Ledeas
Joined: Mar 04, 2018
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  Posted:
Mar 05, 2018 - 19:53 |
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I was using succubi from a D&D and Legend kind of point of view.
It is very neat to see the other points of view here. |
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pythrr
Joined: Mar 07, 2006
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  Posted:
Mar 05, 2018 - 20:16 |
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should really have a positional called "fluffer", no? |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Mar 05, 2018 - 20:29 |
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No, i was purely speculating based on my DnD experience. They are quite fragile there compared to most demons. |
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noobie2k7
Joined: Sep 28, 2012
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  Posted:
Mar 06, 2018 - 00:21 |
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bghandras wrote: | No, i was purely speculating based on my DnD experience. They are quite fragile there compared to most demons. | Well Fragile would be their AV not whether they can regenerate or not. |
_________________ ClawPOMB don't kill players, Coaches do! |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Mar 06, 2018 - 12:33 |
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In DnD terms regeneration means the creature regains HP every turn. DnD Succubus did not do that when i played last. So DnD Succubus does not have regeneration. I dont know much about the warhammer version. |
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Ledeas
Joined: Mar 04, 2018
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  Posted:
Mar 10, 2018 - 16:32 |
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I have restated the players in a 2nd attempt to present this after the feed back I received. (Thank you for that)
Would love your opinions on this again. |
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noobie2k7
Joined: Sep 28, 2012
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  Posted:
Mar 10, 2018 - 16:47 |
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I feel like giving the Imps stunty would make sense. Imps are afterall usually small, weak things known more for being sneaky. Plus i could imagine them in the WH world being Daemon Goblins. |
_________________ ClawPOMB don't kill players, Coaches do! |
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Ledeas
Joined: Mar 04, 2018
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  Posted:
Mar 10, 2018 - 16:51 |
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I thought of it, but I did not want to get the bonus to dodge NOR the penalty for injuries. I am thinking of them half way between Human Catchers and Goblins.
If I gave them Stunty, I would give them Mutations on Doubles.
Can you have Titchy and not Stunty? It would be neat for them to have that -1 TZ. They dont care if you run past them. |
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