keggiemckill
Joined: Oct 07, 2004
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  Posted:
Mar 26, 2017 - 20:08 |
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When a Treeman starts with 4 of the 9 Strength skills: Break Tackle, Grab, Guard, Juggernaut, Mighty Blow, Multiple Block, Stand Firm, Strong Arm, Thick Skull, what are we going to do if a Treeman gets to Legend without rolling a double? With the removal of Piling Awn, I don't see an immediate fix for this? Maybe Kick Teammate can be added in the future? I know its a goofy sub skill, but darn it, if I don't think its hilarious.
Reference:
Treeman: 2 6 1 10 Mighty Blow, Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate S GAP 120k
STRENGTH
Break Tackle, Grab,
Guard, Juggernaut, Mighty Blow,
Multiple Block, Stand Firm, Strong Arm, Thick Skull |
_________________ The Drunker I get, the more I spill
"Keggie is the guy with the bleach blond hair that gives answers nobody else would think of."
Jeffro |
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Nightbird
Joined: Aug 02, 2003
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  Posted:
Mar 26, 2017 - 20:17 |
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Guess it's a free double like when traits were around
Be great if it was to remove take root though. |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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keggiemckill
Joined: Oct 07, 2004
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  Posted:
Mar 27, 2017 - 02:27 |
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It would be great if they automatically got a +1 MA on their Legend roll. |
_________________ The Drunker I get, the more I spill
"Keggie is the guy with the bleach blond hair that gives answers nobody else would think of."
Jeffro |
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