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Poll
Are Ogres a broken team? Consider LONG TERM
Yes
57%
 57%  [ 96 ]
no
42%
 42%  [ 72 ]
Total Votes : 168


gken1



Joined: Aug 02, 2003

Post   Posted: Dec 16, 2004 - 17:42 Reply with quote Back to top

does it scare u to possibly face a 11 ST5 players on the pitch?
Jackbedead



Joined: Mar 01, 2004

Post   Posted: Dec 16, 2004 - 17:50 Reply with quote Back to top

Long term I could have 16 blodgers, ogres would be lucky to have block. Sure they get a lot of dice, but they're easy to bring down. Die as often as dwarves do.
Jinxed



Joined: Jul 04, 2004

Post   Posted: Dec 16, 2004 - 17:50 Reply with quote Back to top

At higher TR Ogres are just ridicilous.
No matter how hard your Orcs or Chaos are; you are just hammered to bits when faceing 11 ST5 players.
Unless the Ogre coach fails a LOT of bonehead rolls. And even then...

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gken1



Joined: Aug 02, 2003

Post   Posted: Dec 16, 2004 - 17:50 Reply with quote Back to top

I'd like to see some comments yes or no. From looking at matches played I don't see humans playing Ogres that much.
gken1



Joined: Aug 02, 2003

Post   Posted: Dec 16, 2004 - 17:51 Reply with quote Back to top

yeah I think high rated elves would do pretty good against ogres. but bashy teams will get out bashed I think--or any other team that has a hard time dodging away.
CorporateSlave3



Joined: Feb 07, 2004

Post   Posted: Dec 16, 2004 - 17:51 Reply with quote Back to top

My Ogre is broken, but that is cause he fell off a shelf and I stepped on him by accident...*snap*

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DreadClaw



Joined: Nov 17, 2003

Post   Posted: Dec 16, 2004 - 17:52 Reply with quote Back to top

11 players with guard and mblow = no way to get through. block tackle? yay when facing 3dblocks in their favour... they WILL get pows.
Britnoth



Joined: Aug 02, 2003

Post   Posted: Dec 16, 2004 - 17:55 Reply with quote Back to top

Jackbedead wrote:
Long term I could have 16 blodgers, ogres would be lucky to have block. Sure they get a lot of dice, but they're easy to bring down. Die as often as dwarves do.


Easy to bring down wtf.... and btw when you make a comparison you're supposed to actually make a point for your view not against. Rolling Eyes
gken1



Joined: Aug 02, 2003

Post   Posted: Dec 16, 2004 - 17:57 Reply with quote Back to top

ogre's never roll doubles so they'll never get general skill access Rolling Eyes
Jinxed



Joined: Jul 04, 2004

Post   Posted: Dec 16, 2004 - 17:58 Reply with quote Back to top

PS; no need to get lucky, just get them to the 4th skill-roll.
An all too easy feat really with ST5 and AV9 Ogres tend to be rather survivable.
GalakStarscraper



Joined: Aug 02, 2003

Post   Posted: Dec 16, 2004 - 18:09 Reply with quote Back to top

Jinxed wrote:
PS; no need to get lucky, just get them to the 4th skill-roll.
An all too easy feat really with ST5 and AV9 Ogres tend to be rather survivable.


5th skill roll before you pick up auto doubles.

There are 4 ST skills they HAVE to pick up first. Guard, Multiple Block, Break Tackle, and Piling On.

Galak
gierks15



Joined: Dec 09, 2004

Post 16 Posted: Dec 16, 2004 - 18:09 Reply with quote Back to top

I think ogres are really broken. unless you get crazy lucky they are hard to kill, especially when they are lined up in a row and all have gaurd Twisted Evil . I can never find a game for my ogre team and its new so i would think people are pretty scared of them...
mutescreamer



Joined: Apr 09, 2004

Post   Posted: Dec 16, 2004 - 18:15 Reply with quote Back to top

Ogres are genuinely a scary team to play......not a mistake i plan to make again

however am suddenly inspired to make an ogre team. They are like an inverted gobbo team.

Infact the presence of an ogre team pretty much makes a gobbo team seem a silly idea
DropDeadFred



Joined: Mar 05, 2004

Post   Posted: Dec 16, 2004 - 18:18 Reply with quote Back to top

my halfings fears no ogres so at lowish tr no there pussycats

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MickeX



Joined: Aug 02, 2003

Post   Posted: Dec 16, 2004 - 18:19 Reply with quote Back to top

You can't just suppose that Ogres will get to say TR 250 without suffering a lot more than other teams from aging and slow growth. Even without those rather useless skills they tend to get, an team of 11 ogres and 6 RRs they'll need to counter BH is around TR 200. By then, most teams can either get them down or run between their legs.

Have a look at
http://www.talkbloodbowl.com/phpBB2/viewtopic.php?p=255137#255137
to read about why FUMBBL data are difficult to use to evaluate the Ogre team.
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