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Patrician



Joined: Sep 14, 2005

Post   Posted: Nov 28, 2005 - 00:40 Reply with quote Back to top

Hiya,

I have been fortunate (unfortunate) enough to get double 5s for both my vamps first skills...whatta the odds?

Thanks to the Vamps having access to S, G and A, I can pretty much take anything apart from passing traits...so I need suggestions dear people, cause the options are endless...and did I mention +MA in the mix as well? Razz

I am leaning towards Stand Firm, to turn both into dodgers. 7 MA would give them a much needed boost getting to the TL, but I'm not sure I want to outrun my Thralls.

Suggestions would be welcome.

Cheers,

Patrician
Laviak



Joined: Jul 19, 2004

Post   Posted: Nov 28, 2005 - 01:00 Reply with quote Back to top

Tough decision ... the extra ma is very useful on any team that has mv6 all round. Comes in handy when you need to get in position to blitz opposing players. On the other hand, there are all sorts of other skills that come in real handy. I'd quite likely take the +ma on one of them, if not both...

Another skill to consider is pass - fills a gap that vamps are kind of lacking -- in fact, anything that saves on re-rolls is real handy, so there are plenty of choices Wink

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OverDose



Joined: Apr 07, 2005

Post   Posted: Nov 28, 2005 - 01:07 Reply with quote Back to top

Although +MA would seem more of an sensible choice, my attraction to SF is great. I'd say stand firm.
mymLaban



Joined: Apr 20, 2004

Post   Posted: Nov 28, 2005 - 01:11 Reply with quote Back to top

take the MA you never get them really cool players if you dont
JanMattys



Joined: Feb 29, 2004

Post   Posted: Nov 28, 2005 - 01:30 Reply with quote Back to top

Stand firm on one, Pass on the other.

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Uber



Joined: Mar 22, 2004

Post   Posted: Nov 28, 2005 - 01:45 Reply with quote Back to top

+MA and Pass

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Optihut



Joined: Dec 16, 2004

Post   Posted: Nov 28, 2005 - 01:46 Reply with quote Back to top

I'd only take +MV on a roll of 6-4 or 4-6. On the 5-5 I'd take either standfirm or frenzy. Since I am a big fan of crowd pushing, I'd probably opt for frenzy this time and standfirm on the next double.

EDIT: Pass is a waste imho, as you might as well burn a regular team re-roll on a bad pass. If you want to increase your passing skills, you should rather take accurate, which reduces the fumble risk on long passes and long bombs.
Patrician



Joined: Sep 14, 2005

Post   Posted: Nov 28, 2005 - 02:07 Reply with quote Back to top

Damn...Pass? Accurate?

OMG this is all getting too much Shocked

The argument for +MA is strong....and I may get another double later in the piece to get SF or Frenzy. Accurate...hmmm, dunno about that, it'd be pretty cool though. 4AG with accurate'd mean a 2+ short pass.

Jump Up? Vamps that you can't knock down...

Oh, I don't know. Rolling Eyes

Pat
JanMattys



Joined: Feb 29, 2004

Post   Posted: Nov 28, 2005 - 02:11 Reply with quote Back to top

Vampires should just take all reroll-saving skills they can get, cause you need rerolls for OFAB...

This includes block-dodge-stand firm-pass-pro
Do NOT indulge in skills which let you roll more, like Frenzy or Leap (yes, I've seen leaping vamps). This would be a mistake imho.

If you start thinking this way, you can really choose almost any skill with your 5+5, and it won't be a waste.

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celas



Joined: Aug 02, 2003

Post   Posted: Nov 28, 2005 - 02:15 Reply with quote Back to top

I agree with Jan....SF and Pass.

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Patrician



Joined: Sep 14, 2005

Post   Posted: Nov 28, 2005 - 02:38 Reply with quote Back to top

Thanks guys, keep the suggestions coming, I'll probably go with the majority.

At the moment, +MA and Pass, SF and Pass, and +MA and SF are most likely.

Pat

EDIT: And just to show how special Nuffle can be, my Aging rolls happened to be 5,5 and 4,6.... Very Happy
MiBasse



Joined: Dec 04, 2004

Post   Posted: Nov 28, 2005 - 07:21 Reply with quote Back to top

Quote:

Do NOT indulge in skills which let you roll more, like Frenzy or Leap (yes, I've seen leaping vamps). This would be a mistake imho.


I definitley agree with the leap thing since Vampires can take that anyway Wink
OldBugman



Joined: May 05, 2005

Post   Posted: Nov 28, 2005 - 07:27 Reply with quote Back to top

I found Jump Up very useful on vamps.

str4 JU /me drools
Cyco



Joined: Nov 30, 2003

Post   Posted: Nov 28, 2005 - 15:03 Reply with quote Back to top

Id go for MA, you need speed.

Besides, there are 3/36 to roll 10, but 12/36 to roll dubble, or if you like:
1/12 +MA
1/3 dubble.


Otherwise I agree with what others have said, take skills that saves you from using RRs. And yes, Jump Up is great.

EDITED: Of course its 6/36 or 1/6 for a dubble. (too much work and famliy. Razz)

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Last edited by Cyco on %b %28, %2005 - %16:%Nov; edited 1 time in total
Arktoris



Joined: Feb 16, 2004

Post   Posted: Nov 28, 2005 - 15:09 Reply with quote Back to top

wow so many possibilities, I don't envy you in this difficult choice.

Personally, blodge sf 4ag 4st sounds too good to pass up....I'd take SF on both. dodging without any concern for failure is REALLY nice...and with hypnotic gaze...your vampires will go where ever they choose to...much to the dismay of the opposition.

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