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Poll
What skill do i choose
+ma
42%
 42%  [ 3 ]
+av
0%
 0%  [ 0 ]
MB
28%
 28%  [ 2 ]
other
28%
 28%  [ 2 ]
A whole bunch of Pie!
0%
 0%  [ 0 ]
Total Votes : 7


jmonforton



Joined: Apr 11, 2010

Post   Posted: Apr 22, 2017 - 06:13 Reply with quote Back to top

So what does one take here

This Tomb Guardian
https://fumbbl.com/p/player?player_id=11376862

skill roll normal 10,
DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: Apr 22, 2017 - 06:25 Reply with quote Back to top

Wow

If he gets break tackle he is smashing a standard cage on a 2+.
+MA really helps that, so would just break tackle.
I would pick one of those I think.

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Jeffthejar



Joined: Aug 31, 2011

Post   Posted: Apr 22, 2017 - 06:28 Reply with quote Back to top

I feel like Break Tackle can offer a lot for him
ArrestedDevelopment



Joined: Sep 14, 2015

Post   Posted: Apr 22, 2017 - 06:28 Reply with quote Back to top

DrDiscoStu wrote:
Wow

If he gets break tackle he is smashing a standard cage on a 2+.
+MA really helps that, so would just break tackle.
I would pick one of those I think.


No he's not.

He's still in on a 3+.

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DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: Apr 22, 2017 - 08:18 Reply with quote Back to top

No he's not

3 tackle zones in a standard dodge
Which means he is dodging as though he is st4
Which is a 2+

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thoralf



Joined: Mar 06, 2008

Post   Posted: Apr 22, 2017 - 08:30 Reply with quote Back to top

5AG, 1 TZ = 2+
5AG, 2 TZ = 3+
5AG, 3 TZ = 4+

Hence why 6AG breaks BB.

I have never seen 7AG, but I know rollers break cages on a 3+.

ADD. I now recall why - the AG table stops at 6.

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dode74



Joined: Aug 14, 2009

Post   Posted: Apr 22, 2017 - 08:41 Reply with quote Back to top

DrDiscoStu wrote:
No he's not

3 tackle zones in a standard dodge
Which means he is dodging as though he is st4
Which is a 2+
Nah, the TZs are post-roll modifiers. The total modifier is -2 (+1 dodge, -3TZs). The target is 1+ (AG table goes up to 6+). A 1+ target with a -2 modifier requires 3+.

An ST6 Mino with 2 heads would be a 2+ because 2 heads is a +1 post-roll modifier, making the total modifier -1 on a 1+ roll.
DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: Apr 22, 2017 - 08:51 Reply with quote Back to top

Very interesting and thanks! I knew these hiccups existed in the passing world, but I did not realise how that worked. I figured AD had forgotten the +1 for dodging.

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bghandras



Joined: Feb 06, 2011

Post   Posted: Apr 22, 2017 - 09:54 Reply with quote Back to top

Take the movement. Str7 is worth moving around ocassionally.

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