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Poll
Should this team Enter Stunty Leeg?
Yes
31%
 31%  [ 5 ]
No, Because Of Something Il State Below
68%
 68%  [ 11 ]
Yes, but Change Something Il State Below
0%
 0%  [ 0 ]
Total Votes : 16


Leite



Joined: Apr 03, 2004

Post   Posted: May 19, 2004 - 20:06 Reply with quote Back to top

Well i had this crazy ideia of a Necromantic team but which would play in stunty Shocked , something like this:

100K 0-2 Fleashlings MV4 ST3 AG2 AV8 Regenerate, Thick Skull, Stunty, Standfirm - Agility and General
70K 0-2 Wolfies MV6 ST2 AG3 AV6 Dodge, Stunty, Frezny, Catch - Agility and General
50K 0-16 Zomblings MV4 ST2 AG2 AV7 Regenerate, Dodge, Stunty - Agility

RR Counter - 70K
No Apothecary or Team Wizard and with Raise Dead as a normal necromantic team.

Nice Stuff Cool :
1 - 2 players with Standfirm and Stunty combined with AG2, that also have General, seeying that they counterpart the team having no big guys.
2 - 2 players with nice MV, Claw and Catch, and even General.
3- Nice tough line players with AV7 and Regenerate.

Not so Good Stuff Crying or Very sad :
1 - High cost for only a ST3 player and only MV4.
2 - Only AV6 and no regenerate so this guys die like flies in Stunty, thats why the cost is only 70K but may go to 80K or even 90K if needed.
3 - Lines only have MV4 and AG2 makes them only worse then nurglings(MV5 and Thick Skull).

Revised:
1 - Wolfies, lost Claw and Gained Frenzy, in order to balance.

Well if think this team is very balanced but feel free to give opinions about it!!! Very Happy

Hope to see some nice and bad replies, but never the less id like to see this team avaible on stunty!!! Evil or Very Mad


Last edited by Leite on %b %21, %2004 - %13:%May; edited 2 times in total
Clementus



Joined: Oct 01, 2003

Post   Posted: May 19, 2004 - 20:07 Reply with quote Back to top

Any fluff behind it?

_________________
Warlord Clementus (of the Black Hand Tribe)
Monkey of the Moot!

Flings Rule!
Kattmannen



Joined: Aug 02, 2003

Post   Posted: May 19, 2004 - 20:15 Reply with quote Back to top

i can see the icons in front of me right now, like reg undead but small and cute
...not too cute though, it's still bb Smile
Andariel



Joined: Sep 04, 2003

Post   Posted: May 19, 2004 - 20:45 Reply with quote Back to top

I designed the team with him during a philosophy class today...

Fluff: Once upon a time there was a great necromancer called 'ling'. He started watching a minor stunty league play. Fascinated both by necromancy and by stunties, he did the obvious thing... he started coaching a team, and when his players died he turned them into zomblings! He then did other crazy tests and came up with wolfies and fleashlings! those gouls just didnt work out...
Flynn



Joined: Aug 02, 2003

Post   Posted: May 19, 2004 - 22:06 Reply with quote Back to top

stunty + general access on a ag 2 player isnt that bad
but a player with standfirm?
thats a bit much
plus
giving players with claw access to dauntless is WAY too much

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Goodbye Cusi
Unxerxes



Joined: Dec 31, 2003

Post   Posted: May 19, 2004 - 22:09 Reply with quote Back to top

I kinda have my doubts about the wolfies... after 2 td you'ld have a blodge/claw wolfie (which makes him real hard to knock over in stunty and a killer of other stunties) which will easily allow him to get enough cas/td's to get a tackle real quick too and then he'ld just kill kill kill... I'ld either change the claw in a frenzy (av is low enough as it is in stunty) or lose the general skill-acces... just my 2 cents anyway

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We're all merely specks of dust awaiting the eternal Hoover
SparkingConduit



Joined: Oct 28, 2003

Post   Posted: May 19, 2004 - 22:12 Reply with quote Back to top

Maybe if the claw players had AV 2, it might be balanced. Razz

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<belgin>need a makeup game
<belgin>with a team in the same perdickament
THIS is why you shouldn't try to spell some words as they sound...
Andariel



Joined: Sep 04, 2003

Post   Posted: May 20, 2004 - 00:19 Reply with quote Back to top

Yeh, swaping claw for frenzy would be anice choice...
If they lost general acess the team would suck... anyways with no apoth nor regen those guys will die pretty soon, even if they get block...
Leite



Joined: Apr 03, 2004

Post   Posted: May 21, 2004 - 13:28 Reply with quote Back to top

Well Revised the team, and am looking for some replies... Cool
sk8bcn



Joined: Apr 13, 2004

Post   Posted: May 23, 2004 - 18:07 Reply with quote Back to top

I do not like the idea of tiny undeads. I think, a real stunty team should find his own "groove". If we start it that way, there will be a Tiny Chaos
2 chaos warriors and beastymens (beastyboys?) and so on. I think you redifine you're players. (e.g. instead of werewolfs, why you don't chose anithing else. werecat? werechivawa? lol) put halfling zombies with some particular things. I mean, do not simply reduce the size of a team to stunty to do one.
Clementus



Joined: Oct 01, 2003

Post   Posted: May 23, 2004 - 18:10 Reply with quote Back to top

Still looks similar to my deadlings team but not so balanced, but like the newish idea. TbH like my Deadlings alot more but thats gonna be a biased view due to me making them and having seen them play well.

_________________
Warlord Clementus (of the Black Hand Tribe)
Monkey of the Moot!

Flings Rule!
Aries



Joined: Apr 01, 2004

Post   Posted: May 25, 2004 - 00:57 Reply with quote Back to top

too easy to kill, no big guys low armor.... seems to be very underpowered...
buzzrocks



Joined: Sep 15, 2003

Post   Posted: May 25, 2004 - 02:21 Reply with quote Back to top

zombies with dodge and agility access seems a bit odd to me....
DropDeadFred



Joined: Mar 05, 2004

Post   Posted: May 25, 2004 - 02:59 Reply with quote Back to top

Stunty Necrolings, Why dont we jus make a Children team 4*Baby blitzer's Standard toddlers.
And a Roge for a mum, For Crying out loud

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