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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Apr 28, 2012 - 10:57 Reply with quote Back to top

We all know that the RNG produces totally random numbers with a 1/6 chance for each, surely this makes Elf teams too good?
The game was designed to be used with dice, Chessex GW dice in fact.
If you read this article - http://www.dakkadakka.com/wiki/en/That%27s_How_I_Roll_-_A_Scientific_Analysis_of_Dice
you will see that GW dice average 29% ones so maybe the RNG needs to reflect this.
To quote the article "One thing to consider is that all games workshop games (and most boardgames in general) are designed with these dice and so should reflect this in the gameplay accordingly."

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pythrr



Joined: Mar 07, 2006

Post   Posted: Apr 28, 2012 - 11:06 Reply with quote Back to top

RNG BORKED LIKE LAMMER RABBIT IN GARDEN WITH POO!

I think that pretty much sums up the nuances of this argument, no?

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Garion



Joined: Aug 19, 2009

Post   Posted: Apr 28, 2012 - 11:07 Reply with quote Back to top

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harvestmouse



Joined: May 13, 2007

Post   Posted: Apr 28, 2012 - 11:11 Reply with quote Back to top

No, no no no no.

Hard to tell what you're trolling here Jimmy; the rng, elves, GW or dice (probably a bit of a combination).

Interesting article; read it if you're a competitive gamer, however there's no way this topic is going to stay civil.

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