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Relezite



Joined: May 21, 2007

Post   Posted: Feb 12, 2014 - 18:22 Reply with quote Back to top

Week 3 (4/16)
Concession Stand Runs Out Of Oscar Meyer UlfWieners, Restock Sent By New York!
New York trounces Philly (2-0)

Philly wins the coin toss and elects to receive. NY lines up their north side defense designed to gaze up and destroy a south side run. They're packing a wizard, 2 beers and 3 magic cards, one of which, the lucky charm, has been put on The Wall to keep him safe. Philly plays a 6-man line and a shallow offense with Chris Harison deep to catch. The kick is high, and out of bounds, awarded to Chris. Philly doesn't manage to remove any thralls on their opening drive so they keep things center and send the rookie runner south to receive. Friggir Ulfrson is drawn out and fouled, KO'ing him. Philly takes a few shots at Gobldin, including a rerolled Justin Killer blitz, but fail to knock him down so keep the ball deep for safety. The Wall takes a good shot at the runner receiver and puts him out for two games. NY advances vampires into Philly's back and the ball is under pressure. Philly advances it south, trying a 5-man foul on Golbdin but only producing a stun. Jake Stoneburner takes an open shot at the ball and Matt Spaeth recovers it. A thrall is finally hurt by Philly but twin double skulls through the turn cause Justin Killer to hurt himself and be patched up. A berserker is also hurt on the follow up turn and Philly is out of position to stop the stall. NY scores on turn 8. 1-0 NY and they have the wizard still.

Philly lines up a vanilla defense with their strength on the line. NY employs a crossbow offense. David Carnage gets the teams first blood lust failure and celebrates by killing veteran ulf Kveldulf Lambson. In what will go down as one of the biggest 1-turn TV drops this season, draftee ulf Johnathan "Bandwagon" McCrary (from a vampire program himself) is killed on a foul immediately after. Two thralls are removed in this exchange too, one KOd to a bit and one ejected, so it is 9 on 9 plus wizard. Philly sets up a 5-man foul on The Wall and removes his charm. NY takes advantage of this and sets up a strong north side run. Justin is trying to get some vampires off the pitch, but to no effect. NY however is swiftly racking up more KO's and their cage holds strong at 9 plus wizard on 7. The snow troll takes out another thrall, but so does a reciprocal wizard take out another norse. Spaeth feeds a thrall out but Justin is foul hurt again and Philly no longer has any field resources to fight the remaining vampires. Chris takes off for the opposite corner to find and mirror and make sure he stays pretty for Flashington game. 2-0 NY

Clutch moment of the game: A bitter person would say the slaying of the twin ulfs on turn 1 of the second half but that's not the truth. At that point NY had a defensive score and a wizard so the loss was statistically likely. The clutch moment was Justin Killer injuring himself in the first half and allowing NY to set up an unstoppable stall.

MVP of the game: This is hard, the vampires spread the major achievements fairly evenly, so I'll give it to Jake Stoneburner for the vital first half sack on Chris Harison, who spends most offenses untouched.

Correctly predicted: Nekran, Happygrue


Last edited by Relezite on %b %13, %2014 - %01:%Feb; edited 1 time in total
Relezite



Joined: May 21, 2007

Post   Posted: Feb 12, 2014 - 19:58 Reply with quote Back to top

Week 3 (5/16)
Bring Your Ponchos, It's A Blood Bath This Week!
Chicago ties San Diego (2-2) but leaves their mark.

SD wins the coin toss and elects to kick. They line up in their standard loose line center-E with the blitzer core ready to strike. Chicago brings two beers to their drive, which is a straight crossbow set up with a slightly stronger north. Nothing is extracted from Chicago's opening push, so they DP a DP and get a free KO. A wolf is exposed, and SD bites on it but gets nothing but fur. SD puts up a strong south side defense so Chicago breaks north. Kill Byrds is having no luck knocking over wolfs on this defense. Chicago has not formed a complete cage and a cluster-brawl emerges quickly, with all but 3 players from both teams in a 6 by 6 square. Kill Byrds is blocks by a random nobody zombie and has his ankle smashed. The doctor tries to kill him, but Byrds waves him off. Chicago compounds this with a -av injury on a four skill lineman from a another no name zombie's foul. Time will tell if this or the double ulf kill in Philly was the more devastating single turn for a franchise. SD however, is nonplussed and KO's a wolf on the rebound. Chicago hurts Karst Hadl and 364 SPP have left the pitch for SD for the entire game. SD makes a huge bid for the ball, knocking it out and almost passing it free of coverage but a third blitzer KO's himself on a GFI to get in range. Chicago picks up the ball is Major Wright but puts him in a bad position and he gets 1d blitzed into the crowd, tossing the ball in where SD picks it up way out of coverage and somehow despite how this drive went, SD scores a turn 8 defensive TD. 1-0 SD

0/3 KO rolls means SD is fielding 7 on 11 this drive. The fans riot over the results of the first half and the ref does not adjust the clock. Ryan Leaf prepares to pilot a desperate south side drive. Bill Bartworth gets his second good block on Michael Bush, putting him out for 2 games and increasing SD's chances. Ryan Leaf misses his throw, however, allowing Chicago to tie up the south side and attack the ball. The Silver Bullet gently pushes Ryan out of the way and takes the ball in for a score. 1-1

2/4 KO rolls means a slightly stronger 8 on 11 offense for SD. Still no blitzers though as they try to go for the south again. The kick is perfect, north and shallow and Ryan leaf tried but fails to long bomb it south. Ryan is surfed and a rookie linemen is removed for two games. Another rookie is killed and resurrected for Chicago and Growlkowski is hurt too as Rich Ohmnomnom grabs the ball for SD. At 4 on 11, SD completes the most improbable play of the season so far. Rich dodges backward out of his zones (3+), goes for it (2+) into better pass range, passes (5+) through a failed interception (5-), into double coverage (5+), dodges into a tz with dodge (3+/rr), dodges (3+), and goes for it (2+), to score. No team reroll is used. Finally tally on the odds of this happening is 2.1% or 1/48. With the reroll factored, I'm not sure what the odds become. 2-1 SD

6 men try valiantly to defend the goal line for the 3 turn offense, but it's nothing doing as the ball is handed off to a wolf who runs it down the south side, unopposed. 2-2

Clutch moment of the game: As described above, the second score for SD which had odds 33% worse than double skulls. Without that, an easy win for Chicago was inevitable.

MVP of the game: Bill "Grey Goose" Bartworth, for being the catch part of the Divine Catch and his good hits on the key ghoul that forced the first half bad pick up and later removed him.

Correctly predicted: Only JR
Relezite



Joined: May 21, 2007

Post   Posted: Feb 12, 2014 - 20:39 Reply with quote Back to top

Week 3 (6/16)
Frog Legs With a Side Of Frustration!
Denver beats and beats on Green Bay (1-0)

Denver wins the coin toss and elects to receive. GB fields a center-E defense similar to SD's, with all the blitzers in the back ready to go where the havoc be. Denver brings a beer to the game and lines up a 5 man front with short zombie back ups and 3 ghouls to receive. The kick is shallow though and uncovered and BLITZ! A ridiculously easy pick up with great coverage for GB. Victor Clore kills his mark in frustration. GB advances the ball aggressively, leaping in an extra body to block off the ball but tripping on a gfi before it can be secured completely. Denver makes a bold play, wrestling open the wall and 1d frenzy blitzing the ball carrier, Brad Jones, into the stands and the KO box. Rookie ghoul Rolf Fouts recovers the throw in and Denver is back in control. Rolf is marked with a prehensile tail and a diving tackle, but GB fails a leap before they can get too much control over the situation. The DT is blitzed off and the kroxigor is knocked over by the carrier himself, then fouled into -av, which the doctor is not called for. Denver has a +3 man advantage now and the leap rolls continue to be bad for GB. A rookie linefrog is hurt on a block and Charles Woodson himself is put out for two games on a foul. Puka Lopa makes his best effort to end the stall on a 1d blitz but gets nothing. The drive ends on turn 8 11 on 3 for Denver. 1-0 Denver and GB grabs a rookie zombie injury out of the free turn.

All the KOs are back for GB's offense but it looks grim regardless 9 on 11 with no kroxigor and no Woodson. They set up for a south side drive to counter Denver's clustered center with no wing presence. Tragedy persists for GB though as perfect defense mucks up their open drive. With these new circumstances, they break two receivers through the north instead. The catcher is knocked down and fouled out of two games, and Puka Lopa has to break himself free the next turn. GB tries and tries to break receivers out but they keep getting knocked down and fouled. GB's best bet is a Brad Jones to Puka Lopa connection up north while Denver's players are distracted south. They set it up, but Ethan Gouge, the multi-talented skeleton shuts it down, knocking Brad over. GB gets very close to taking it anyways, but Puka Lopa drops the ball and Morgan Wright makes a huge push to pick it up. GB loses its best bet on a snake eyed leap and the whistle blows shortly after Morgan pitches the ball downfield to deny any last minute play on it.

Clutch moment of the game: GB got really close to scoring in the second half after some clever split threat plays. The clutch that cost them with twofold, Puka Lopa's bad catch followed by Cedric Benson's bad leap. Either of those succeeded had high chances to lead to a score and the tie.

MVP of the game: Dead Jay Williams for his HUGE play that completely negated the BLITZ! and threw the entire GB defense into disarray in the process.

Correctly predicted: Nobody
robocoyote



Joined: Oct 19, 2010

Post   Posted: Feb 12, 2014 - 21:10 Reply with quote Back to top

Still loving the reads relezite
Relezite



Joined: May 21, 2007

Post   Posted: Feb 13, 2014 - 07:26 Reply with quote Back to top

Week 2 (14/16)
He's The Ref, Not A Stripper!
Dallas beats Houston (2-1)

Houston wins the coin toss and elects to kick. One of Houston's ST 5 suarii is sitting out this game so the team brings frosty beer in his stead. They line up with strength forward and a deep, wide back. Dallas addresses the line and sets up a shallow offensive spread. Bribes are handed out by a shady Gatorade boy (what's he up to?) and the kick lands mid-north. Dallas breaks the line and attempts to cash in on their bribe already by fouling the krox, but is just stunned and there is no ejection to avoid. Victor Butler is played too far forward and eats a high value KO blitz. Houston is also trying to cash out their bribe early (neither team has a DP btw), but nothing happens and no one sees it not happen anyways. A rookie skink is blocked and killed by draftee Debarcus Ware, and the Houston coach smugly comments that's why they bought him. Dallas sends receiver out the south channel, but they are well marked with diving tackle. Houston spends a reroll trying and failing to knock over Debarcus, and are already down to 2. More receivers are sent north and center, and a rookie guard hurts himself on a bad dodge. Double coverage is sent out for 2 of the receivers, but the best shot is left with a single mark. Houston uses another reroll to try and again fail to knock over Debarcus. Debarcus instead clears the route and Danny White Elm connects for the score. 1-0 Dallas

Dallas sets up a south line and a weak south wing with strong north weaved backs. Important to note: Victor stays out this defense, a big set back for Dallas. Houston's offense covers the north but aims south. They take an easy surf where it has been offered and secure the south side drive. Debarcus leaps in, but it's a 1d and all he does is push. He eats a return blitz and a subsequent gang foul, but its still weak and the ref is still not noticing. Dallas does a clever chain push to prevent a second easy gang foul and Houston settles for a light 3 man foul that continues to suck and the ref snores away in his hammock on the sideline. Houston drives the south line hard and fast and Dallas scrambles to block it. They aim north for a turn 7 stall, but the carrier is one square short of Debarcus's maximum range and he is hit and hurt. 0 rerolls left and no sure hands and a failed pick up is the half. Debarcus is hurt on a final blitz and patched up for the second half.

Dallas's defense this time is the same, save for an alignment adjustment on the south wing to prevent the easy surf and Victor has returned. Houston drives south again, with its entire force. Dallas resists the leap blitz this time and stays passive in their defense. Again Houston pushes hard and a fast and builds a nearly unassailable sideline cage with their entire team. Victor is fouled on the way into the end zone and the ref snorts but just mumbles and flips over. 1-1

Houston's defense is deep and triangular. Dallas plays a little more back. The push back the loose line but send out no receivers yet. Houston advances their back slightly but is still playing very conservatively. Dallas sends out a couple receivers and goes for a lone man foul on the krox, barely grazing his scales. The ref shoots out of his hammock and blows the whistle. Dallas's coach whispers in his ear and waves the bribe in front of his face but the whistle is turned on the coach! This ref will tolerate nothing that wakes him up from his nap! Red-faced and furious, he plops down on the line of scrimmage and stares death at the players. Try that shit again, his eyes seem to say. Victor was fouled in the several seconds the coach had the ref's attention though, so that didn't count. Dallas's receivers are locked down, and they try to send another but he trips. Houston sends a saurus and a skink up pitch to pressure the thrower and try to foul Victor again, but this one is spotted and the ref is still immune to the allure of money! He is wise to the plots of the Gatorade boy and will not suffer them any longer! The Dallas thrower backs up into the end zone and 3 receiving threats are open for Dallas. Debarcus is a blitz-negating machine this game, chewing up rerolls and spitting out disrespect. Coverage is good, but Danny fires a short shot to Debarcus who carries it to Victor, who leaps in for the turn 7 TD. 2-1 Dallas

Clutch moment of the game: Houston's failed pick up at the last turn of the first half. With this score, the result of the game could have been a slow second half march for Houston leading to a 2-1 win.

MVP of the game: Debarcus earned it but I said it in spectator chat and I'm going to give the MVP to the Ref for his conviction and integrity in the face of cash money. God speed you striped angel.

Correctly predicted: Lorebass, Kryten, Sutherlands
WingedHuman



Joined: Aug 24, 2007

Post   Posted: Feb 13, 2014 - 18:00 Reply with quote Back to top

Lothern Bay continues it's losing streak, as well as continuing its streak of losing 1 player per match... but... They've broken the big fat Goose Egg of a TD streak!

Someone get me some boiling oil for the Apoth!

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Relezite



Joined: May 21, 2007

Post   Posted: Feb 15, 2014 - 12:00 Reply with quote Back to top

Week 2 (15/16)
Wrong Place, Wrong Time!
Seattle rallies to a (2-1) win over STL

Seattle wins the coin toss and elects to receive. STL comes in with a very aggressive trio of inducements: a wizard, a bribe, and Max Spleenripper. They employ a loose chaos warrior line and strong wings to limit receiving threats, with Max playing strong safety. Seattle sets up the offense with runners at mid range. Things start out ugly for STL as a chaos warrior is KO'd and a second has his hand smashed. The ball is secured and brought to the deep back field. STL sits tight and fouls a rookie linerat, KOing him and bring the man advantage back around. Seattle advances the ball slightly, still out of range of STL threats, and tries to foul the minotaur but is ejected, making it a 9 on 9 drive. Seattle sees an opening in the north and puts the ball through to the other side, where it sits in TD range well protected. The fireball is used on open a hole in the protection, and a block guard linerat is critically injured. No solid shot on the ball is produced however, and STL trips trying to make one. Seattle is in a position to stall, but flounder on their blocks so decide not to risk it and score. 1-0 Seattle and a 4-turn drive for STL.

Seattle lines up a fairly deep and centralized defense. STL uses the bribe to keep Spleenripper on for this offense, and puts him and 2 others on a rare 3-man offensive line. STL almost loses the turn to an early failed minotaur GFI, but the loner roll works and he is about to succeed. Rookie Tom Fears attempts a pass in the bright sun and gets instead death from a Cory Manning blitz after he drops the ball. Seattle makes a play on the ball, picking it up and trying to pass it backwards, but the sun plays havoc again. Tyson Alualu breaks the ball free and completes the first pass in the sun to a rookie who charges to near the end zone with it. Bob Alcoholic is busted up on a rookie block at the same time. Seattle defense cannot muster, and the rookie is on turn 7. 1-1

The one turn attempt is flawless until the final dodge, which goes snake eyes and after doctor assistance, the marvelous Sidney Rice is left only out 2 games.

Seattle's defense is a deep center-3. STL plays a 3-man crossbow, extra skinny thanks to a light roster. The Minotaur makes up for it though, hurting a linerat and making it a 9 on 9 match up. He goes down, but pops right back up to give the rookie storm vermin a broken ankle. The ball is secure, but in a moment of greed, STL goes for an extra pass to get a skill and fumbles the ball into a rookie linerat's hands. Seattle goes on the offense immediately, hurting a beastman and sending the hard working minotaur off for a two game rest. The ball is secured, and there is no getting at it in time, turn 5 defensive score. 2-1 Seattle with 3 to play.

7 on 7 line up, both teams play 3 on the line and 4 back. STL makes a very valiant effort at the tie, driving steady and strong up the middle, but with the numbers and the haste, the turn 7 defense for Seattle is too easy, and the carrier is forced to make rolls he isn't capable of.

Clutch moment of the game: Tyson Alualu hand-off to Elroy Hirsch followed by his attempted pass back for hsi 16th spp. He fumbles, and the game falls into the hands of Seattle.

MVP of the game: Lots of good work all around, so it's Cory Manning for his key blocks.

Correctly predicted: Everyone except Kryten
JackassRampant



Joined: Feb 26, 2011

Post   Posted: Feb 15, 2014 - 17:23 Reply with quote Back to top

And Week 3 claims another draft pick! Goodbye, Preston Dennard!

_________________
Lude enixe, obliviscatur timor.
licker



Joined: Jul 10, 2009

Post   Posted: Feb 16, 2014 - 01:16 Reply with quote Back to top

Updated the top list now that everyone is through week2 and most are through week 3.

No changes, but a few more players added their names to the lists. With so few games lots of ties at the moment.
Relezite



Joined: May 21, 2007

Post   Posted: Feb 16, 2014 - 05:20 Reply with quote Back to top

Week 2 (16/16)
Free For All 16 Turns!
San Francisco and the New York Jets slug it out to a (1-1) tie.

SF wins the coin toss and elects to receive. NY lines up a triangle defense with a somewhat loose line of beastmen. SF is packing as many explosions as they can get for their inducement buck between a wizard and a bomber. SF prepares a south side offense with bomber support from the north. The kick goes north though, so SF scrambles their offense to cover. They get the added time for good line tax though, with a rookie beastman going out on a -av serious injury and another one getting KO'd. Before the ball can be secured though, the bomber fumbles his throw and prones himself. NY has no play on the ball though, so they move to lock up the orc line with strength. It gets bad quick for NY though as super star warrior Kyle Gronski is KO'd and the ball secured north for this now 11 on 8 drive. NY remedies this quickly though, KOing a skill less blitzer and badly hurting a black orc. It's a slugfest though as key beastman blitzer Santonio Holmes is blocks by Billy Gruff and taken out for the game. Nick Mangold in center field is giving his money's worth, locking up multiple players from dodging away. This eventually leads to a hole in the drive that SF is able to penetrate to cause the ball mayhem for a few turns. Eventually the fans get hold of the ball and toss it 2 squares from TD range for SF, but way out of their zone of influence. NY gets a short turn when the minotaur headbutts the troll but only the mino falls. Tui Tuiasosopo penetrates and picks up the ball. Nick Mangold is back, marking him, but gets blitzed off. Another rookie beastman is injured, and NY doesn't have the resources to stop Tui from running it in on turn 8. 1-0 SF

NY's second half drive is 10 on 11 plus a wizard for SF. SF sets up a strong south side defense and line. NY counters south and immediately addresses the man advantage by allowing Nick to hurt the same black orc that had just recovered from his KO. Wayne Hunter gets a good block on the next turn and the man advantage is turned around in NY's favor, 10 on 9 plus wizard. The players on both teams are locked down, slugging it out in the middle of the pitch. NY consolidates and drives south. SF is struggling to find good hits, but Tui breaks free of his mark and takes down the ball carrier, picking it up for himself. He is undefended and in enemy territory, however, and the mutli-talented kicker Nick Folk takes it back. Billy Gruff pulls a need break tackle move and KO's Nick Folk, sending the ball to the ground. Another beastman is KO'd in the same turn and it's again in SF's favor 9 plus wizard on 8. The wizard, however, is blown on the minotaur, who neatly dodges the lightning bolt. Ag 4 rookie Sheldon Richardson takes the ball and tries to break with it but trips and KOs himself on a bad gfi roll. Things look promising for SF, but their players are largely locked down, and the block a player into the ball, bouncing it back into better NY coverage. The minotaur KO's a black orc and its Nick Mangold again, this time with a pick up and a break out. Julio Hackcough 1d blitzes Nick and recovers the ball. Kyle Gronski knocks it loose and Antonio Cromartie is there with the key pick up. He is marked, but easily blitzes through for the turn 8 score. 1-1 and double skulls ends the TTM attempt before it starts.

Clutch moment of the game: Nick Mangold's key pick up to separate the ball from the unproductive dogpile.

MVP of the game: Nick Mangold's name appears enough times in the recap, doesn't it?

Correctly predicted: Relezite, Happygrue, JR
Relezite



Joined: May 21, 2007

Post   Posted: Feb 17, 2014 - 13:11 Reply with quote Back to top

Week 3 (7/16)
The Unstoppable Force!
Atlanta continues their winning streak (3-1) over Tampa Bay.

Tampa wins the coin toss and elects to receive. Atlanta sets up a strength line and a wide, deep back. Heavily-damaged Tampa is packing a beer and 2 extra apothecaries for this game. They don't challenge the line and play a thick receiving block. Quick snap is rolled and they disconnect all tackle zones. They open by building two cages, one at the ball in the deep center and one south forward for a potential receiving drive. Atlanta gives the backfield some attention, but turns most of its force to blocking the south drive. Tampa puts the ball in the south pocket anyways and throws its first two blocks, a KO'd skink and a badly hurt kroxigor that gets patched up. Atlanta gets a KO in return and penetrates the cage, knocking the ball out, but not picking it up. Tampa recovers and takes advantage of the attention Atlanta is giving the south and moves the ball far north into scoring range. Atlanta gets a good shot at the ball, but due to rolling double skulls earlier in the turn, can't deal with them when they roll them again on the blitz. Tampa breaks the skink marks and walks the ball to right in front of the end zone. M. "M'Kay" Okaf'r, the specialist ball hawk for Atlanta, makes a brilliant -2d blitz and strips the ball for another skink to pick up. The ball is knocked loose into the endzone, and a blodge catcher dodges into it, but fails the pick up. Atlanta brings in a saurus to help, but fails on a dodge to set up a surf. Tampa again tries to clear things up, but diving tackle keeps the dodge controlled and the ball is bounced into the stands and back out into midfield. Atlanta drives it deep, and though it is knocked out of their hands once, they do get in for the turn 8 defensive score. 1-0 Atlanta

Tampa lines up a loose front and a parallel back we've seen in all their games. Atlanta has a strength line and a short center. Line tax is 2 KO'd elves and the saurus picks up the ball, making the drive already strong for Atlanta. Tampa takes the edge off a little with a kroxigor surf, but immediately lose another player to KO, making it a 8 on 10 defense. They concede the drive, moving their resources north and forward, away from the ball. John Henry Johnson gets badly hurt on a foul. Tampa returns the favor, putting the legend Stony Gi'Bert out for two games on a foul, but loosing the fouling catcher to a whistle. Atlanta tries to keep the foul chain rolling, but just ends up ejected. Deciding they've got it locked up, Atlanta runs it in on turn 5. 2-0 Atlanta and a 4 turn drive for Tampa.

Defense is a loose strength line and a wide middle back. Tampa deploys a shotgun offense, sending out 7 wide receivers and securing the ball deep north. Atlanta tries in vain to cover, and is punished with the -av injuring of their ball hawk. Tampa celebrates their first TD of the season, while Atlanta laments the first TD scored against them as well. 2-1 ATL and a 2 turn drive for ATL.

Loose line, parallel defense. Strength line and skink back, but due to attrition it is a 9 on 11 drive for Atlanta now. A pitch invasion turns it into a temporary 8 on 6 advantage for Atlanta though. A KO and a RIP (bad doctor!) on the opening drive makes it 8 on 4. Tampa is absent all resistance as skink hands off to skink for the easy score. 3-1 ATL

Clutch moment of the game: M. "M'Kay" Okaf'r and Th'mas Sa'rsen successful first half lock up of the Tampa drive.

MVP of the game: No one play stands out more than M. "M'Kay" Okaf'r's key strip, so he'll be award his medal to be hung around the feeding bag his is presently strapped to.

Correctly predicted: Everyone except Ryanfitz himself. The HUMILITY.
Relezite



Joined: May 21, 2007

Post   Posted: Feb 17, 2014 - 13:26 Reply with quote Back to top

Week 2 Prediction Results:

Happygrue - 9
Sutherlands - 8
JackassRampant - 7
Relezite - 7
Licker - 7
Jeffro - 7
Ryanfitz - 7

Lorebass - 6
Arktoris - 5
Kryten - 4
Relezite



Joined: May 21, 2007

Post   Posted: Feb 17, 2014 - 14:22 Reply with quote Back to top

Week 3 (8/16)
When It Rains, It Pours!
KC beats Oakland (1-0)

KC wins the coin toss and elects to receive. Oakland is packing a wizard in this game as they set up a skinny south line with a north back cluster and heavy coverage of the south wing. KC sets up to counter the line, with shallow support and Matt Cassell plus snack to receive. KC deals no damage with their opening blocks, but takes their due with a 2 man foul resulting in a smashed hip on a guard blodge lineelf Oakland decides to live with. Oakland plays conservatively in front of the KC line, trying to keep the drive slow, waste vampire rerolls and look for opportunities. True to form, the vampires start biting the next turn, KO'ing a thrall and shifting the drive north. Oakland shifts gears, piling their forces onto the KC front. KC sits tight and KO's both of Oakland's mighty blow blitzers, greatly reducing their ability to tax thralls. Another KO and the gap for Oakland is getting hard to cover as the ball advances on the north wing. Bites are adding up, but so are elf KOs, so nothing is gained there. The second lightning bolt of the week is dodged, so Oakland goes in for a 1d blitz and knocks over the carrier but can't capitalize. Matt Cassell goes hungry while picking up the ball and trip-KO's while trying to find a thrall. Oakland takes advantage and pitches the ball downfield. KC can't recover the ball in time and its a no score half.

0/4 KO rolls means 10 men as KC employs its tight thrall line with vampire condor defense. 1/4 and KO rolls means Oakland can also only field 10 for this drive which is showing south. BLITZ! The ball is kicked shallow center, and Shaun Draughn, the interception vampire, penetrates for the catch. Oakland gets a clean shot on him, but can't get the ball loose and find themselves playing defense from turn 1. KC does a little pitch clean up on their turn, first eating a thrall, then KO'ing an elf, then KOing their own thrall on a bad headbutt. Diving tackle locks up a Sio Moore move and he is KO'd as well bringing the drive to 8 on 8. Vampires continue to eat thralls, but every time they do, KC keeps up, this time with a foul MNG on a rookie runner, 7 on 7. The ball is deep and hard to reach for Oakland, and their block rolls continue to be some of the least productive I've ever seen. KC engages a weak stall, and for a few turns neither team causes anything to happen. A foul cracks the Lucky Ducker, who is patched up, but KC keeps it even still by getting their DP banned, 6 on 6. Oakland still can't get at the ball though and KC decides a turn 7 score is enough. 1-0 KC, and it is.

Clutch moment of the game: The blitz recovery by KC to deny the entire Oakland offense.

MVP of the game: Shaun Draughn, right place, right time.

Correctly predicted: Kryten, Nekran, Jeffro, Happygrue
Relezite



Joined: May 21, 2007

Post   Posted: Feb 18, 2014 - 00:58 Reply with quote Back to top

Week 3 (9/16)
The Threshing!
Minnesota beats Detroit bloody (1-0)

Minnesota wins the coin toss and elects to receive. Detroit lines up a loose front with a tight condor defense. Minnesota is missing a wolf, so they decide to hire star wolf Wilhelm Cheney and line up shallow showing a south side drive. A high kick gets the ball immediately into the hands of Kevin Williams, who secures it behind the middle line. An Adrian Peterson blitz KOs one of the warrior right away. Detroit keeps up by taking the two skill wight out for two games and locking up the line, looking for a prolonged fight instead of a cage. Week 3 continues it bloody rampage as Peterson kills Matt Stafford when Minnesota switches their drive north. Detroit keeps up the race by badly hurting Blair Walsh, and regen seems to be a non-entity today. Minnesota takes a pause in the blood shed for a moment while advancing the ball forward on the inner north line, but Detroit certainly does not, killing a three skill zombie (again, no regen). Ollie Bakken, who has been showing us alarming mobility for a beast of Nurgle all year, breaks free and almost gets a hit on Peterson but falls on the last step. Peterson calmly plants his feet and takes out a rookie rotter for two games as the ball is put nearly out of reach for the movement impaired Detroit. Marcus makes dodging look easy, but fails the -2d block on Williams, and Jordan Poyer, attempting to emulate his role model KO's himself on the dodge. Williams draws out an easy turn 8 stall while Peterson continues to roam circles on the pitch and a rotter kills himself on a dodge, lending an extra line fodder to Minnesota. 1-0 Minnesota.

Minnesota lines up loose zombie fodder and a triangle defense. Detroit plays the hammer offense, still able to field 10 players despite going 1/3 then 0/2 on KO rolls, due to their deep roster. Line tax is nothing for Detroit, but not Peterson, who kills another rookie rotter while draftee Bill Fischer badly hurts one of his own. Again Detroit tries to keep up, hurting dirty playing zombie Gary Anderson, but they are struggling to keep up today. Marcus drives the ball hard up the center. Peterson opens the back north corner of the cage and marks him, but hie is finally removed from the pitch by Bakken, who knocks him out cold as Marcus breaks out and gets in scoring range. Wilhelm finds himself in range and hits Marcus with a wrestle, but Minnesota cannot capitalize. Detroit is finally evening things out with KOs, playing an 8 on 8 game now, but Marcus with the ball again is alone vs Wilhelm, who won't let him keep it. He knocks it out and picks it up for himself. Marcus goes for the 1d blitz and rerolls a push into a skull. Wilhelm runs down the pitch, but Detroit stops him short with some boxing marks, and they've got the man advantage now. Not for long though as another Minnesota block makes it 7 on 7. Wilhelm makes a daring 1d blitz out of his marks and pushes the ball deep. Marcus finally picks himself up and finds the ball 15 squares away from where he last saw it. Bakken is back though, breaking out to take down Wilhelm and the ball. Wilhelm with another 1d blitz and the ball grab, getting it dangerously close the end zone. Bakken KO's him, but Detroit lacks the resources for the pick up and long pass it would take to score and the whistle blows.

Clutch moment of the game: I think without Wilhelm's unchecked pick ups and 1d blitzes at the end of the second half, this game would have been a tie.

MVP of the game: Adrian Peterson, 3 CAS and numerous KOs before he left the pitch.

Correctly predicted: Ryanfitz, Nekran, Jeffro
Relezite



Joined: May 21, 2007

Post   Posted: Feb 18, 2014 - 07:24 Reply with quote Back to top

Week 3 (10/16)
Hopeless Bleak Despair!
SF crushes STL (3-0)

SF wins the coin toss and elects to receive. STL is missing their minotaur and a warrior for this match, so they are awarded an amazing 740K worth of inducements. They select the star minotaur and Max Spleenripper to replace their missing players, then tack on a wizard, beer, and bribe. Bribe in hand, Max is lined up in the first defense, secured in the center of a tight weave back with no wing presence and a loose line. SF plays hard up on the line with their agility and ball handlers back. Things open rough for STL as a warrior is badly hurt on SF's blitz and Tui Tuiasosopo has the ball driving down the south line. STL sticks the gigantic 6 strength star player in front of the drive and KO's a rookie blitzer with Max. Max is left open though, and Billy Gruff grabs him and KO's him. For several straight turns the ball goes nowhere and the teams slug it out on the south line. SF finally grabs another KO and up 9 on 8, move the drive north. STL struggles to rally their defense and stop the north push, eventually trading a banned loner for a -ma injury on a 3-skill black orc that the doctor can't fix. The third lightning bolt of the week is dodge, and the wizard union is panicking. STL sets up some good marks, but not good enough as Tui blitzes through for the turn 8 score. 1-0 SF

SF sets up their defense with a south line, a strong north C and a shallow south back designed to collapse on the run. Due to the early BH and the two ejections suffered by STL, they are only fielding 10 for this offense, with their strength on the line but plenty of receivers including Tyson Alualu. BLITZ! SF gets in and puts double coverage on the STL player under the ball. Tyson gets the ball and the star KO's a black orc, but Tyson's support rolls a 1d skull block and a return 1d blitz knocks the ball loose. SF recovers and secures it deep with Hoot Hotbox, and though STL pins him, he gets a free up blitz and scores. 2-0 SF with a 5-turn drive for STL.

Things are getting worse for STL on this drive. Down 0-2 and now fielding 9, they aim for a sharp north drive but Tyson's pass goes wild. SF quickly recovers and passes the ball back into protection. STL loses their turn to a bad warrior dodge and SF drives fast south. STL gets a good blitz and Tyson recovers the ball. Desperately he pitches it down for the score, but it is picked off by Julio HackCough, who then gets his second completion of the game moving it forward. STL cannot rally, and SF is in again on turn 8 for the score and the game. 3-0 SF

Clutch moment of the game: The failed wizard, which might have prevented the first point or even turned it around to 1-0 STL.

MVP of the game: Julio HackCough for key pick ups, two completions, a touchdown, and an interception.

Correctly predicted: Licker, WingedHuman, Sutherlands, Jeffro, Ryanfitz, Kryten, Ritzi
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