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SzieberthAdam



Joined: Aug 31, 2008

Post   Posted: May 12, 2009 - 20:08 Reply with quote Back to top

My first attempt for a Rotter:

Image

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ImageImageImage
Kalimar



Joined: Sep 22, 2006

Post   Posted: May 12, 2009 - 21:22 Reply with quote Back to top

@Chingis: I kind of like them. I don't get the wings though - why wings ? And I'm not so sure that the Ulfwerener would actually wear helmets, or do they ?
Royston



Joined: Dec 05, 2008

Post   Posted: May 12, 2009 - 21:39 Reply with quote Back to top

Chingis wrote:
Updated norsemen:

Runner 1:
ImageImageImageImage
Runner 2:
ImageImageImageImage
Ulfwerener 1:
ImageImageImageImage
Ulfwerener 2:
ImageImageImageImage

Added some runners adapted from the current catchers. I made the ulfwerener beardy too as suggested, and never was really happy with the wings either. Having drawn the runners I thought it might be nice to leave the wings to the handling specialists (throwers/runners) so I gave him horns instead. Smile


I'm liking the Ulfwerener much better now. And the bald Runner too, not too keen on the 80s shoulder pads though.

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Image
Royston



Joined: Dec 05, 2008

Post   Posted: May 12, 2009 - 21:41 Reply with quote Back to top

RamonSalazar wrote:
My first attempt for a Rotter:

Image


I like this one. Has that decayed falling apart look to it.

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Image
Garr123



Joined: Jan 20, 2008

Post   Posted: May 13, 2009 - 02:28 Reply with quote Back to top

I think everyone's getting a little too hung up on Decay when it comes to the new rotters. They start out uninjured, and are both faster and more agile than a zombie -- it'd be kind of peculiar to see bodies that look unable to support their own weight outmaneuvering the undead.

-- its totally cool if my icons blow etc, just sharing my two cents.


Chingis wrote:
Updated norsemen:

Runner 1:
ImageImageImageImage
Runner 2:
ImageImageImageImage


I think you may want to pull those arms forward in the profile views, the arms look really peculiar hanging back like windsocks when divested of their glove. Runner 2 from the front looks fantastic, though.
SzieberthAdam



Joined: Aug 31, 2008

Post   Posted: May 13, 2009 - 04:27 Reply with quote Back to top

Garr123 wrote:
I think everyone's getting a little too hung up on Decay when it comes to the new rotters. They start out uninjured, and are both faster and more agile than a zombie


I totally agree.

rotter v2: Image

Cheers,
RS

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Cyco



Joined: Nov 30, 2003

Post   Posted: May 13, 2009 - 07:45 Reply with quote Back to top

Just read the whole thread, and really great work guys. Wink

Interesting to see how everything grew. Very Happy

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Never drive faster then your angels can fly.
Kraark



Joined: Dec 14, 2006

Post   Posted: May 13, 2009 - 08:01 Reply with quote Back to top

For the pestigors I quite liked roystons grey color scheme, would look awsome together with spubbas half-skull, claw etc thingys.
SzieberthAdam



Joined: Aug 31, 2008

Post   Posted: May 13, 2009 - 14:28 Reply with quote Back to top

LRB5 Rotters v3:

ImageImage

Their skins' color matches with the LRB4 rotter's.

Greets,
RS

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ImageImageImage
Royston



Joined: Dec 05, 2008

Post   Posted: May 13, 2009 - 20:36 Reply with quote Back to top

Kraark wrote:
For the pestigors I quite liked roystons grey color scheme, would look awsome together with spubbas half-skull, claw etc thingys.


I took the colour scheme from these guys:

Image

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Image
Garr123



Joined: Jan 20, 2008

Post   Posted: May 14, 2009 - 04:18 Reply with quote Back to top

A couple of people in the chatroom said my guys needed to lose more of the zombie features, so I tried to change them up a tad.

Image

Does that look any better?
On1



Joined: Jul 12, 2004

Post   Posted: May 14, 2009 - 13:47 Reply with quote Back to top

RamonSalazar wrote:
LRB5 Rotters v3:

ImageImage

Their skins' color matches with the LRB4 rotter's.

Greets,
RS


I like those very much. Also the Norse guys in the posts above.. very nice work.
Chingis



Joined: Jul 09, 2007

Post   Posted: May 16, 2009 - 01:26 Reply with quote Back to top

I was a bit unhappy with the arms too. Do these look better?

Runner 1:
ImageImageImageImage
Runner 2:
ImageImageImageImage

(To answer: why did I choose to give them wings? Well, they're the flair players of the team, the playmakers, so they deserve to glam up with a bit of bling! It nicely fits with the thrower as the other ball-handler/playmaker too. And I wanted them to have an air of being nimble and agile, while still looking reasonably fierce. That's my take on it anyway. Smile )
On1



Joined: Jul 12, 2004

Post   Posted: May 16, 2009 - 15:35 Reply with quote Back to top

Yeah Chingis, that looks much better... The way you positioned the arms compared to your old version... Your icons make me want to coach Norse for the first time ever Smile
Kalimar



Joined: Sep 22, 2006

Post   Posted: May 21, 2009 - 17:24 Reply with quote Back to top

@Chingis: I'll take those Norse icons for the client if I may have them Smile
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