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Borin



Joined: Sep 29, 2004

Post   Posted: Oct 11, 2004 - 01:11 Reply with quote Back to top

In all matchs I played I've seen far more 1s and kills injureds than my whole life has board game coach, I don't know how is implemented the random D6 in this game but 2-5 results are much more common than this games do, possibly was just a bad luck but with elves failing quick pass it's a little annoying 2+ passing 2+ reciving, and I've seen too many double skulls also from friends playing strength teams. I've only try to know if it's me and some of my friends or it's a general think, and the luck that is put in the top of the game it's working properly?.
Eddy



Joined: Aug 04, 2004

Post   Posted: Oct 11, 2004 - 01:51 Reply with quote Back to top

sigh, not again... do a search, learn that the random generator is as random as your dice is, and is used all over the world by every java user, which might indicate it's not that bad after all. by essence, randomness MEANS you'll see whacky rolls. but they're only whacky because YOU circumciate them, or link them to each other.

edit: oh, and if elves always succeeded their 2+ rolls, this game would be crowded with WE teams and everyone would always win, don't you think ?

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Kommando



Joined: Dec 08, 2003

Post   Posted: Oct 11, 2004 - 11:42 Reply with quote Back to top

well, my old rule of thumb is: a 4+ is likely, a 3+ is possible and a 2+ is just never going to happen. its true, GW build reverse-probability into their dice.
JanMattys



Joined: Feb 29, 2004

Post   Posted: Oct 11, 2004 - 11:48 Reply with quote Back to top

More than this, as everybody should reckon:

If you roll "1" you notice. If you roll "6" you don't (except perhaps on interception and IGMEOY rolls)
You will always notice a five-ones-in-a-row and you will never notice a five-sixes-in-a-row.
I hope you agree about that.

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thmbscrws



Joined: Aug 02, 2003

Post   Posted: Oct 11, 2004 - 12:10 Reply with quote Back to top

Something people often overlook when dealing with elves is that even a quick pass has a pretty solid chance of failing. Pick up 2+, pass 2+, catch 2+. Thats three consecutive 2+ rolls which works out to you rolling a one on at least one of them about half the time. Without a reroll to back it up the whole thing only has a 50/50 shot of working, with a reroll it is much better of course, but still far from a sure thing.

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Flynn



Joined: Aug 02, 2003

Post   Posted: Oct 11, 2004 - 12:40 Reply with quote Back to top

plus, i personally do pay attention to all my rolls, and my opponents
if you want a possible easy win play me
i dont roll 5 sixes in a row, but every opponent i ever play does
bah
unless im playing goblins, because when you play a stunty team in ranked you get bonus kharma

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Borin



Joined: Sep 29, 2004

Post   Posted: Oct 11, 2004 - 13:16 Reply with quote Back to top

Well, It's that I've never seen too many 1s in the table game in a single match.
Renno



Joined: Jun 17, 2004

Post   Posted: Oct 11, 2004 - 14:06 Reply with quote Back to top

Borin wrote:
Well, It's that I've never seen too many 1s in the table game in a single match.


I've seen a string of 1's with dice but I didn't roll them. Smile

Something people fail to realize is that dice are not only random but have a mathematical and scientific nature to them.

Example: Dice with rounded corners will roll higher more often then dice with perfectly squared corners and rounded corners actually change the probability. This is why casinos use perfectly squared dice and make billions of dollars off of the probability of dice.

Thats why professional dice rollers are not allowed in casinos because they know how to roll the dice just right to change the probability into their favor. Something I didn't know about until I saw it on the discovery channel. Razz

The longer a dice rolls the better chance at having a higher number but if I remember correctly if a dice starts on a 1 and rolls 6 times it has a high probability of landing on the 1 again and so on.

But all these computer buffs know this. Wink
MorbidDeath



Joined: Mar 13, 2004

Post   Posted: Oct 11, 2004 - 14:20 Reply with quote Back to top

Man you need to chill - I was a king of whinning until I realised that I was being an ass. For as many realy, eraly bad games that you have - you have as many, if not more, good games. That is how "luck" or in slightly more intellectual terms "PROBABLITLY" works - sometimes you will see a string o double white skulls - why? BECASUE IT IS POSSIBLE AND PROBABLE. Just the sam as rolling 3 6´s - dodging a mummy through 3 zones to pick up the ball and dodge out to score.hehe - I have done it Very Happy But I did not complain - which made me see that complaing about the bad dice was pointless.
Of coiurse making a comment about hmmm.. lots of skulls is - thats fine -but just laugh matey - you will enjoy the game lots more - I know I do now since I stopped whinning. Very Happy

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Pirrekurr



Joined: Mar 11, 2004

Post   Posted: Oct 11, 2004 - 15:04 Reply with quote Back to top

There is no improbable dice rolls. There are many different ways to llok at this. Probability show us that if you roll a certain amount of dies, it will probably come up even. One sixth sixes, one sixth fives and so forth. That is a valid logical way to think about it.

But what say that the rolls are linked? Why does people see a connection between two different rolls? They are different actions at different times and doesn't have to have anything i common, except that it is dies and you roll them. Even if you see all rolls as linked together why is it more logical to see that since you rolled a six, now its more probable to roll something else? If you begin with a test and roll a six at the initial roll, then followed by one more six and yet another, doesn't all empirical evidence show that you will probably always roll sixes, since you always have? This too is another logical way of looking at it, and equally valid. This is why I don't believe in statistics. I rather play for fun and accept my bad and good luck.

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BunnyPuncher



Joined: Aug 02, 2003

Post   Posted: Oct 11, 2004 - 16:15 Reply with quote Back to top

One other little factiod.. In my entire bloodbowl playing life I've probably played 100 TT games (over 15 years). In just under 2 years at fumbbl I've played almost 500. Thats a lot more dice to be rolled.

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sk8bcn



Joined: Apr 13, 2004

Post   Posted: Oct 12, 2004 - 13:38 Reply with quote Back to top

probability to roll a six after a six? 1/6

probability to roll 2 sixes? 1/36.

probability to roll a six after having rolled 5 in row: still 1/6.


Useless post but wanted to post something he he.
Renno



Joined: Jun 17, 2004

Post   Posted: Oct 12, 2004 - 13:53 Reply with quote Back to top

Here is a web-site about odds and probability using two 6 sided dice when playing the game "Settlers of Catan".

Even the supposed pros on odds here can learn something reading this. Wink

http://www-cs-students.stanford.edu/~nick/dice/DiceOddsSettlers.html
Project_Mercy



Joined: Oct 04, 2004

Post   Posted: Oct 13, 2004 - 23:22 Reply with quote Back to top

Eddy wrote:
sigh, not again... do a search, learn that the random generator is as random as your dice is, and is used all over the world by every java user, which might indicate it's not that bad after all. by essence, randomness MEANS you'll see whacky rolls. but they're only whacky because YOU circumciate them, or link them to each other.


I'm going to give him the credit to assume he didn't use Java's Random function and actually used some other pseudorandom generator with a bit more chaos in it.

If not, that would explain why it's broke.

I should try playing with my system clock and see if that improves my 'luck'


Last edited by Project_Mercy on %b %13, %2004 - %23:%Oct; edited 1 time in total
MorbidDeath



Joined: Mar 13, 2004

Post   Posted: Oct 13, 2004 - 23:32 Reply with quote Back to top

Again the word "broke" comes up - nothing is "broken". I have just finished a game where I rolled double whites skulls a few times and a "triple white skulls" - yes three of the little sods - all in a row.And??? Nothing matey - that is the way it goes - probability states that if I play this game so much (as I like to) then I am going to roll thinga like this - yet again you need to look at the times you roll the dice and succeed on a 3 or 4. Do you complain then? I doubt it. SO INSTEAD OF TRYIN TO FIX THE DICE -WHY NOT CONCENTRATE ON FIXING THE WAY YOU LAY????'
Board of this topic now - gonna roll some great dice Very Happy

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