strategies.
morraywolfymax



Joined: Aug 02, 2003

Post   Posted: Dec 12, 2008 - 16:54 Reply with quote Back to top

I personally really like the additions made in LRB5, they seem pretty sound, I'm a little sceptical about the new skills as I've never really been a fan of the new skills after deathzone but lived with them anyway.

IO really like the spiraling expenses thing though as that really halps to counter balance the teams that are massive and dependable but lose on occasions, i.e. Orcs and Chaos. It really brings in an element of team management that those teams normally don't have to deal with, yet everyone else does because they lose so many players.

Love the mixed race teams as well, takes me back to the good old days! Smile

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pac



Joined: Oct 03, 2005

Post   Posted: Dec 12, 2008 - 23:56 Reply with quote Back to top

DukeTyrion wrote:
pac wrote:
If/when LRB 6 comes here, FUMBBL will turn into a giant testing ground, in which everyone is racing to find and exploit the flaws and features it brings with it. Not that shaking everything up like that would necessarily be a bad thing - but the net result (in the short term, at least) certainly wouldn't be to resolve problems!

Ahh well, you never quite know whether things will be resolved or not. As you yourself have said, we don't really know how things will play out yet.

Well, I don't know what specifically will/would happen. But I do know that it is not a question of 'would we break anything?' but 'how much would we break?'!
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