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vicius



Joined: Sep 09, 2007

Post   Posted: Apr 07, 2011 - 20:31 Reply with quote Back to top

I use to play vamps a lot, and almost going to play the WO, but in the new client vamps have a lot of bugs and its so diffikult to know how to interpret each one, so i want to post here all the vamps bugs and how i will interpret each one.

If one of ma bugs interpretations is bad, please, hope any admin could tell me and all the vamps coaches to dont be banned or called bug abusers.

ABOUT OFAB

1.-OFAB thrall+ball no turnover: Biting a thrall holding the ball, does not cause a turnover.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=511

Interpretation: Press end turn

2.-OFAB blood-icon not showing(same with select block,blitz,pass,hyp gaze): would it be possible to show the blood drop when you fail the roll, and not after you do 1 step of movement? I'm guessing the icon is put there to help the player notice his roll of 1. One step in the wrong direction could leave the vampire out of range of a thrall

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=512

Interpretation: Cant do anything to avoid that, if it happens just can take it. Bad for Vamps Sad

3.-OFAB-HYP GAZE: When use Hyp Gaze to an opponent and failed ofab, the client didnt let me to move the vamp to bite a thrall and just hyp the oppo and then go out ofc

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=625

Interpretation: Cant do anything to avoid that, if it happens just can take it. Bad for Vamps Sad

4.-OFAB BLOCK not sent of: was playing a game against Vampires when one of hes vamps suffered OFAB.My opponent continued the rest of hes turn and suffered a block turnover with a thrall. After that hes vampire dident get sent off.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=663

Interpretation: Forget da vamp until next kick off and dont move him more

5.-bloodlust hand-off action. Vamp leaves field, no turnover:my vampire attempted to handoff but failed bloodlust. he runs off the field dropping the ball. the player next to him catches the bounce. no turnover

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=94

Interpretation: End Turn

6.-Vamp fails BloodLust on standup not able to move:Vamp is prone and i select to stand and end turn he fails his bloodlust and i am not given the option to move. Vamp leaves the feild turn over.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=100

Interpretation: Best to avoid that is to move the vamp and select hyp, so if u fail then is sent off, if the vamp just stand up and end move failing ofab should press end turn and forget da vamp until next kick off. Anyway am not happy with da interprt, cause client never let the vamp go to ofab a thrall.

7.-Prone Vamp RR failed BloodLust with pro, pro works but fails BloodLust again. Dosent need to bite

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=199

Interpretation: Move to a thrall and dont move da thrall like he was bitten, roll his injury roll in chat and take that. if cant move to a thrall then press end turn and forget da vamp until next kick off

8.-Vamp pass while he is in ofab, oppo cant intercept

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=414

Interpretation: roll on chat the intercept roll, if it succeeds, then pass to the interceptor player. Cant do anything more if he fails catch up

9.-Vamp blitzes in ofab, oppo disco, when rejoin vamp dissapear cause didnt ofab

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=924

Interpretation: Oppo should end turn, this bug could be used so much and proly is the worst one

10.-Vampire failed Bloodlust on a Block Action with Frenzy: blocking thralls

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=905

Interpretation: try to select push and dont abuse of the push, then bite him


HYPNOTIC GAZES

1.-Vampire gazes after failed gfi: my vamp fell down on a gfi but was still presented with the choice to gaze. When I chose to gaze the vamp stood up again and gazed as if the gfi had worked.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=609

Interpretation: Never try to gaze if client let u try. If missclick that then press end turn automaticaly and oppo should play like da vamp was on floor. Diffikult to interp cause we cant reload and reload until everything works fine.

2.-Hyp gaze - Dumpoff: I Hypnotized a catcher, then blitz the carrier who use dumpoff to pass the catcher i hypnotized.

Game Frozen, cant do anything, cant timeout, cant end turn


http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=788

Interpretation: Never try to pass the hypnotized player.

3.-Side step & Hypnotic gaze:Players under the effect of hypnotic gaze shouldn't be able to use Side step when blocked:

The rules:

"Hypnotic Gaze
(...) Make an agility roll for the player with hypnotic gaze. (...) If the Agility roll is successful, then the opposing player (...) may not (...) move voluntarily until the start of his next Action or the drive ends."

I skipped the irrelevant parts for this case Smile

I understand Side Step as a voluntary move from the player, so he can't use it under the effects of hypnotic gaze.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=773

Interpretation: The oppo should not choose to use ss

4.-A vamp who is hynotized just select to hypno another guy but after it he still be hynotized

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=923

Interpretation: The oppo should play like da vamp wasnt hypnotized and roll in main chat dodges or blocks which client doesnt ask for

Dunno if i forget anyone, want to make an interpretation of how to use the vamps bugs for every vamps coaches

If i forget someone please tell me here and will add it to da list to help admins work with vamps bugs

If some of these bugs are solved please tell me here too, to clean it for da list

Hope vamps bug will be fixed soon

Look for bugs with ctrl+f


Last edited by vicius on %b %20, %2011 - %21:%Aug; edited 5 times in total
Carnis



Joined: Feb 03, 2009

Post   Posted: Apr 07, 2011 - 21:09 Reply with quote Back to top

vicius wrote:

3.-OFAB-HYP GAZE: When use Hyp Gaze to an opponent and failed ofab, the client didnt let me to move the vamp to bite a thrall and just hyp the oppo and then go out ofc

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=625

Interpretation: Cant do anything to avoid that, if it happens just can take it. Bad for Vamps Sad

This one is nasty, but you can avoid it by moving all your vamps one square before hypnoing. It's not always feasible (like when next to a DT player or Tents).
vicius wrote:

4.-OFAB BLOCK not sent of: was playing a game against Vampires when one of hes vamps suffered OFAB.My opponent continued the rest of hes turn and suffered a block turnover with a thrall. After that hes vampire dident get sent off.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=663

Interpretation: Forget da vamp until next kick off and dont move him more

Exploit, this old bug:
http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=169

My interpretation: Don't use "stand up & end move" as a vampire.

vicius wrote:
5.-bloodlust hand-off action. Vamp leaves field, no turnover:my vampire attempted to handoff but failed bloodlust. he runs off the field dropping the ball. the player next to him catches the bounce. no turnover

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=94

Interpretation: Not sure thats a bug, if a player of ur team catch the ball is not a turnover thought, so lets continue the turn

It's a bug, vamp failing to bite and getting sent off = turnover.

Interpretation: End turn.

vicius wrote:
6.-Vamp fails BloodLust on standup not able to move:Vamp is prone and i select to stand and end turn he fails his bloodlust and i am not given the option to move. Vamp leaves the feild turn over.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=100

Interpretation: Best to avoid that is to move the vamp and select hyp, so if u fail then is sent off, if the vamp just stand up and end move failing ofab should press end turn and forget da vamp until next kick off. Anyway am not happy with da interprt, cause client never let the vamp go to ofab a thrall.

Pretty sure this old bug: http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=169 overrides this bug, and this situation never actually happens (unless if you hypno!).

vicius wrote:
7.-Prone Vamp RR failed BloodLust with pro, pro works but fails BloodLust again. Dosent need to bite

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=199

Interpretation: Move to a thrall and dont move da thrall like he was bitten, roll his injury roll in chat and take that. if cant move to a thrall then press end turn and forget da vamp until next kick off

Still this bug overrides: http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=169

vicius wrote:

HYPNOTIC GAZES

1.-Vampire gazes after failed gfi: my vamp fell down on a gfi but was still presented with the choice to gaze. When I chose to gaze the vamp stood up again and gazed as if the gfi had worked.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=609

Interpretation: Never try to gaze if client let u try. If missclick that then press end turn automaticaly and oppo should play like da vamp was on floor. Diffikult to interp cause we cant reload and reload until everything works fine.

If you watch the replay, there's a turnover, but the dropdown menu to hypno is still open for the vamp player so he gets to hypno on his opponents turn! It's pretty freaky, but should be easy enough to avoid (dont click on options on dropdown menus on your opponents turn!!). I'd say if this happens, its exploit Wink.

vicius wrote:
2.-Side step & Hypnotic gaze:Players under the effect of hypnotic gaze shouldn't be able to use Side step when blocked:

The rules:

"Hypnotic Gaze
(...) Make an agility roll for the player with hypnotic gaze. (...) If the Agility roll is successful, then the opposing player (...) may not (...) move voluntarily until the start of his next Action or the drive ends."

I skipped the irrelevant parts for this case Smile

I understand Side Step as a voluntary move from the player, so he can't use it under the effects of hypnotic gaze.

http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=773

Interpretation: The oppo should not choose to use ss

SS is not voluntary movement, it's skilluse after being blocked (and pushed). As block/dodge are still allowed, so should SS Wink. I think this part of your report is invalid. Not a rulesjudge though, but that's how I read it.
the_Sage



Joined: Jan 13, 2011

Post   Posted: Apr 07, 2011 - 21:09 Reply with quote Back to top

vicius wrote:

5.-bloodlust hand-off action. Vamp leaves field, no turnover:my vampire attempted to handoff but failed bloodlust. he runs off the field dropping the ball. the player next to him catches the bounce. no turnover
http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=94
Interpretation: Not sure thats a bug, if a player of ur team catch the ball is not a turnover thought, so lets continue the turn


That's a bug all right: failed to go OFAB should always be a turnover, even if he weren't holding the ball.
the_Sage



Joined: Jan 13, 2011

Post   Posted: Apr 07, 2011 - 21:11 Reply with quote Back to top

Carnis wrote:
It's a bug, vamp failing to bite and getting sent off = turnover.

Ninja'd. =/
vicius



Joined: Sep 09, 2007

Post   Posted: Apr 07, 2011 - 22:18 Reply with quote Back to top

the_Sage wrote:
vicius wrote:

5.-bloodlust hand-off action. Vamp leaves field, no turnover:my vampire attempted to handoff but failed bloodlust. he runs off the field dropping the ball. the player next to him catches the bounce. no turnover
http://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=94
Interpretation: Not sure thats a bug, if a player of ur team catch the ball is not a turnover thought, so lets continue the turn


That's a bug all right: failed to go OFAB should always be a turnover, even if he weren't holding the ball.


True, just changed that

Still think a hypno player cant use ss, cause there are lot of elves in WO would want to know how should we interp that

And about the bug of failing the ofab on hyp gaze, sometimes u cant move carnis, if u are surrounded by players or dt zones, so da bug really hurts a lot, like the ofab-mov,block,blitz,pass
Keith-Lemon



Joined: Feb 26, 2011

Post   Posted: Apr 07, 2011 - 22:30 Reply with quote Back to top

Wow it sucks to play Vamps at the moment Smile
Macavity



Joined: Nov 23, 2004

Post   Posted: Apr 07, 2011 - 22:39 Reply with quote Back to top

Careful, too many vampire puns and the thread will get locked!

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When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis
Lakrillo



Joined: Sep 12, 2007

Post   Posted: Apr 07, 2011 - 22:40 Reply with quote Back to top

Thank you for this list. It will be of help when i get into sorting out the different bloodlust related bugs.
Are all these bugs still active or is there anyone that have been resolved? If you could please try to reconfirm them all in test-mode, that would really help me so i don't need to do that before starting to sort out the code.

Regarding sidestep, as far as i remember it is not a voluntary movement as the move itself comes from the push. Would like to doublechek this though before saying the fnal thing on it as i am away on a hotel in russia atm. But i am quite positive this is the ruling for it.
BooAhl



Joined: Sep 02, 2004

Post   Posted: Apr 07, 2011 - 22:56 Reply with quote Back to top

Where in Russia?
Reisender



Joined: Sep 29, 2007

Post   Posted: Apr 07, 2011 - 23:02 Reply with quote Back to top

I can confirm this, in the CRP Rules FAQ p.77 it says

"Q: Players under influence of Bone-head, Really Stupid, or Hypnotic Gaze cannot use skills that allow them to move voluntarily. Which skills are not allowed to be used as they are considered moving voluntarily? A: Skills that allow you to leave your square without being forced to leave your square in the first place: Diving Tackle, Pass Block, and Shadowing."

So side step is allowed.

(edit to clarify its CRP)


Last edited by Reisender on %b %08, %2011 - %00:%Apr; edited 1 time in total
Sigmar1



Joined: Aug 13, 2008

Post   Posted: Apr 07, 2011 - 23:06 Reply with quote Back to top

Not sure what the rules says but seems to me any hg'd player with ss who gets pushed not be allowed the option of choosing his destination. He's been hypnotized!

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Lakrillo



Joined: Sep 12, 2007

Post   Posted: Apr 07, 2011 - 23:11 Reply with quote Back to top

Thank you for that post Reisender, that confirms what i thought it was. Sidestep should be allowed when hypnotized as the player is forced to leave his square.

@Booahl: In St Petersburg
uuni



Joined: Mar 12, 2010

Post   Posted: Apr 07, 2011 - 23:58 Reply with quote Back to top

I remember the Sidestep issue to be as Lakrillo describes. The relevant FAQ that Reisender quoted was apparently made to clarify the situation, and if I remember it right, there was some discussion about it on TFF, but I may also remember it wrong.

As a side note, if you think of it, it all boils down to Pass Block. Player under Bone Head or Hypnotic Gaze does not have any tackle zones, so Diving Tackle or Shadowing cannot trigger, as those skills require someone to leave the tacklezones of the Boneheaded player.

I am not sure about whether the Ring of Teleportation (p57) is voluntary movement or not, but I think that is quite an academic subject on FUMBBL as the cards are not implemented. Smile
vicius



Joined: Sep 09, 2007

Post   Posted: Apr 08, 2011 - 00:05 Reply with quote Back to top

ss is not voluntary?

Then who choose the square to move?
uuni



Joined: Mar 12, 2010

Post   Posted: Apr 08, 2011 - 00:32 Reply with quote Back to top

@vicius: The point as I remember was, that the usage of Side Step is a part of being Pushed and being Pushed was understood to not being voluntary. So the point was not that if the hypnoed player has anything to do with the square that it leaves to, but only with the fact that normally the player has no decision of not leaving the square in the first place, which means in this context that the move is involuntary.

I quess a quite similar train of thought could be taken when thinking of not using Stand Firm.
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