54 coaches online • Server time: 16:59
Index Search Usergroups Profile
Log in
Recent Forum Topics goto Post A Very Steely Setup ...goto Post Is kicking first wit...goto Post UW Goblins - Disturb...
SearchSearch 
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic
Calthor



Joined: Jan 24, 2006

Post   Posted: Dec 12, 2011 - 00:02 Reply with quote Back to top

Code:
"Blood In Short Supply"
 150 Vampire (Block, Dodge)
 130 Vampire (Pro)
 130 Vampire (Dodge)
 130 Vampire (Block)
 130 Vampire (Guard)
 130 Vampire (Mighty Blow)
 320 Thrall x 8
  50 Apo
 200 4x Re-Roll
====
1370
Hitonagashi



Joined: Apr 09, 2006

Post   Posted: Dec 12, 2011 - 00:38 Reply with quote Back to top

Here's a Woodelf attempt:

Code:
Wood Elves - Asrai Aesir
1 Treeman - guard
1 Wardancer - strip ball
1 Wardancer - tackle
1 Thrower - accurate
1 Thrower
1 Catcher - sidestep, sure feet
1 Catcher - block
2 Catchers
5 Linemen

50k Apothecary
4 RR's = 200k

TV 1640k


Having to take all 4 catchers really makes this team weaker :S....I'd prefer to only have one thrower and less catchers, but hey. It's got a one turner, a guard treeman, some leap/strip ball action, and some tackle. It's also got some blodge, and the thrower has a chance of throwing the damn thing with accurate.
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 14, 2011 - 17:18 Reply with quote Back to top

Two great additions, cheers for those. I'd change the dodge vamp -> sidestep and the block one -> tackle just to make them less good & more varied. Wood elfs are perfect as-is.

Moonray came up with this nurgle team on my blog post:
Code:
"Decayed Vermin"
Nurgle

 160 Beast of Nurgle +Stand Firm
 130 Nurgle Warrior +Guard
 130 Nurgle Warrior +Block
 220 2xNurgle Warrior
 200 5xRotter
 120 Pestigor +Claw, Mighty Blow
 100 Pestigor +Extra Arms
 100 Pestigor +Two Heads
  80 Pestigor

 280 4xReRoll
====
1520
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 14, 2011 - 17:26 Reply with quote Back to top

Now some more from me:
Code:
"Bring Out Your Dead!"
Necromantic

 160 Werewolf +dodge, block
 140 Werewolf +side step
 130 Flesh Golem +break tackle
 130 Flesh Golem +guard
  90 Wight
 110 Wight +mighty blow
  90 Ghoul +sure hands
  70 Ghoul
 240 6x Zombies

 280 4x Reroll
====
1440
Hitonagashi



Joined: Apr 09, 2006

Post   Posted: Dec 14, 2011 - 17:34 Reply with quote Back to top

Clarkin, can we have a summary post, as well as races still to go? I don't mind knocking up one or two more, but would be good to have a reference point Smile.

_________________
http://www.calculateyour.tv - an easy way to work out specific team builds.
Image
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 14, 2011 - 17:36 Reply with quote Back to top

Code:
"Dere's a ball?"
Ogre

 160 Ogre +guard
 180 Ogre +break tackle, juggernaut
 160 Ogre +multiple block
 160 Ogre +piling on
 160 Ogre +grab
 140 Ogre
  40 Snotling +sure feet
 180 9x Snotling

  50 Apo
 280 4x Reroll
====
1510
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 14, 2011 - 17:43 Reply with quote Back to top

Update:

So far we have rosters for:
Goblin, Pro Elf, Undead, Orc, Dwarf, Skaven, Lizardman, Vampire, Wood Elf, Nurgle, Necromantic, Ogre, Underworld, Chaos Pact, Human, Halfling, Amazon, Khemri, Dark Elf

Just 5 more races to do:
Chaos, Chaos Dwarf, High Elf, Norse, Slann


Last edited by clarkin on Dec 14, 2011 - 19:00; edited 3 times in total
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 14, 2011 - 17:51 Reply with quote Back to top

Code:
"Wasted On Warpstone"
Underworld

 130 Warpstone Troll +tentacles
 130 Skaven Blitzer +mighty blow, horns
 110 Skaven Blitzer +tackle
  90 Skaven Thrower +extra arms
  70 Skaven Thrower
 100 2x Skaven Lineman
  60 Underworld Goblin +two heads
  60 Underworld Goblin +big hand
 200 5x Underworld Goblin

  50 Apo
 280 4x Reroll
====
1280
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 14, 2011 - 17:58 Reply with quote Back to top

Code:
"Pact Lunch"
Chaos Pact

 130 Chaos Troll +grab
 160 Chaos Ogre +guard
 170 Minotaur +juggernaut
 110 Dark Elf Renegade +dodge, sure hands
  50 Skaven Renegade
  60 Goblin Renegade +two heads
  70 Marauder +extra arms
 350 7x Marauder

  50 Apo
 280 4x Reroll
====
1430
PainState



Joined: Apr 04, 2007

Post   Posted: Dec 14, 2011 - 18:01 Reply with quote Back to top

"Go Deep"
Human

90 Thrower +Accurate, Safe Throw
90 Catcher +Diving Catch
90 Catcher +Block
110 Blitzer +Guard
110 Blitzer +Mighty Blow
110 Blitzer +Tackle
90 Blitzer
70 Thrower
140 2X Catcher
140 Ogre
150 3X Linemen

50 Apoth
200 4X Rerolls

******
1440 TV

_________________
Comish of the: Image
Hitonagashi



Joined: Apr 09, 2006

Post   Posted: Dec 14, 2011 - 18:07 Reply with quote Back to top

Code:
"Pie Monsters"
Halfling

 140 Treeman +guard
 140 Treeman +break tackle
 70  Halfling + sprint, catch
 50 Halfling + sidestep
 50 Halfling + diving tackle
 50 Halfling + Sneaky Git
 270 9x Halfling
  50 Apo
 240 4x Reroll
====
1060
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 14, 2011 - 18:11 Reply with quote Back to top

Cheers guys, both perfect as-is. Looking at how low the flings TV is I think it might be good to make goblins, flings and ogres only have 15 players instead of 16, so they can induce a star player. (Overhamsteren's suggestion)
Hitonagashi



Joined: Apr 09, 2006

Post   Posted: Dec 14, 2011 - 18:13 Reply with quote Back to top

Code:
"Deadly Dervish"
Amazon

 110 Blitzer + guard
 110 Blitzer + tackle, mighty blow
 110 Blitzer + frenzy
 90 Blitzer
 90 Catcher + sidestep
 90 Catcher + diving catch
 90 Thrower + accurate
 70 Thrower
 400 8x Linewoman

  50 Apo
 200 4x Reroll
====
1410


Not sure again about frenzy on the blitzer...frenzy on a st 3 piece is asking for a new player to turnover, but I thought it would be a good learning experience.
Hitonagashi



Joined: Apr 09, 2006

Post   Posted: Dec 14, 2011 - 18:14 Reply with quote Back to top

clarkin wrote:
Cheers guys, both perfect as-is. Looking at how low the flings TV is I think it might be good to make goblins, flings and ogres only have 15 players instead of 16, so they can induce a star player. (Overhamsteren's suggestion)


Thought we were having 14 player rosters? Smile I think I can't add up with the flings though! Anyway, yeah, 15 players for flings/gobbos sounds good, but I think ogres are a little too high TV!

[edit] Can't read...oops! Very Happy. Left for historical reasons, but yeah, 15 is a good idea.[/edit]
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 14, 2011 - 18:50 Reply with quote Back to top

Code:
"Dem Bones"
Khemri

 120 Tomb Guardian +mighty blow
 120 Tomb Guardian +guard
 120 Tomb Guardian +break tackle
 100 Tomb Guardian
 130 Blitz-ra +frenzy, strip ball
  90 Blitz-ra
  90 Thro-ra +kick-off return
  70 Thro-ra
  60 Skeleton +dirty player
 200 5x Skeleton

 280 4x Reroll
====
1380
Display posts from previous:     
 Jump to:   
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic
Powered by PNphpBB2 1.2 © 2003 PNphpBB Group
Credits