Leite
Joined: Apr 03, 2004
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  Posted:
May 19, 2004 - 20:06 |
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Well i had this crazy ideia of a Necromantic team but which would play in stunty , something like this:
100K 0-2 Fleashlings MV4 ST3 AG2 AV8 Regenerate, Thick Skull, Stunty, Standfirm - Agility and General
70K 0-2 Wolfies MV6 ST2 AG3 AV6 Dodge, Stunty, Frezny, Catch - Agility and General
50K 0-16 Zomblings MV4 ST2 AG2 AV7 Regenerate, Dodge, Stunty - Agility
RR Counter - 70K
No Apothecary or Team Wizard and with Raise Dead as a normal necromantic team.
Nice Stuff :
1 - 2 players with Standfirm and Stunty combined with AG2, that also have General, seeying that they counterpart the team having no big guys.
2 - 2 players with nice MV, Claw and Catch, and even General.
3- Nice tough line players with AV7 and Regenerate.
Not so Good Stuff :
1 - High cost for only a ST3 player and only MV4.
2 - Only AV6 and no regenerate so this guys die like flies in Stunty, thats why the cost is only 70K but may go to 80K or even 90K if needed.
3 - Lines only have MV4 and AG2 makes them only worse then nurglings(MV5 and Thick Skull).
Revised:
1 - Wolfies, lost Claw and Gained Frenzy, in order to balance.
Well if think this team is very balanced but feel free to give opinions about it!!!
Hope to see some nice and bad replies, but never the less id like to see this team avaible on stunty!!! |
Last edited by Leite on %b %21, %2004 - %13:%May; edited 2 times in total |
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Clementus
Joined: Oct 01, 2003
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  Posted:
May 19, 2004 - 20:07 |
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Any fluff behind it? |
_________________ Warlord Clementus (of the Black Hand Tribe)
Monkey of the Moot!
Flings Rule! |
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Kattmannen
Joined: Aug 02, 2003
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  Posted:
May 19, 2004 - 20:15 |
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i can see the icons in front of me right now, like reg undead but small and cute
...not too cute though, it's still bb |
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Andariel
Joined: Sep 04, 2003
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  Posted:
May 19, 2004 - 20:45 |
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I designed the team with him during a philosophy class today...
Fluff: Once upon a time there was a great necromancer called 'ling'. He started watching a minor stunty league play. Fascinated both by necromancy and by stunties, he did the obvious thing... he started coaching a team, and when his players died he turned them into zomblings! He then did other crazy tests and came up with wolfies and fleashlings! those gouls just didnt work out... |
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Flynn
Joined: Aug 02, 2003
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  Posted:
May 19, 2004 - 22:06 |
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stunty + general access on a ag 2 player isnt that bad
but a player with standfirm?
thats a bit much
plus
giving players with claw access to dauntless is WAY too much |
_________________ Proud to be a professor in Wuhan's Fouling Academy
Goodbye Cusi |
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Unxerxes
Joined: Dec 31, 2003
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  Posted:
May 19, 2004 - 22:09 |
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I kinda have my doubts about the wolfies... after 2 td you'ld have a blodge/claw wolfie (which makes him real hard to knock over in stunty and a killer of other stunties) which will easily allow him to get enough cas/td's to get a tackle real quick too and then he'ld just kill kill kill... I'ld either change the claw in a frenzy (av is low enough as it is in stunty) or lose the general skill-acces... just my 2 cents anyway |
_________________ We're all merely specks of dust awaiting the eternal Hoover |
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SparkingConduit
Joined: Oct 28, 2003
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  Posted:
May 19, 2004 - 22:12 |
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Maybe if the claw players had AV 2, it might be balanced. |
_________________ <belgin>need a makeup game
<belgin>with a team in the same perdickament
THIS is why you shouldn't try to spell some words as they sound... |
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Andariel
Joined: Sep 04, 2003
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  Posted:
May 20, 2004 - 00:19 |
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Yeh, swaping claw for frenzy would be anice choice...
If they lost general acess the team would suck... anyways with no apoth nor regen those guys will die pretty soon, even if they get block... |
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Leite
Joined: Apr 03, 2004
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  Posted:
May 21, 2004 - 13:28 |
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Well Revised the team, and am looking for some replies... |
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sk8bcn
Joined: Apr 13, 2004
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  Posted:
May 23, 2004 - 18:07 |
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I do not like the idea of tiny undeads. I think, a real stunty team should find his own "groove". If we start it that way, there will be a Tiny Chaos
2 chaos warriors and beastymens (beastyboys?) and so on. I think you redifine you're players. (e.g. instead of werewolfs, why you don't chose anithing else. werecat? werechivawa? lol) put halfling zombies with some particular things. I mean, do not simply reduce the size of a team to stunty to do one. |
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Clementus
Joined: Oct 01, 2003
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  Posted:
May 23, 2004 - 18:10 |
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Still looks similar to my deadlings team but not so balanced, but like the newish idea. TbH like my Deadlings alot more but thats gonna be a biased view due to me making them and having seen them play well. |
_________________ Warlord Clementus (of the Black Hand Tribe)
Monkey of the Moot!
Flings Rule! |
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Aries
Joined: Apr 01, 2004
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  Posted:
May 25, 2004 - 00:57 |
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too easy to kill, no big guys low armor.... seems to be very underpowered... |
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buzzrocks
Joined: Sep 15, 2003
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  Posted:
May 25, 2004 - 02:21 |
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zombies with dodge and agility access seems a bit odd to me.... |
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DropDeadFred
Joined: Mar 05, 2004
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  Posted:
May 25, 2004 - 02:59 |
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Stunty Necrolings, Why dont we jus make a Children team 4*Baby blitzer's Standard toddlers.
And a Roge for a mum, For Crying out loud |
_________________ Sk8bcn is unhappy with my sig so i have changed it to this |
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